qmk_firmware/keyboards/ymd96
fauxpark 2557bc8e6f
Remove custom matrix from PS2AVRGB boards (#7396)
* Remove custom matrix from PS2AVRGB boards

* Add custom backlight.c to SRC for bminiex, for now

* Add missing DIODE_DIRECTIONs
2020-01-02 17:45:41 +11:00
..
keymaps
backlight_custom.h
backlight.c
breathing_custom.h
config.h Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00
info.json
readme.md [Keyboard] Update ATmega32A readme files to match template (#7462) 2019-11-23 20:42:20 -08:00
rules.mk Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00
usbconfig.h Set device version from config.h for V-USB boards (#7316) 2019-11-15 10:21:53 +11:00
ymd96.c Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00
ymd96.h Remove custom matrix from PS2AVRGB boards (#7396) 2020-01-02 17:45:41 +11:00

YMD96

A 96-keyboard which supports both ANSI and ISO along with many different layout combinations, and RGB underglow.

  • Keyboard maintainer: Andrew
  • Hardware Supported: YMD96 with the ATmega32a chip.
  • Hardware Availability: The GB was run June 2017, in this thread. The vendor has stated that they plan on selling more rounds.

Make example for this keyboard (after setting up your build environment):

make ymd96:default

Flashing example for this keyboard (after setting up the bootloadHID flashing environment)

make ymd96:default:flash

Reset Key: Hold down the key commonly programmed as L_Ctrl while plugging in the keyboard.

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.