Option to allow lighting layers when RGB Lighting is off (#9051)

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Joshua Diamond 2020-06-01 05:02:28 -04:00 committed by GitHub
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3 changed files with 24 additions and 6 deletions

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@ -197,6 +197,8 @@ If you define these options you will enable the associated feature, which may in
* Note: Increasing the maximum will increase the firmware size and slow sync on split keyboards. * Note: Increasing the maximum will increase the firmware size and slow sync on split keyboards.
* `#define RGBLIGHT_LAYER_BLINK` * `#define RGBLIGHT_LAYER_BLINK`
* Adds ability to [blink](feature_rgblight.md?id=lighting-layer-blink) a lighting layer for a specified number of milliseconds (e.g. to acknowledge an action). * Adds ability to [blink](feature_rgblight.md?id=lighting-layer-blink) a lighting layer for a specified number of milliseconds (e.g. to acknowledge an action).
* `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF`
* If defined, then [lighting layers](feature_rgblight?id=overriding-rgb-lighting-onoff-status) will be shown even if RGB Light is off.
* `#define RGBLED_NUM 12` * `#define RGBLED_NUM 12`
* number of LEDs * number of LEDs
* `#define RGBLIGHT_SPLIT` * `#define RGBLIGHT_SPLIT`

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@ -278,6 +278,10 @@ void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
} }
``` ```
### Overriding RGB Lighting on/off status
Normally lighting layers are not shown when RGB Lighting is disabled (e.g. with `RGB_TOG` keycode). If you would like lighting layers to work even when the RGB Lighting is otherwise off, add `#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF` to your `config.h`.
## Functions ## Functions
If you need to change your RGB lighting in code, for example in a macro to change the color whenever you switch layers, QMK provides a set of functions to assist you. See [`rgblight.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight.h) for the full list, but the most commonly used functions include: If you need to change your RGB lighting in code, for example in a macro to change the color whenever you switch layers, QMK provides a set of functions to assist you. See [`rgblight.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight.h) for the full list, but the most commonly used functions include:

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@ -628,6 +628,13 @@ void rgblight_set_layer_state(uint8_t layer, bool enabled) {
if (rgblight_status.timer_enabled == false) { if (rgblight_status.timer_enabled == false) {
rgblight_mode_noeeprom(rgblight_config.mode); rgblight_mode_noeeprom(rgblight_config.mode);
} }
# ifdef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
// If not enabled, then nothing else will actually set the LEDs...
if (!rgblight_config.enable) {
rgblight_set();
}
# endif
} }
bool rgblight_get_layer_state(uint8_t layer) { bool rgblight_get_layer_state(uint8_t layer) {
@ -693,16 +700,11 @@ void rgblight_unblink_layers(void) {
__attribute__((weak)) void rgblight_call_driver(LED_TYPE *start_led, uint8_t num_leds) { ws2812_setleds(start_led, num_leds); } __attribute__((weak)) void rgblight_call_driver(LED_TYPE *start_led, uint8_t num_leds) { ws2812_setleds(start_led, num_leds); }
#ifndef RGBLIGHT_CUSTOM_DRIVER #ifndef RGBLIGHT_CUSTOM_DRIVER
void rgblight_set(void) { void rgblight_set(void) {
LED_TYPE *start_led; LED_TYPE *start_led;
uint8_t num_leds = rgblight_ranges.clipping_num_leds; uint8_t num_leds = rgblight_ranges.clipping_num_leds;
# ifdef RGBLIGHT_LAYERS
if (rgblight_layers != NULL) {
rgblight_layers_write();
}
# endif
if (!rgblight_config.enable) { if (!rgblight_config.enable) {
for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) { for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
led[i].r = 0; led[i].r = 0;
@ -714,6 +716,16 @@ void rgblight_set(void) {
} }
} }
# ifdef RGBLIGHT_LAYERS
if (rgblight_layers != NULL
# ifndef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
&& rgblight_config.enable
# endif
) {
rgblight_layers_write();
}
# endif
# ifdef RGBLIGHT_LED_MAP # ifdef RGBLIGHT_LED_MAP
LED_TYPE led0[RGBLED_NUM]; LED_TYPE led0[RGBLED_NUM];
for (uint8_t i = 0; i < RGBLED_NUM; i++) { for (uint8_t i = 0; i < RGBLED_NUM; i++) {