Leader: remove qk_
prefix (#19304)
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@ -93,18 +93,18 @@ While, this may be fine for most, if you want to specify the whole keycode (eg,
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## Customization
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The Leader Key feature has some additional customization to how the Leader Key feature works. It has two functions that can be called at certain parts of the process. Namely `leader_start()` and `leader_end()`.
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The Leader Key feature has some additional customization to how the Leader Key feature works. It has two functions that can be called at certain parts of the process. Namely `leader_start_user()` and `leader_end_user()`.
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The `leader_start()` function is called when you tap the `QK_LEAD` key, and the `leader_end()` function is called when either the leader sequence is completed, or the leader timeout is hit.
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The `leader_start_user()` function is called when you tap the `QK_LEAD` key, and the `leader_end_user()` function is called when either the leader sequence is completed, or the leader timeout is hit.
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You can add these functions to your code (`keymap.c` usually) to add feedback to the Leader sequences (such as beeping or playing music).
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```c
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void leader_start(void) {
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void leader_start_user(void) {
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// sequence started
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}
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void leader_end(void) {
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void leader_end_user(void) {
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// sequence ended (no success/failure detection)
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}
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```
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@ -139,13 +139,13 @@ void matrix_scan_user(void) {
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}
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}
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void leader_start(void) {
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void leader_start_user(void) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(leader_start);
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#endif
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}
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void leader_end(void) {
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void leader_end_user(void) {
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if (did_leader_succeed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(leader_succeed);
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@ -38,7 +38,7 @@ int ctl_state = 0;
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void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
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ctl_state = cur_dance(state);
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switch (ctl_state) {
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case SINGLE_TAP: qk_leader_start(); break;
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case SINGLE_TAP: leader_start(); break;
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case SINGLE_HOLD: register_code(KC_LCTL); break;
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case DOUBLE_TAP: tap_code(KC_RCTL); break;
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case DOUBLE_HOLD: register_code(KC_RCTL); break;
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@ -708,11 +708,11 @@ void matrix_scan_user(void)
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}
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}
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void leader_start(void) {
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void leader_start_user(void) {
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isLeader = true;
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}
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void leader_end(void) {
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void leader_end_user(void) {
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isLeader = false;
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}
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@ -17,7 +17,7 @@ void none_lead_finished(qk_tap_dance_state_t *state, void *user_data) {
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break;
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case DOUBLE_TAP:
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qk_leader_start();
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leader_start();
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break;
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}
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}
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@ -45,7 +45,7 @@ int ctl_state = 0;
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void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
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ctl_state = cur_dance(state);
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switch(ctl_state) {
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case SINGLE_TAP: qk_leader_start(); break;
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case SINGLE_TAP: leader_start(); break;
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case SINGLE_HOLD: register_code(KC_LCTL); break;
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case DOUBLE_TAP: tap_code(KC_RCTL); break;
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case DOUBLE_HOLD: register_code(KC_RCTL); break;
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@ -43,7 +43,7 @@ int ctl_state = 0;
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void ctl_finished(qk_tap_dance_state_t *state, void *user_data) {
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ctl_state = cur_dance(state);
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switch (ctl_state) {
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case SINGLE_TAP: qk_leader_start(); break;
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case SINGLE_TAP: leader_start(); break;
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case SINGLE_HOLD: register_code(KC_LCTL); break;
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case DOUBLE_TAP: tap_code(KC_RCTL); break;
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case DOUBLE_HOLD: register_code(KC_RCTL); break;
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@ -1397,13 +1397,13 @@ bool get_permissive_hold(uint16_t keycode, keyrecord_t* record) {
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* by playing sound at different stages of the leader chord
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*/
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// Called when you tap the Leader key
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void leader_start(void) {
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void leader_start_user(void) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(leader_started);
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#endif
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}
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// Called when either the leader sequence is completed, or the leader timeout is hit
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void leader_end(void) {
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void leader_end_user(void) {
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if (did_leader_succeed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(leader_succeed);
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@ -187,7 +187,7 @@ void matrix_scan_user(void) {
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}
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}
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void leader_end(void) {
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void leader_end_user(void) {
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// Plays sound on if leader sequence found.
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if (leader_found) {
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#ifdef AUDIO_ENABLE
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@ -469,13 +469,13 @@ void matrix_scan_user(void) {
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}
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}
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void leader_start(void) {
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void leader_start_user(void) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(leader_start_song);
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#endif
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}
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void leader_end(void) {
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void leader_end_user(void) {
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if (did_leader_succeed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(leader_succeed_song);
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@ -197,7 +197,7 @@ void matrix_scan_user(void) {
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}
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}
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void leader_end(void) {
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void leader_end_user(void) {
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// Plays sound on if leader sequence found.
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if (leader_found) {
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#ifdef AUDIO_ENABLE
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@ -14,18 +14,16 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef LEADER_ENABLE
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#include "process_leader.h"
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#include <string.h>
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# include "process_leader.h"
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# include <string.h>
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#ifndef LEADER_TIMEOUT
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# define LEADER_TIMEOUT 300
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#endif
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# ifndef LEADER_TIMEOUT
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# define LEADER_TIMEOUT 300
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# endif
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__attribute__((weak)) void leader_start_user(void) {}
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__attribute__((weak)) void leader_start(void) {}
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__attribute__((weak)) void leader_end(void) {}
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__attribute__((weak)) void leader_end_user(void) {}
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// Leader key stuff
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bool leading = false;
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@ -34,52 +32,54 @@ uint16_t leader_time = 0;
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uint16_t leader_sequence[5] = {0, 0, 0, 0, 0};
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uint8_t leader_sequence_size = 0;
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void qk_leader_start(void) {
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void leader_start(void) {
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if (leading) {
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return;
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}
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leader_start();
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leader_start_user();
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leading = true;
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leader_time = timer_read();
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leader_sequence_size = 0;
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memset(leader_sequence, 0, sizeof(leader_sequence));
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}
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void leader_end(void) {
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leader_end_user();
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}
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bool process_leader(uint16_t keycode, keyrecord_t *record) {
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// Leader key set-up
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if (record->event.pressed) {
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if (leading) {
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# ifndef LEADER_NO_TIMEOUT
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#ifndef LEADER_NO_TIMEOUT
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if (timer_elapsed(leader_time) < LEADER_TIMEOUT)
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# endif // LEADER_NO_TIMEOUT
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#endif // LEADER_NO_TIMEOUT
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{
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# ifndef LEADER_KEY_STRICT_KEY_PROCESSING
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#ifndef LEADER_KEY_STRICT_KEY_PROCESSING
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if (IS_QK_MOD_TAP(keycode)) {
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keycode = QK_MOD_TAP_GET_TAP_KEYCODE(keycode);
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} else if (IS_QK_LAYER_TAP(keycode)) {
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keycode = QK_LAYER_TAP_GET_TAP_KEYCODE(keycode);
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}
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# endif // LEADER_KEY_STRICT_KEY_PROCESSING
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#endif // LEADER_KEY_STRICT_KEY_PROCESSING
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if (leader_sequence_size < ARRAY_SIZE(leader_sequence)) {
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leader_sequence[leader_sequence_size] = keycode;
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leader_sequence_size++;
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} else {
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leading = false;
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leader_end();
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leader_end_user();
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return true;
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}
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# ifdef LEADER_PER_KEY_TIMING
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#ifdef LEADER_PER_KEY_TIMING
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leader_time = timer_read();
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# endif
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#endif
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return false;
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}
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} else {
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if (keycode == QK_LEADER) {
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qk_leader_start();
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leader_start();
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}
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}
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}
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return true;
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}
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#endif
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@ -20,9 +20,11 @@
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bool process_leader(uint16_t keycode, keyrecord_t *record);
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void leader_start_user(void);
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void leader_end_user(void);
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void leader_start(void);
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void leader_end(void);
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void qk_leader_start(void);
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#define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0 && leader_sequence[3] == 0 && leader_sequence[4] == 0)
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#define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0 && leader_sequence[3] == 0 && leader_sequence[4] == 0)
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@ -7,9 +7,9 @@ bool onMac = true;
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LEADER_EXTERNS();
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# ifdef RGBLIGHT_ENABLE
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void leader_start() { rgblight_setrgb_range(5, 100, 199, 10, 15); };
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void leader_start_user() { rgblight_setrgb_range(5, 100, 199, 10, 15); };
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void leader_end() { rgblight_setrgb_range(200, 200, 255, 10, 15); };
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void leader_end_user() { rgblight_setrgb_range(200, 200, 255, 10, 15); };
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# endif
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void matrix_scan_user(void) {
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@ -93,7 +93,7 @@ void matrix_scan_user(void) {
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// matrix_scan_keymap();
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}
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void leader_start(void) {
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void leader_start_user(void) {
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#ifdef RGBLIGHT_ENABLE
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rgblight_savebase();
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rgblight_mode_noeeprom(1);
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@ -101,7 +101,7 @@ void leader_start(void) {
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#endif
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}
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void leader_end(void) {
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void leader_end_user(void) {
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// pick color depending of success /fail
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// fade leader_start from 100 to 0
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// fade new color from 0 to 100 to 0
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