qmk_firmware/keyboards/doro67/rgb/rgb.c
MechMerlin 81d8e6ef3e [Keyboard] Doro67 RGB PCB (#5677)
* initial commit

* get rid of some of the vanilla code

* set up matrix and pins

* Create LAYOUT macro and an appropriate keymap

* support for caps lock LED

* add some documentation to the doro67 parent readme

* align the language used in the several readme files

* initial commit

* get rid of some of the vanilla code

* set up matrix and pins

* Create LAYOUT macro and an appropriate keymap

* support for caps lock LED

* add some documentation to the doro67 parent readme

* align the language used in the several readme files

* Use RGB Matrix and fix enter key bug

* fix formatting

* remove merge conflict artifacts

* make a more useful default keymap

* add configurator support for the RGB pcb

* fix rgb matrix based on new info. Multipler should be reversed

* forgot to actually set the pin output for caps lock led

* fix offset keys in layer 1 keymap

* code cleanup

* use macros for the rgb_led calculations struct

* set RGB led num to 67 as I mistakenly counted the caps lock led

* cleanup config.h file

* add RGB note in readme

* get consistent naming in config file

* fix some inconsistencies

* readjust matrix and get rid of macros based on drashna's suggestions
2019-04-21 19:59:39 -07:00

128 lines
4.6 KiB
C

/* Copyright 2019 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rgb.h"
// Optional override functions below.
// You can leave any or all of these undefined.
// These are only required if you want to perform custom actions.
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
setPinOutput(E6);
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
writePinLow(E6);
} else {
writePinHigh(E6);
}
led_set_user(usb_led);
}
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
{{0|(0<<4)}, {15*0, 0}, 0}, // Esc
{{0|(1<<4)}, {15*1, 0}, 0}, // 1
{{0|(2<<4)}, {15*2, 0}, 0}, // 2
{{0|(3<<4)}, {15*3, 0}, 0}, // 3
{{0|(4<<4)}, {15*4, 0}, 0}, // 4
{{0|(5<<4)}, {15*5, 0}, 0}, // 5
{{0|(6<<4)}, {15*6, 0}, 0}, // 6
{{0|(7<<4)}, {15*7, 0}, 0}, // 7
{{0|(8<<4)}, {15*8, 0}, 0}, // 8
{{0|(9<<4)}, {15*9, 0}, 0}, // 9
{{0|(10<<4)}, {15*10, 0}, 0}, // 0
{{0|(11<<4)}, {15*11, 0}, 0}, // -
{{0|(12<<4)}, {15*12, 0}, 0}, // =
{{0|(13<<4)}, {15*13.5, 0}, 1}, // Backspace
{{0|(14<<4)}, {15*15, 0}, 1}, // Ins
{{1|(0<<4)}, {15*0.5, 16}, 1}, // Tab
{{1|(1<<4)}, {15*1.5, 16}, 0}, // Q
{{1|(2<<4)}, {15*2.5, 16}, 0}, // W
{{1|(3<<4)}, {15*3.5, 16}, 0}, // E
{{1|(4<<4)}, {15*4.5, 16}, 0}, // R
{{1|(5<<4)}, {15*5.5, 16}, 0}, // T
{{1|(6<<4)}, {15*6.5, 16}, 0}, // Y
{{1|(7<<4)}, {15*7.5, 16}, 0}, // U
{{1|(8<<4)}, {15*8.5, 16}, 0}, // I
{{1|(9<<4)}, {15*9.5, 16}, 0}, // O
{{1|(10<<4)}, {15*10.5, 16}, 0}, // P
{{1|(11<<4)}, {15*11.5, 16}, 0}, // [
{{1|(12<<4)}, {15*12.5, 16}, 0}, // ]
{{1|(13<<4)}, {15*13.75, 16}, 1}, //
{{1|(14<<4)}, {15*15, 16}, 1}, // Del
{{2|(0<<4)}, {15*0.75, 32}, 1}, // Capslock
{{2|(1<<4)}, {15*1.75, 32}, 0}, // A
{{2|(2<<4)}, {15*2.75, 32}, 0}, // S
{{2|(3<<4)}, {15*3.75, 32}, 0}, // D
{{2|(4<<4)}, {15*4.75, 32}, 0}, // F
{{2|(5<<4)}, {15*5.75, 32}, 0}, // G
{{2|(6<<4)}, {15*6.75, 32}, 0}, // H
{{2|(7<<4)}, {15*7.75, 32}, 0}, // J
{{2|(8<<4)}, {15*8.75, 32}, 0}, // K
{{2|(9<<4)}, {15*9.75, 32}, 0}, // L
{{2|(10<<4)}, {15*10.75, 32}, 0}, // ;
{{2|(11<<4)}, {15*11.75, 32}, 0}, // '
{{2|(13<<4)}, {15*13.25, 32}, 1}, // Enter
{{2|(14<<4)}, {15*15, 32}, 1}, // Pgup
{{3|(0<<4)}, {15*1.25, 48}, 1}, // LShift
{{3|(2<<4)}, {15*2, 48}, 0}, // Z
{{3|(3<<4)}, {15*3, 48}, 0}, // X
{{3|(4<<4)}, {15*4, 48}, 0}, // C
{{3|(5<<4)}, {15*5, 48}, 0}, // V
{{3|(6<<4)}, {15*6, 48}, 0}, // B
{{3|(7<<4)}, {15*7, 48}, 0}, // N
{{3|(8<<4)}, {15*8, 48}, 0}, // M
{{3|(9<<4)}, {15*9, 48}, 0}, // ,
{{3|(10<<4)}, {15*10, 48}, 0}, // .
{{3|(11<<4)}, {15*11, 48}, 0}, // /
{{3|(12<<4)}, {15*12.75, 48}, 1}, // Shift
{{3|(13<<4)}, {15*14, 48}, 1}, // Up
{{3|(14<<4)}, {15*15, 48}, 1}, // Pgdn
{{4|(0<<4)}, {15*0.25, 64}, 1}, // Ctrl
{{4|(1<<4)}, {15*1.5, 64}, 1}, // GUI
{{4|(2<<4)}, {15*2.25, 64}, 1}, // Alt
{{4|(3<<4)}, {15*6.75, 64}, 0}, // Space
{{4|(9<<4)}, {15*9, 64}, 1}, // RAlt
{{4|(10<<4)}, {15*10.25, 64}, 1}, // FN
{{4|(12<<4)}, {15*13, 64}, 1}, // Left
{{4|(13<<4)}, {15*14, 64}, 1}, // Down
{{4|(14<<4)}, {15*15, 64}, 1}, // Right
};