Template updates (#7221)
* Template updates * Flesh out info.json & keymap.c, and turn double spaces section into a list * Add enum to demonstrate layer naming * Semicolon
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@ -4,9 +4,9 @@
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A short description of the keyboard/project
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Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
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Hardware Supported: The PCBs, controllers supported
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Hardware Availability: links to where you can find this hardware
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* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
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* Hardware Supported: The PCBs, controllers supported
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* Hardware Availability: Links to where you can find this hardware
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Make example for this keyboard (after setting up your build environment):
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@ -13,6 +13,7 @@ BOOTLOADER = atmel-dfu
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# If you don't know the bootloader type, then you can specify the
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# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
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# Otherwise, delete this section
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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@ -0,0 +1,18 @@
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{
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"keyboard_name": "%KEYBOARD%",
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"url": "",
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"maintainer": "%YOUR_NAME%",
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"width": 3,
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"height": 2,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"k00", "x":0, "y":0},
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{"label":"k01", "x":1, "y":0},
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{"label":"k02", "x":2, "y":0},
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{"label":"k10", "x":0, "y":1, "w":1.5},
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{"label":"k12", "x":1.5, "y":1, "w":1.5}
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]
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}
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}
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}
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@ -13,6 +13,7 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "%KEYBOARD%.h"
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// Optional override functions below.
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@ -20,7 +21,6 @@
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// These are only required if you want to perform custom actions.
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/*
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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@ -47,5 +47,4 @@ void led_set_kb(uint8_t usb_led) {
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led_set_user(usb_led);
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}
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*/
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@ -13,11 +13,12 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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@ -27,9 +28,9 @@
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*/
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#define LAYOUT( \
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k00, k01, k02, \
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k10, k11 \
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k10, k12 \
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) \
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{ \
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{ k00, k01, k02 }, \
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{ k10, KC_NO, k11 }, \
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{ k10, KC_NO, k12 } \
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}
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@ -15,6 +15,12 @@
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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_FN
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};
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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QMKBEST = SAFE_RANGE,
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@ -22,10 +28,15 @@ enum custom_keycodes {
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT( /* Base */
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KC_A, KC_1, KC_H,
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/* Base */
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[_BASE] = LAYOUT(
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KC_A, KC_1, MO(_FN),
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KC_TAB, KC_SPC
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),
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[_FN] = LAYOUT(
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QMKBEST, QMKURL, _______,
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RESET, XXXXXXX
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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@ -50,6 +61,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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/*
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void matrix_init_user(void) {
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}
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@ -61,3 +73,4 @@ void matrix_scan_user(void) {
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void led_set_user(uint8_t usb_led) {
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}
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*/
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@ -1,52 +0,0 @@
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/* Copyright %YEAR% %YOUR_NAME%
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "%KEYBOARD%.h"
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// Optional override functions below.
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// You can leave any or all of these undefined.
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// These are only required if you want to perform custom actions.
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/*
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user();
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}
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void matrix_scan_kb(void) {
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// put your looping keyboard code here
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// runs every cycle (a lot)
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matrix_scan_user();
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}
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bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
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// put your per-action keyboard code here
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// runs for every action, just before processing by the firmware
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return process_record_user(keycode, record);
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}
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void led_set_kb(uint8_t usb_led) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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led_set_user(usb_led);
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}
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*/
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@ -4,9 +4,9 @@
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A short description of the keyboard/project
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Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
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Hardware Supported: The PCBs, controllers supported
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Hardware Availability: links to where you can find this hardware
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* Keyboard Maintainer: [%YOUR_NAME%](https://github.com/yourusername)
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* Hardware Supported: The PCBs, controllers supported
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* Hardware Availability: links to where you can find this hardware
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Make example for this keyboard (after setting up your build environment):
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@ -11,14 +11,16 @@ MCU = atmega32a
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# ATmega328P USBasp
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BOOTLOADER = bootloadHID
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# build options
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BOOTMAGIC_ENABLE = no
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MOUSEKEY_ENABLE = no
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EXTRAKEY_ENABLE = yes
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CONSOLE_ENABLE = yes
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COMMAND_ENABLE = yes
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BACKLIGHT_ENABLE = no
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RGBLIGHT_ENABLE = yes
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = yes # Console for debug
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COMMAND_ENABLE = yes # Commands for debug and configuration
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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WS2812_DRIVER = i2c
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OPT_DEFS = -DDEBUG_LEVEL=0
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@ -86,6 +86,7 @@ replace_year_placeholders() {
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replace_keyboard_placeholders() {
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local replace_keyboard_filenames=(
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"${keyboard_dir}/config.h"
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"${keyboard_dir}/info.json"
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"${keyboard_dir}/readme.md"
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"${keyboard_dir}/${keyboard_name}.c"
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"${keyboard_dir}/keymaps/default/readme.md"
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@ -97,6 +98,7 @@ replace_keyboard_placeholders() {
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replace_name_placeholders() {
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local replace_name_filenames=(
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"${keyboard_dir}/config.h"
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"${keyboard_dir}/info.json"
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"${keyboard_dir}/readme.md"
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"${keyboard_dir}/${keyboard_name}.c"
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"${keyboard_dir}/${keyboard_name}.h"
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