diff --git a/keyboards/contra/keymaps/basic/readme.md b/keyboards/contra/keymaps/basic/readme.md index 195bc2c1b6..a2397b798b 100644 --- a/keyboards/contra/keymaps/basic/readme.md +++ b/keyboards/contra/keymaps/basic/readme.md @@ -69,4 +69,4 @@ Switch from `Adjust` layer. |------+------+------+------+------+------+------+------+------+------+------+------| | | | | | | | | | | | | `-----------------------------------------------------------------------------------' -``` \ No newline at end of file +``` diff --git a/keyboards/contra/keymaps/basic_qwerty/config.h b/keyboards/contra/keymaps/basic_qwerty/config.h new file mode 100644 index 0000000000..95ad308ff2 --- /dev/null +++ b/keyboards/contra/keymaps/basic_qwerty/config.h @@ -0,0 +1,35 @@ +// Copyright 2021 Stehpon Parker (@stephondoestech) +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "config_common.h" + +#ifdef AUDIO_ENABLE + #define STARTUP_SONG SONG(PLANCK_SOUND) + // #define STARTUP_SONG SONG(NO_SOUND) + + #define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \ + SONG(DVORAK_SOUND) \ + } +#endif + +#define MUSIC_MASK (keycode != KC_NO) + +/* + * MIDI options + */ + +/* enable basic MIDI features: + - MIDI notes can be sent when in Music mode is on +*/ + +#define MIDI_BASIC + +/* enable advanced MIDI features: + - MIDI notes can be added to the keymap + - Octave shift and transpose + - Virtual sustain, portamento, and modulation wheel + - etc. +*/ +//#define MIDI_ADVANCED diff --git a/keyboards/contra/keymaps/basic_qwerty/keymap.c b/keyboards/contra/keymaps/basic_qwerty/keymap.c new file mode 100644 index 0000000000..7cb947b5f6 --- /dev/null +++ b/keyboards/contra/keymaps/basic_qwerty/keymap.c @@ -0,0 +1,140 @@ +/* Copyright 2015-2017 Jack Humbert + * Contributor 2022 Stephon Parker + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include QMK_KEYBOARD_H + +enum planck_layers { + _QWERTY, + _LOWER, + _RAISE, + _ADJUST +}; + +enum planck_keycodes { + QWERTY = SAFE_RANGE, + LOWER, + RAISE +}; + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + + /* Qwerty + * ,-----------------------------------------------------------------------------------. + * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Tab | A | S | D | F | G | H | J | K | L | ; |Enter | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| Z | X | C | V | B | N | M | , | . | / | ' | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | CAPS | Ctrl | Alt | GUI |Lower | Space |Raise | Left |Right | Up |Down | + * `-----------------------------------------------------------------------------------' + */ + [_QWERTY] = LAYOUT_planck_mit( + KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, + KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, + KC_CAPSLOCK, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, RAISE, KC_LEFT, KC_RGHT, KC_UP, KC_DOWN + ), + + /* Lower + * ,-----------------------------------------------------------------------------------. + * | ~ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | ` | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | Shift| F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | Del | | | | | | | Next | Vol- | Vol+ | Play | + * `-----------------------------------------------------------------------------------' + */ + [_LOWER] = LAYOUT_planck_mit( + KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, + KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, + KC_DEL, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY + ), + + /* Raise + * ,-----------------------------------------------------------------------------------. + * | ` | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | Next | Vol- | Vol+ | Play | + * `-----------------------------------------------------------------------------------' + */ + [_RAISE] = LAYOUT_planck_mit( + KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, + KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, + _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______, + _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY + ), + + /* Adjust (Lower + Raise) + * ,-----------------------------------------------------------------------------------. + * | | | | | | | | | | | | Del | + * |------+------+------+------+------+-------------+------+------+------+------+------| + * | | | | | |AGnorm|AGswap|Qwerty| | | | | + * |------+------+------+------+------+------|------+------+------+------+------+------| + * | | | | | | | | | | | | | + * |------+------+------+------+------+------+------+------+------+------+------+------| + * | | | | | | | | | | | | + * `-----------------------------------------------------------------------------------' + */ + [_ADJUST] = LAYOUT_planck_mit( + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL , + _______, _______, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, + _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ + ) + +}; + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case QWERTY: + if (record->event.pressed) { + print("mode just switched to qwerty and this is a huge string\n"); + set_single_persistent_default_layer(_QWERTY); + } + return false; + break; + case LOWER: + if (record->event.pressed) { + layer_on(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_LOWER); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + case RAISE: + if (record->event.pressed) { + layer_on(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } else { + layer_off(_RAISE); + update_tri_layer(_LOWER, _RAISE, _ADJUST); + } + return false; + break; + } + return true; +} diff --git a/keyboards/contra/keymaps/basic_qwerty/readme.md b/keyboards/contra/keymaps/basic_qwerty/readme.md new file mode 100644 index 0000000000..d5aa56666d --- /dev/null +++ b/keyboards/contra/keymaps/basic_qwerty/readme.md @@ -0,0 +1,64 @@ +# A Basic QWERTY Layout + +The Contra layer was something that I didn't see widely utilized as a US standard so I tweaked the basic layout layout by Jack Humbert. It's closer to the standard layout you would get on a US keyboard. I also moved the rest of the special characters to the lower layer. + +This is almost the same as my MechWild Marcuio keyboard. + +# A Basic Contra Layout + +The *default* layout currently (as of Mar 19, 2018) has a lot of components from Planck's default layout and is not very suitable for a basic Contra board. This basic layout is developed from Planck's default layout but has removed the parts that's irrelevant to a Contra board. + +My other keyboard is a HHKB and I don't use `Tab` or `Esc` key that much and hence the unusual placements for those keys. + +## QWERTY (Normal) Layer +``` +,-----------------------------------------------------------------------------------. + | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp | + |------+------+------+------+------+-------------+------+------+------+------+------| + | Tab | A | S | D | F | G | H | J | K | L | ; | ' | + |------+------+------+------+------+------|------+------+------+------+------+------| + | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | + |------+------+------+------+------+------+------+------+------+------+------+------| + | CAPS | Tab | Alt | GUI |Lower | Space |Raise | Left |Right | Up |Down | + `-----------------------------------------------------------------------------------' +``` + +## Lower +``` +,-----------------------------------------------------------------------------------. + | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp | + |------+------+------+------+------+-------------+------+------+------+------+------| + | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | + |------+------+------+------+------+------|------+------+------+------+------+------| + | | F7 | F8 | F9 | F10 | F11 | F12 | - | = | [ | ] | \ | + |------+------+------+------+------+------+------+------+------+------+------+------| + | | | | | | | | Next | Vol- | Vol+ | Play | + `-----------------------------------------------------------------------------------' +``` + +## Raise +``` +,-----------------------------------------------------------------------------------. + | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp | + |------+------+------+------+------+-------------+------+------+------+------+------| + | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | + |------+------+------+------+------+------|------+------+------+------+------+------| + | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | | + |------+------+------+------+------+------+------+------+------+------+------+------| + | | | | | | | | Next | Vol- | Vol+ | Play | + `-----------------------------------------------------------------------------------' +``` + +## Adjust +`AGnorm` and `AGswap` switches `alt` and `os` key on the keyboard. +``` +,-----------------------------------------------------------------------------------. + | | | | | | | | | | | | Del | + |------+------+------+------+------+-------------+------+------+------+------+------| + | | | | | |AGnorm|AGswap|Qwerty| | | | | + |------+------+------+------+------+------|------+------+------+------+------+------| + | | | | | | | | | | | | | + |------+------+------+------+------+------+------+------+------+------+------+------| + | | | | | | | | | | | | + `-----------------------------------------------------------------------------------' +``` diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h new file mode 100644 index 0000000000..9d588ed8c0 --- /dev/null +++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/config.h @@ -0,0 +1,19 @@ +/* Copyright 2022 Fearless Spiff + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#pragma once + +#define TAPPING_TERM 180 diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c new file mode 100644 index 0000000000..267d3add14 --- /dev/null +++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/keymap.c @@ -0,0 +1,293 @@ +/* Copyright 2021 Kyle McCreery + * Copyright 2021 Jonavin Eng + * Copyright 2022 Fearless Spiff + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ + +#include QMK_KEYBOARD_H +#include "keymap_german.h" + +// OLED setup for bongocat +#define IDLE_FRAMES 5 +#define IDLE_SPEED 30 +#define TAP_FRAMES 2 +#define TAP_SPEED 40 +#define ANIM_FRAME_DURATION 200 +#define ANIM_SIZE 512 + +#define LABEL_LENGTH 8 + +#define KC_CAD LALT(LCTL(KC_DEL)) +#define KC_TEAMS_CAM C(S(KC_O)) +#define KC_TEAMS_MUTE C(S(KC_M)) + +enum layers { + QWERT, + FN_1, + FN_2 +}; + +enum custom_user_keycodes { + KC_ENC = SAFE_RANGE +}; + +static long int oled_timeout = 1800000; // 30 minutes +bool gui_on = true; +char wpm_str[10]; +uint32_t anim_timer = 0; +uint32_t anim_sleep = 0; +uint8_t current_idle_frame = 0; +uint8_t current_tap_frame = 0; + +// Tap Dance declarations +enum { + TD_TAB_ESC, +}; + +// Tap Dance definitions +qk_tap_dance_action_t tap_dance_actions[] = { + // Tap once for Tab, twice for Esc + [TD_TAB_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, KC_ESC), +}; + +typedef struct { + char label_top[LABEL_LENGTH]; + char label_mid[LABEL_LENGTH]; + char label_bottom[LABEL_LENGTH]; + uint16_t keycode; +} encoder_key; + +static const encoder_key PROGMEM encoder_keys[] = { + // list of key codes that will be scrolled through by encoder and description + // Be aware that it only works when using one char less than defined. In this case 7 max. No idea why? + {"Teams", "Toggle", "Mic", KC_TEAMS_MUTE}, + {"Teams", "Toggle", "Cam", KC_TEAMS_CAM}, + {"Ctrl", "Alt", "Del", KC_CAD}, + {"Caps", "Lock", "", KC_CAPSLOCK}, + {"Pause", "", "", KC_PAUSE}, + {"PrtScr", "", "", KC_PSCR}, + {"Insert", "", "", KC_INS}, + {"Play", "", "", KC_MEDIA_PLAY_PAUSE} +}; + +#define NUMBER_OF_ENCODER_KEYS sizeof(encoder_keys)/sizeof(encoder_keys[0]) + +static uint8_t selected_encoder_key_id = 0; +static encoder_key selected_encoder_key; + +static void set_selected_encoder_key(uint8_t idx) { + // make a copy from PROGMEM + memcpy_P (&selected_encoder_key, &encoder_keys[idx], sizeof selected_encoder_key); +} + +bool process_record_user(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case KC_ENC: + if (record->event.pressed) { + tap_code16(selected_encoder_key.keycode); + } + break; + } + return true; +} + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { + [QWERT] = LAYOUT_all( + KC_ENC, + TD(TD_TAB_ESC), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, + LT(1,KC_CAPSLOCK), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_PLUS, KC_ENT, + KC_LSFT, KC_LABK, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, + KC_LCTL, KC_LGUI, LT(2,KC_LALT), KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(2), KC_RCTL ), + + [FN_1] = LAYOUT_all( + KC_MUTE, + KC_GESC, _______, KC_UP, _______, KC_LCBR, KC_RCBR, _______, _______, KC_UP, _______, KC_QUES, KC_DEL, + _______, KC_LEFT, KC_DOWN, KC_RIGHT, KC_LPRN, KC_RPRN, KC_QUES, KC_LEFT, KC_DOWN, KC_LABK, KC_RABK, _______, + _______, KC_BSLS, KC_SLSH, KC_PIPE, _______, KC_LBRC, KC_RBRC, KC_HOME, KC_END, KC_QUOT, KC_DQUO, KC_EQL, + _______, _______, _______, _______, _______, _______, KC_BSLS, KC_SLSH, KC_TILD ), + + [FN_2] = LAYOUT_all( + _______, + KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, + _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_AMPR, KC_PERC, KC_ASTR, KC_LPRN, KC_RPRN, _______, _______, + _______, _______, KC_MINS, KC_PLUS, KC_BSLS, KC_SLSH, KC_SCLN, KC_COLN, KC_QUES, KC_LBRC, KC_RBRC, KC_DOT, + KC_DQUO, KC_QUOT, KC_DQUO, _______, _______, _______, _______, _______, KC_PIPE ) +}; + +#ifdef ENCODER_ENABLE + bool encoder_update_user(uint8_t index, bool clockwise) { + if (clockwise) { + if (IS_LAYER_ON(QWERT) && selected_encoder_key_id < NUMBER_OF_ENCODER_KEYS-1) { + selected_encoder_key_id ++; + set_selected_encoder_key(selected_encoder_key_id); + } + if (IS_LAYER_ON(FN_1)) { + tap_code16(KC_PGDOWN); + } + if (IS_LAYER_ON(FN_2)) { + tap_code(KC_VOLU); + } + } else { + if (IS_LAYER_ON(QWERT) && selected_encoder_key_id > 0) { + selected_encoder_key_id --; + set_selected_encoder_key(selected_encoder_key_id); + } + if (IS_LAYER_ON(FN_1)) { + tap_code16(KC_PGUP); + } + if (IS_LAYER_ON(FN_2)) { + tap_code(KC_VOLD); + } + } + return false; + } +#endif + +#ifdef OLED_ENABLE + oled_rotation_t oled_init_user(oled_rotation_t rotation) { + set_selected_encoder_key(selected_encoder_key_id); + + return OLED_ROTATION_180; // flips the display 180 degrees + } + + static void render_anim(void) { + + // Idle animation + static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = { + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64, + 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + }, + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,16,8,8,4,4,4,8,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24,100,130,2,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64, + 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192,56,4,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8, + 7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + }, + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,64,64,64,64,32,32,32,32,16,8,4,2,2,4,24,96,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,60,194,1,1,2,2,4,4,2,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,96,96,0,129,130,130,132,8,16,32,64,128,0,0,0,0,128,128,128,128,64,64,64,64,32, + 32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,25,6,0,0,0,0,0,0,0,24,24,24,27,3,0,64,160,34,36,20,18,18,18,11,8,8,8,8,5,5,9,9,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + }, + + { + 0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64, + 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8, + 7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + }, + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,8,4,2,2,2,4,56,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,28,226,1,1,2,2,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,192,193,193,194,4,8,16,32,64,128,0,0,0,128,128,128,128,64,64,64,64, + 32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,12,12,12,13,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,2,2,4,4,8,8,8,8,8,7,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + } + + }; + + // Prep animation + static const char PROGMEM prep[][ANIM_SIZE] = { + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64, + 64,64,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,195,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + } + + }; + + // Typing animation + static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = { + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,248,248,248,248,0,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,129,128,128,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,1,2,4,8,16,32,67,135,7,1,0,184,188,190,159, + 95,95,79,76,32,32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,24,6,5,152,153,132,67,124,65,65,64,64,32,33,34,18,17,17,17,9,8,8,8,8,4,4,8,8,16,16,16,16,16,17,15,1,61,124,252,252,252,252,252,60,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,2,2,1,1,1, + 1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,3,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + }, + + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,0,0,0,0,0,128,64,64,32,32,32,32,16,16,16,16,8,4,2,1,1,2,12,48,64,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,30,225,0,0,1,1,2,2,1,0,0,0,0,128,128,0,0,0,0,0,0,0,0,0,128,0,48,48,0,0,1,225,26,6,9,49,53,1,138,124,0,0,128,128,128,128,64,64,64,64,32, + 32,32,32,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,112,12,3,0,0,0,0,0,0,0,0,0,0,1,1,0,64,160,33,34,18,17,17,17,9,8,8,8,8,4,4,4,4,4,4,2,2,2,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,128,128,128,128,64,64,64,64,64,32,32,32,32,32,16,16,16,16,16,8,8,8,8,8,4,4,4,4,4,2,3,122,122,121,121,121,121,57,49,2,2,4,4,8,8,8,136,136,135,128, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + } + + }; + + void animation_phase(void) { + if (get_current_wpm() <= IDLE_SPEED) { + current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES; + oled_write_raw_P(idle[abs((IDLE_FRAMES-1)-current_idle_frame)], ANIM_SIZE); + } + + if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) { + oled_write_raw_P(prep[0], ANIM_SIZE); + } + + if (get_current_wpm() >= TAP_SPEED) { + current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES; + oled_write_raw_P(tap[abs((TAP_FRAMES-1)-current_tap_frame)], ANIM_SIZE); + } + } + + if (get_current_wpm() != 000) { + oled_on(); + + if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + + anim_sleep = timer_read32(); + } else { + if (timer_elapsed32(anim_sleep) > oled_timeout) { + oled_off(); + } else { + if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) { + anim_timer = timer_read32(); + animation_phase(); + } + } + } + } + + bool oled_task_user(void) { + + render_anim(); + + oled_set_cursor(0,0); + oled_write(selected_encoder_key.label_top, false); + + oled_set_cursor(0,1); + oled_write(selected_encoder_key.label_mid, false); + + oled_set_cursor(0,2); + oled_write(selected_encoder_key.label_bottom, false); + + /* hide wpm display for now + oled_set_cursor(13,3); + oled_write_P(PSTR("WPM: "), false); + oled_write(get_u8_str(get_current_wpm(), ' '), false); + */ + + return false; + } + + void suspend_power_down_user(void) { + oled_off(); + } +#endif diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md new file mode 100644 index 0000000000..dea71bf358 --- /dev/null +++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/readme.md @@ -0,0 +1,22 @@ +Fearless Spiff's Custom Mercutio Keymap + - "Programmer"-centric and German layout based keymap + - Based on Bongocat and Jonavin keymap + +Features + - Fancy Bongocat! Yay! (borrowed from bongocat obviously) + - Encoder selectable key codes and displayed on OLED (borrowed and multi-line-enhanced from Jonavin) + - Change encoder_keys in keymap.c to assign your desired key selection + - Additional encoder functionality + - While holding FN_1, page up and down + - While holding FN_2, volume up and down + - Use my templates for your own layout overview at [Keyboard Layout Editor](http://www.keyboard-layout-editor.com) using my gist [here](https://gist.github.com/FearlessSpiff) + +QWERT Layer +![image](https://user-images.githubusercontent.com/1927259/148683284-04932e15-a34d-451e-b657-335780033f36.png) + +FN_1 Layer +![image](https://user-images.githubusercontent.com/1927259/148683299-f2c80403-3f29-4ba8-9fc4-957729f30b05.png) + +FN_2 layer +![image](https://user-images.githubusercontent.com/1927259/148683306-364bc59c-b41b-4092-b93b-d7b4fc58567b.png) + diff --git a/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk new file mode 100644 index 0000000000..4775e0e11d --- /dev/null +++ b/keyboards/mechwild/mercutio/keymaps/fearless_spiff_en/rules.mk @@ -0,0 +1,3 @@ +WPM_ENABLE = yes +TAP_DANCE_ENABLE = yes +MOUSEKEY_ENABLE = no