e5d34fd084
* keymap(gergo): colemak * added flipped numbers * add STENO_DISABLE_VIRTSER * add STENO_DISABLE_VIRTSER * Added GergoPlex and Faunchpad * push retab * push retab * added variable option for combos * removed accidental commit * removed accidental commit * More accidental deletions! (╯°□°)╯︵ ┻━┻ Co-authored-by: Damien Rajon <145502+pyrho@users.noreply.github.com>
214 lines
6.1 KiB
C
214 lines
6.1 KiB
C
/* Copyright 2016 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "print.h"
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#include "process_combo.h"
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#ifndef COMBO_VARIABLE_LEN
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__attribute__((weak)) combo_t key_combos[COMBO_COUNT] = {};
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#else
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extern combo_t key_combos[];
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extern int COMBO_LEN;
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#endif
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__attribute__((weak)) void process_combo_event(uint8_t combo_index, bool pressed) {}
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static uint16_t timer = 0;
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static uint8_t current_combo_index = 0;
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static bool drop_buffer = false;
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static bool is_active = false;
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static bool b_combo_enable = true; // defaults to enabled
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static uint8_t buffer_size = 0;
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#ifdef COMBO_ALLOW_ACTION_KEYS
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static keyrecord_t key_buffer[MAX_COMBO_LENGTH];
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#else
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static uint16_t key_buffer[MAX_COMBO_LENGTH];
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#endif
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static inline void send_combo(uint16_t action, bool pressed) {
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if (action) {
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if (pressed) {
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register_code16(action);
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} else {
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unregister_code16(action);
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}
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} else {
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process_combo_event(current_combo_index, pressed);
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}
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}
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static inline void dump_key_buffer(bool emit) {
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if (buffer_size == 0) {
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return;
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}
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if (emit) {
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for (uint8_t i = 0; i < buffer_size; i++) {
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#ifdef COMBO_ALLOW_ACTION_KEYS
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const action_t action = store_or_get_action(key_buffer[i].event.pressed, key_buffer[i].event.key);
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process_action(&(key_buffer[i]), action);
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#else
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register_code16(key_buffer[i]);
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send_keyboard_report();
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#endif
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}
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}
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buffer_size = 0;
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}
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#define ALL_COMBO_KEYS_ARE_DOWN (((1 << count) - 1) == combo->state)
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#define KEY_STATE_DOWN(key) \
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do { \
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combo->state |= (1 << key); \
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} while (0)
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#define KEY_STATE_UP(key) \
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do { \
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combo->state &= ~(1 << key); \
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} while (0)
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static bool process_single_combo(combo_t *combo, uint16_t keycode, keyrecord_t *record) {
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uint8_t count = 0;
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uint8_t index = -1;
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/* Find index of keycode and number of combo keys */
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for (const uint16_t *keys = combo->keys;; ++count) {
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uint16_t key = pgm_read_word(&keys[count]);
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if (keycode == key) index = count;
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if (COMBO_END == key) break;
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}
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/* Continue processing if not a combo key */
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if (-1 == (int8_t)index) return false;
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bool is_combo_active = is_active;
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if (record->event.pressed) {
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KEY_STATE_DOWN(index);
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if (is_combo_active) {
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if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was pressed */
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send_combo(combo->keycode, true);
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drop_buffer = true;
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}
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}
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} else {
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if (ALL_COMBO_KEYS_ARE_DOWN) { /* Combo was released */
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send_combo(combo->keycode, false);
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} else {
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/* continue processing without immediately returning */
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is_combo_active = false;
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}
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KEY_STATE_UP(index);
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}
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return is_combo_active;
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}
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#define NO_COMBO_KEYS_ARE_DOWN (0 == combo->state)
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bool process_combo(uint16_t keycode, keyrecord_t *record) {
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bool is_combo_key = false;
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drop_buffer = false;
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bool no_combo_keys_pressed = true;
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if (keycode == CMB_ON && record->event.pressed) {
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combo_enable();
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return true;
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}
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if (keycode == CMB_OFF && record->event.pressed) {
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combo_disable();
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return true;
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}
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if (keycode == CMB_TOG && record->event.pressed) {
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combo_toggle();
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return true;
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}
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if (!is_combo_enabled()) {
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return true;
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}
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#ifndef COMBO_VARIABLE_LEN
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for (current_combo_index = 0; current_combo_index < COMBO_COUNT; ++current_combo_index) {
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#else
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for (current_combo_index = 0; current_combo_index < COMBO_LEN; ++current_combo_index) {
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#endif
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combo_t *combo = &key_combos[current_combo_index];
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is_combo_key |= process_single_combo(combo, keycode, record);
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no_combo_keys_pressed = no_combo_keys_pressed && NO_COMBO_KEYS_ARE_DOWN;
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}
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if (drop_buffer) {
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/* buffer is only dropped when we complete a combo, so we refresh the timer
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* here */
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timer = timer_read();
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dump_key_buffer(false);
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} else if (!is_combo_key) {
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/* if no combos claim the key we need to emit the keybuffer */
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dump_key_buffer(true);
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// reset state if there are no combo keys pressed at all
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if (no_combo_keys_pressed) {
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timer = 0;
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is_active = true;
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}
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} else if (record->event.pressed && is_active) {
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/* otherwise the key is consumed and placed in the buffer */
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timer = timer_read();
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if (buffer_size < MAX_COMBO_LENGTH) {
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#ifdef COMBO_ALLOW_ACTION_KEYS
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key_buffer[buffer_size++] = *record;
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#else
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key_buffer[buffer_size++] = keycode;
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#endif
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}
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}
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return !is_combo_key;
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}
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void matrix_scan_combo(void) {
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if (b_combo_enable && is_active && timer && timer_elapsed(timer) > COMBO_TERM) {
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/* This disables the combo, meaning key events for this
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* combo will be handled by the next processors in the chain
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*/
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is_active = false;
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dump_key_buffer(true);
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}
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}
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void combo_enable(void) { b_combo_enable = true; }
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void combo_disable(void) {
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b_combo_enable = is_active = false;
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timer = 0;
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dump_key_buffer(true);
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}
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void combo_toggle(void) {
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if (b_combo_enable) {
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combo_disable();
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} else {
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combo_enable();
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}
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}
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bool is_combo_enabled(void) { return b_combo_enable; }
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