BÉPO over CSA: unicode support

- implement easy way to define and send unicode characters on Windows
- define 3 characters not available in CSA:
  - en dash: –
  - em dash: —
  - ellipsis: …
This commit is contained in:
Didier Loiseau 2016-02-26 00:53:30 +01:00
parent 7840e69bfa
commit fbf1333d87

View File

@ -19,6 +19,13 @@ enum layers {
#define IS_CA_MULT_ENABLED() (default_layer_state & (1 << LR_CSA))
enum macros {
// Characters that do not exist in CSA and must be implemented based on unicode support
// Note: these are intentionally declared first to be used as indexes in spec_chars below
UC_NDSH, //
UC_MDSH, // —
UC_ELPS, // …
END_UC, // indicates the last unicode character macro
// other macros
M_TGCM, // toggle CA-mult
M_CMSFT, // toggle shift on CA-mult
// macros for characters that need to be un-shifted in LR_CA_MULT_SHIFT
@ -43,6 +50,15 @@ enum macros {
M_FNLR,
};
const uint16_t unicode_chars[] = {
[UC_NDSH] = L'',
[UC_MDSH] = L'',
[UC_ELPS] = L'',
};
/* shortcut for unicod character macros */
#define MUC(name) M(UC_##name)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Basic layer
*
@ -164,13 +180,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* "////" indicates that the key is disabled (unsupported bépo character)
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ////// | //// | < | > | [ | ] | | | | ^ | //// | //// | //// | //// | ////// |
* | | | < | > | [ | ] | | | | ^ | //// | //// | //// | //// | ////// |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | |dead '| & | œ |dead `| | | | //// | //// | //// | //// | //// | ////// |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ////// | æ | ù |dead "| € | //// |------| |------| //// | //// | //// | //// | //// | ////// |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | \ | { | } | //// | ~ | | | | //// | //// | //// | //// | //// | |
* | | \ | { | } | | ~ | | | | //// | //// | //// | //// | //// | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | //// | | //// | |
* `----------------------------------' `-----------------------------------'
@ -184,10 +200,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[LR_CSA_AGR] = KEYMAP(
// left hand
KC_NO, KC_NO, CM_LESS, CM_GRTR, CM_LBRC, CM_RBRC, KC_TRNS,
MUC(NDSH),MUC(MDSH),CM_LESS, CM_GRTR, CM_LBRC, CM_RBRC, KC_TRNS,
KC_TRNS, CM_PIPE, CM_DACT, KC_AMPR, CM_OE, CM_DGRV, KC_TRNS,
KC_NO, CM_AE, CM_UGRV, CM_DTRM, CM_EURO, KC_NO,
KC_TRNS, CM_BSLS, CM_LCBR, CM_RCBR, KC_NO, CM_TILD, KC_TRNS,
KC_TRNS, CM_BSLS, CM_LCBR, CM_RCBR, MUC(ELPS),CM_TILD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
@ -305,10 +321,43 @@ void release_shift(void) {
unregister_code(KC_LSHIFT);
}
uint16_t hextokeycode(int hex) {
if (hex == 0x0) {
return KC_P0;
} else if (hex < 0xA) {
return KC_P1 + (hex - 0x1);
} else {
return KC_A + (hex - 0xA);
}
}
void send_unicode(uint16_t unicode)
{
// For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
// Implemented for Windows:
// Pressing ALT followed by + followed by the unicode code point in hex.
// Requires registry key HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad set to String 1
register_code(KC_LALT);
register_code(KC_PPLS);
unregister_code(KC_PPLS);
for (int i = 12; i >= 0; i -= 4) {
register_code(hextokeycode((unicode >> i) & 0xF));
unregister_code(hextokeycode((unicode >> i) & 0xF));
}
unregister_code(KC_LALT);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0 ... END_UC:
if (record->event.pressed) {
send_unicode(unicode_chars[id]);
}
break;
case M_TGCM:
if (record->event.pressed) {
default_layer_xor(1 << LR_CSA);