40 lines
1.0 KiB
Python
40 lines
1.0 KiB
Python
from .constants import RED, WHITE, SQUARE_SIZE, GREY, CROWN
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import pygame
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class Piece:
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PADDING = 15
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OUTLINE = 2
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def __init__(self, row, col, color):
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self.row = row
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self.col = col
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self.color = color
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self.king = False
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self.x = 0
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self.y = 0
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self.calc_pos()
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def calc_pos(self):
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self.x = SQUARE_SIZE * self.col + SQUARE_SIZE // 2
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self.y = SQUARE_SIZE * self.row + SQUARE_SIZE // 2
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def make_king(self):
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self.king = True
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def draw(self, win):
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radius = SQUARE_SIZE//2 - self.PADDING
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pygame.draw.circle(win, GREY, (self.x, self.y), radius + self.OUTLINE)
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pygame.draw.circle(win, self.color, (self.x, self.y), radius)
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if self.king:
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win.blit(CROWN, (self.x - CROWN.get_width()//2, self.y - CROWN.get_height()//2))
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def move(self, row, col):
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self.row = row
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self.col = col
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self.calc_pos()
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def __repr__(self):
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return f'Piece({self.x}, {self.y}, {self.color})'
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