Align max backlight level in docs (#8142)
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@ -78,7 +78,7 @@ This is a C header file that is one of the first things included, and will persi
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* `#define BACKLIGHT_PIN B7`
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* `#define BACKLIGHT_PIN B7`
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* pin of the backlight
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* pin of the backlight
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* `#define BACKLIGHT_LEVELS 3`
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* `#define BACKLIGHT_LEVELS 3`
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* number of levels your backlight will have (maximum 15 excluding off)
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* number of levels your backlight will have (maximum 31 excluding off)
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* `#define BACKLIGHT_BREATHING`
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* `#define BACKLIGHT_BREATHING`
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* enables backlight breathing
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* enables backlight breathing
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* `#define BREATHING_PERIOD 6`
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* `#define BREATHING_PERIOD 6`
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@ -83,7 +83,7 @@ QMK での全ての利用可能な設定にはデフォルトがあります。
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* `#define BACKLIGHT_PIN B7`
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* `#define BACKLIGHT_PIN B7`
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* バックライトのピン
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* バックライトのピン
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* `#define BACKLIGHT_LEVELS 3`
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* `#define BACKLIGHT_LEVELS 3`
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* バックライトのレベル数 (off を除いて最大15)
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* バックライトのレベル数 (off を除いて最大31)
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* `#define BACKLIGHT_BREATHING`
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* `#define BACKLIGHT_BREATHING`
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* バックライトのブレスを有効にします
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* バックライトのブレスを有効にします
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* `#define BREATHING_PERIOD 6`
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* `#define BREATHING_PERIOD 6`
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@ -38,7 +38,7 @@ To configure a keyboard where each switch is connected to a separate pin and gro
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`BACKLIGHT_BREATHING` is a fancier backlight feature that adds breathing/pulsing/fading effects to the backlight. It uses the same timer as the normal backlight. These breathing effects must be called by code in your keymap.
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`BACKLIGHT_BREATHING` is a fancier backlight feature that adds breathing/pulsing/fading effects to the backlight. It uses the same timer as the normal backlight. These breathing effects must be called by code in your keymap.
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`BACKLIGHT_LEVELS` is how many levels exist for your backlight - max is 15, and they are computed automatically from this number.
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`BACKLIGHT_LEVELS` is how many levels exist for your backlight - max is 31, and they are computed automatically from this number.
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## `/keyboards/<keyboard>/Makefile`
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## `/keyboards/<keyboard>/Makefile`
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