Commit Graph

65 Commits

Author SHA1 Message Date
Joel Challis
6b60089fc7
Migrate build target markers to keyboard.json - 0AB (#23488) 2024-04-12 23:34:44 +01:00
Ryan
c635733a7f
Remove quantum.h includes from keyboard code (#23394) 2024-04-03 10:44:25 +11:00
James Young
76bd5142cf
Data-Driven Keyboard Conversions: 0-9 (#23357) 2024-03-30 13:51:57 +00:00
fauxpark
2c191e21c2 Merge remote-tracking branch 'upstream/master' into develop 2023-12-20 16:03:14 +11:00
Nick Brassel
9539f135d8
Remove obvious user keymaps, keyboards/[0-9]* edition. (#22691) 2023-12-18 13:53:02 +11:00
Ryan
e648155113
Rename RGBLED_NUM -> RGBLIGHT_LED_COUNT (#22570) 2023-12-12 15:30:08 +11:00
Ryan
41bd4e35a0
Clean up RGB LED type (#21859) 2023-09-04 01:19:59 +01:00
Ryan
023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
Ryan
37bc949945
RGB Matrix: driver naming cleanups (#21594) 2023-08-23 01:00:03 +01:00
Ryan
5d2f2af198
OLED: driver naming cleanups (#21710) 2023-08-15 10:30:34 +01:00
Ryan
1e05bad1ba
Move TAPPING_TERM to data driven (#21296)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-24 17:44:21 +10:00
Ryan
4ae9bfd17a
Move RGBLIGHT_HUE/SAT/VAL_STEP to data driven (#21292)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-06-24 17:37:54 +10:00
Ryan
b1783db4ea
Move RGBLED_NUM to data driven (#21278) 2023-06-18 14:39:07 +10:00
Ryan
2367d8129c
Move RGBLIGHT_SLEEP to data driven (#21072) 2023-06-16 14:04:45 +10:00
Ryan
9551a0a38a
Move RGBLIGHT_LED_MAP to data driven (#21095) 2023-06-14 22:01:13 +10:00
Ryan
363bfdbfda
Move RGBLIGHT_LIMIT_VAL to data driven (#20974)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-05-27 12:27:44 +10:00
Ryan
a5e46d8082
More info.json whitespace cleanups (#20665) 2023-05-03 12:19:34 +10:00
Ryan
79aa319946
info.json whitespace cleanups (#20651) 2023-05-02 08:25:15 +10:00
Ryan
5bd68e3695
Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00
Ryan
522048725f
Move RGB_MATRIX_DRIVER to data driven (#20350) 2023-04-08 18:08:08 +10:00
Ryan
47966dc2a6
Migrate rgblight.pin and RGB_DI_PIN to ws2812.pin (#20303) 2023-04-06 18:00:54 +10:00
Ryan
4869b8061c
Move ortho & numpad layouts to data driven (#20183)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-29 15:54:34 +11:00
Ryan
1e07ff1fb1
Fix some more missing #pragma onces (#20241) 2023-03-23 17:21:37 +00:00
Ryan
ad625e7c06
Remove RGB_DI_PIN ifdefs (#20218) 2023-03-23 21:38:01 +11:00
Ryan
3c144fac5e
Clean up usage of QMK_KEYBOARD_H (#20167) 2023-03-20 08:12:05 +11:00
Ryan
02ccc50e60
Remove more empty headers (#20155) 2023-03-17 14:02:04 +11:00
Ryan
9dbee3e23d
Remove useless "ifdef KEYBOARD_*" (#20078)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-03-16 20:18:33 +11:00
Ryan
9e2ef5078a
Adjust offset for some layouts (#20075) 2023-03-13 22:22:20 +11:00
Ryan
23c365b023
Move matrix config to info.json, part 1 (#19985) 2023-03-05 22:53:52 +00:00
Ryan
7e0299117b
Move encoder config to data driven (#19923)
Co-authored-by: Nick Brassel <nick@tzarc.org>
2023-02-26 09:45:12 +11:00
Ryan
314f6c1ddb
Move backlight config to data driven (#19910) 2023-02-26 08:37:57 +11:00
Ryan
499fc3b85e
Add some missing #pragma onces (#19902) 2023-02-21 15:55:23 +00:00
Ryan
e837a32b2b
Move layouts for direct_pins boards to data driven (#19872) 2023-02-19 18:55:12 +11:00
Ryan
8f6c228adb
Move SOFT_SERIAL_PIN to data driven (#19863) 2023-02-17 16:40:49 +11:00
Ryan
2da0827d4f
Remove matrix size defines (#19581) 2023-02-17 16:08:25 +11:00
Ryan
7fad94ba2d
Remove unused RGBLight defines from config.h (#19859) 2023-02-17 08:13:41 +11:00
Ryan
2cdf99ae95
Migrate DIRECT_PINS to data driven (#19826) 2023-02-14 00:39:41 -07:00
Ryan
ccb6c908dd
Remove SOFT_SERIAL_PIN for non-split boards (#19774)
* Remove `SOFT_SERIAL_PIN` for non-split boards

* Delete more empty config.h
2023-02-08 23:57:42 +00:00
Ryan
f9aeea64c1
Migrate MCU and BOOTLOADER to data-driven (#19529) 2023-02-08 18:41:46 +11:00
Ryan
53b7dbe671
Remove unused LOCKING_SUPPORT_ENABLE from config.h (#19748) 2023-02-05 20:26:45 +00:00
Ryan
ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

* Clean up `DEBOUNCE` in config.h, D

* Clean up `DEBOUNCE` in config.h, E

* Clean up `DEBOUNCE` in config.h, F

* Clean up `DEBOUNCE` in config.h, G

* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

* Clean up `DEBOUNCE` in config.h, J

* Clean up `DEBOUNCE` in config.h, K

* Clean up `DEBOUNCE` in config.h, L

* Clean up `DEBOUNCE` in config.h, M

* Clean up `DEBOUNCE` in config.h, N

* Clean up `DEBOUNCE` in config.h, O

* Clean up `DEBOUNCE` in config.h, P

* Clean up `DEBOUNCE` in config.h, Q

* Clean up `DEBOUNCE` in config.h, R

* Clean up `DEBOUNCE` in config.h, S

* Clean up `DEBOUNCE` in config.h, T

* Clean up `DEBOUNCE` in config.h, U

* Clean up `DEBOUNCE` in config.h, V

* Clean up `DEBOUNCE` in config.h, W

* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
Nick Brassel
f6dd8dea2e
Remove usages of config_common.h from config.h files. (#19714) 2023-01-31 06:03:30 +11:00
Ryan
801d2ff940
Remove useless line continuations (#19399) 2022-12-30 11:48:05 +11:00
Albert Y
cbabc8dbe6
[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)
* Replace Tapping Force Hold feature with Quick Tap Term

* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0

* Deprecate force hold in info_config.json

* Before and after quick tap term unit tests

* Quick tap unit tests iteration

* Keymap config.h correction

* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed

* Add two more test cases for quick tap

* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2

* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2

* Add function declaration for get_quick_tap_term

Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-12-12 16:52:22 +01:00
Joel Challis
fe577daf96
Remove .noci functionality (#19122) 2022-11-21 02:03:38 +00:00
Nick Brassel
219afaba42
Reworked backlight keycodes. (#18961)
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-11-06 08:11:59 +11:00
fauxpark
9d717c85dc Merge remote-tracking branch 'upstream/master' into develop 2022-10-29 16:54:14 +11:00
Toshihiro Suzuki
bb97a78d3e
[Keymap] toshi0383 keymaps update (#18760)
Co-authored-by: Ryan <fauxpark@gmail.com>
2022-10-28 12:49:52 -07:00
Ryan
5e4b076af3
Remove legacy keycodes, part 5 (#18710)
* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
2022-10-15 22:29:43 +01:00
Drashna Jaelre
d021bedf50
Remove RGBLIGHT_ANIMTION and clean up effect defines for 0-F (#18725) 2022-10-15 09:55:12 -07:00