Option to allow lighting layers when RGB Lighting is off (#9051)
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@ -197,6 +197,8 @@ If you define these options you will enable the associated feature, which may in
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* Note: Increasing the maximum will increase the firmware size and slow sync on split keyboards.
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* Note: Increasing the maximum will increase the firmware size and slow sync on split keyboards.
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* `#define RGBLIGHT_LAYER_BLINK`
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* `#define RGBLIGHT_LAYER_BLINK`
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* Adds ability to [blink](feature_rgblight.md?id=lighting-layer-blink) a lighting layer for a specified number of milliseconds (e.g. to acknowledge an action).
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* Adds ability to [blink](feature_rgblight.md?id=lighting-layer-blink) a lighting layer for a specified number of milliseconds (e.g. to acknowledge an action).
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* `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF`
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* If defined, then [lighting layers](feature_rgblight?id=overriding-rgb-lighting-onoff-status) will be shown even if RGB Light is off.
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* `#define RGBLED_NUM 12`
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* `#define RGBLED_NUM 12`
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* number of LEDs
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* number of LEDs
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* `#define RGBLIGHT_SPLIT`
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* `#define RGBLIGHT_SPLIT`
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@ -278,6 +278,10 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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}
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```
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```
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### Overriding RGB Lighting on/off status
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Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `RGB_TOG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`.
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## Functions
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## Functions
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If you need to change your RGB lighting in code, for example in a macro to change the color whenever you switch layers, QMK provides a set of functions to assist you. See [`rgblight.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight.h) for the full list, but the most commonly used functions include:
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If you need to change your RGB lighting in code, for example in a macro to change the color whenever you switch layers, QMK provides a set of functions to assist you. See [`rgblight.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight.h) for the full list, but the most commonly used functions include:
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@ -628,6 +628,13 @@ void rgblight_set_layer_state(uint8_t layer, bool enabled) {
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if (rgblight_status.timer_enabled == false) {
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if (rgblight_status.timer_enabled == false) {
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rgblight_mode_noeeprom(rgblight_config.mode);
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rgblight_mode_noeeprom(rgblight_config.mode);
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}
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}
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# ifdef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
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// If not enabled, then nothing else will actually set the LEDs...
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if (!rgblight_config.enable) {
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rgblight_set();
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}
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# endif
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}
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}
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bool rgblight_get_layer_state(uint8_t layer) {
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bool rgblight_get_layer_state(uint8_t layer) {
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@ -693,16 +700,11 @@ void rgblight_unblink_layers(void) {
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__attribute__((weak)) void rgblight_call_driver(LED_TYPE *start_led, uint8_t num_leds) { ws2812_setleds(start_led, num_leds); }
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__attribute__((weak)) void rgblight_call_driver(LED_TYPE *start_led, uint8_t num_leds) { ws2812_setleds(start_led, num_leds); }
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#ifndef RGBLIGHT_CUSTOM_DRIVER
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#ifndef RGBLIGHT_CUSTOM_DRIVER
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void rgblight_set(void) {
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void rgblight_set(void) {
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LED_TYPE *start_led;
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LED_TYPE *start_led;
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uint8_t num_leds = rgblight_ranges.clipping_num_leds;
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uint8_t num_leds = rgblight_ranges.clipping_num_leds;
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# ifdef RGBLIGHT_LAYERS
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if (rgblight_layers != NULL) {
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rgblight_layers_write();
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}
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# endif
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if (!rgblight_config.enable) {
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if (!rgblight_config.enable) {
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for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
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for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
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led[i].r = 0;
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led[i].r = 0;
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@ -714,6 +716,16 @@ void rgblight_set(void) {
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}
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}
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}
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}
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# ifdef RGBLIGHT_LAYERS
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if (rgblight_layers != NULL
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# ifndef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
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&& rgblight_config.enable
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# endif
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) {
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rgblight_layers_write();
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}
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# endif
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# ifdef RGBLIGHT_LED_MAP
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# ifdef RGBLIGHT_LED_MAP
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LED_TYPE led0[RGBLED_NUM];
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LED_TYPE led0[RGBLED_NUM];
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for (uint8_t i = 0; i < RGBLED_NUM; i++) {
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for (uint8_t i = 0; i < RGBLED_NUM; i++) {
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