27e6e27d3a
Co-authored-by: Ryan <fauxpark@gmail.com>
88 lines
2.7 KiB
C
88 lines
2.7 KiB
C
/* Copyright 2021 Jay Greco
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// clang-format off
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#pragma once
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/* Used to set host for remote KB if VUSB detect doesn't work. */
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// #define KEYBOARD_HOST // Force host mode
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// #define KEYBOARD_REMOTE // Force remote mode
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// Workarounds for sleep/wake issues
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#define USB_SUSPEND_WAKEUP_DELAY 250
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// NOTE: There is a bug in AVR deep sleep, which
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// causes the MCU to stop responding in some cases.
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// Disabling the watchdog prevents the MCU from entering
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// power down, while still turning off LEDs, audio, etc.
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// See qmk_firmware/issues/20087 for background
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#undef WDT_vect
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/* split config */
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// #define SPLIT_USB_DETECT // Enable if you have issues with USB
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#define SOFT_SERIAL_PIN E6
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#define SPLIT_HAND_PIN B6
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#define DISABLE_SYNC_TIMER
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#define SPLIT_HAND_PIN_LOW_IS_LEFT
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/* key matrix size */
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#define MATRIX_ROWS 12
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#define MATRIX_COLS 9
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#define MATRIX_MUX_COLS 3
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/*
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* Keyboard Matrix Assignments
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* The snap uses a demultiplexer for the cols.
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* to free up more IOs for awesomeness!
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* See matrix.c for more details.
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*/
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// Left side
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#define MATRIX_ROW_PINS { D4, C6, D7, F4, B4, B5 }
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#define MATRIX_COL_MUX_PINS { F7, F6, F5 }
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//Right side
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#define MATRIX_ROW_PINS_RIGHT { F4, F5, F6, F7, B1, B3 }
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#define MATRIX_COL_MUX_PINS_RIGHT { D7, C6, D4 }
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#define MATRIX_EXT_PIN_RIGHT B6
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/* Optional SMT LED pins */
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#define RGB_DI_PIN B2
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#define RGBLED_NUM 10
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#define RGBLED_SPLIT { 5, 5 }
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#define RGBLIGHT_LED_MAP { 8, 9, 0, 1, 2, 6, 7, 3, 4, 5 }
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#define RGBLIGHT_SLEEP
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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/* Optional encoder pins */
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#define ENCODERS_PAD_A { B3 }
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#define ENCODERS_PAD_B { B1 }
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#define ENCODERS_PAD_A_RIGHT { B4 }
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#define ENCODERS_PAD_B_RIGHT { B5 }
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/* Optional speaker pin */
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#define AUDIO_PIN B6
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/* Optional split transactions */
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#define SPLIT_OLED_ENABLE
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