[Keymap] Add kanbara's planck/rev4 keymap (#12486)
Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Jay Morrow <jay.morrow@apple.com>
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31
keyboards/planck/keymaps/kanbara/config.h
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31
keyboards/planck/keymaps/kanbara/config.h
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/* Copyright 2021 Jay Morrow
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifdef AUDIO_ENABLE
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#ifdef TEMPO_DEFAULT
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#undef TEMPO_DEFAULT
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#define TEMPO_DEFAULT 80
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#endif
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#define STARTUP_SONG SONG(MAJOR_SOUND)
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#define DEFAULT_LAYER_SONGS { SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND), \
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SONG(WORKMAN_SOUND) \
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}
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#endif
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199
keyboards/planck/keymaps/kanbara/keymap.c
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199
keyboards/planck/keymaps/kanbara/keymap.c
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/* Copyright 2021 Jay Morrow
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum planck_layers {
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_QWERTY,
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_COLEMAK,
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_LEAGUE,
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_LOWER,
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_RAISE,
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_ADJUST,
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_LRAISE,
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};
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enum planck_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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LEAGUE,
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};
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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#define ADJUST MO(_ADJUST)
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#define LRAISE MO(_LRAISE)
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#define KC_LQ LCTL(KC_Q)
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#define KC_LW LCTL(KC_W)
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#define KC_LE LCTL(KC_E)
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#define KC_LR LCTL(KC_R)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Adjst| Ctrl | Alt | GUI | SPC | Lower| Raise| Enter| Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT_planck_grid(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, LOWER, RAISE, KC_ENT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Esc | A | R | S | T | D | H | N | E | I | O | " |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Adjst| Ctrl | Alt | GUI | SPC | Lower| Raise| Enter| Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT_planck_grid(
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, LOWER, RAISE, KC_ENT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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/* League
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* ,-----------------------------------------------------------------------------------.
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* | Tab | 1 | 2 | 3 | 4 | 5 | 6 | 7 | | | | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Esc | Q | W | E | R | G | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | P | B | S | D | F | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| | | | | Spc | Raise| | Ent | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LEAGUE] = LAYOUT_planck_grid(
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KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSPC,
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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KC_P, KC_B, KC_S, KC_D, KC_F, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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ADJUST, XXXXXXX, XXXXXXX, XXXXXXX, KC_SPC, LRAISE, XXXXXXX, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ` | | _ | + | \ | { | } | | 7 | 8 | 9 | / |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | ~ | | _ | = | | | [ | ] | | 4 | 5 | 6 | * |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | ( | ) | | 1 | 2 | 3 | - |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | 0 | , | . | + |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_planck_grid(
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KC_GRV, XXXXXXX, KC_MINS, KC_PLUS, KC_BSLS, KC_LCBR, KC_RCBR, XXXXXXX, KC_7, KC_8, KC_9, KC_SLSH,
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KC_TILD, XXXXXXX, KC_UNDS, KC_EQL, KC_PIPE, KC_LBRC, KC_RBRC, XXXXXXX, KC_4, KC_5, KC_6, KC_ASTR,
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_______, _______, _______, _______, _______, KC_LPRN, KC_RPRN, XXXXXXX, KC_1, KC_2, KC_3, KC_MINS,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_0, KC_COMM, KC_DOT, KC_PLUS
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Home |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Del | ! | @ | # | $ | % | ^ | & | * | | | PgUp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | Vol- | BR- | BR+ | Vol+ | | | | PgDn |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_planck_grid(
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KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_HOME,
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KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, KC_PGUP,
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_______, _______, _______, _______, KC_VOLD, KC_BRMD, KC_BRMU, KC_VOLU, _______, _______, _______, KC_PGDN,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END
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),
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/* Adjust
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* ,-----------------------------------------------------------------------------------.
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* |Reset |Debug | | | | | | | | | |Qwerty|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |Colmk |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |League|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT_planck_grid(
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RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, _______, QWERTY,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, COLEMAK,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, LEAGUE,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* League Raise
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* ,-----------------------------------------------------------------------------------.
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* | | F2 | F3 | F4 | F5 | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | |Ctrl-Q|Ctrl-W|Ctrl-E|Ctrl-R| | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LRAISE] = LAYOUT_planck_grid(
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_______, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_LQ, KC_LW, KC_LE, KC_LR, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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};
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// set the default layer in ROM so that we preserve state across power transitions
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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case LEAGUE:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_LEAGUE);
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}
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return false;
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break;
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}
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return true;
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}
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118
keyboards/planck/keymaps/kanbara/readme.md
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118
keyboards/planck/keymaps/kanbara/readme.md
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kanbara's layout
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=======================
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This layout contains a Colemak and Qwerty mode (for easier pair programming with colleagues)
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as well as a mode specifically to play League of Legends, as the normal mode does not provide
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for accessible enough numbers and function keys
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## Base Layers (Qwerty/Colemak/League)
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After lots of tweaking, I've found that putting brackets in the middle is easier for
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programming, and having a separate numpad input is quite handy.
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- Contains split `space` and `enter`
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- Designed for macOS
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- Keeps the `Tab`/`Esc` swap which I quite like
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- Note the removal of evil caps lock
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### Qwerty
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```
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,-----------------------------------------------------------------------------------.
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| Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Esc | A | S | D | F | G | H | J | K | L | ; | " |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Adjst| Ctrl | Alt | GUI | SPC | Lower| Raise| Enter| Left | Down | Up |Right |
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`-----------------------------------------------------------------------------------'
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```
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### Colemak
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```
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,-----------------------------------------------------------------------------------.
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| Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Esc | A | R | S | T | D | H | N | E | I | O | " |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Adjst| Ctrl | Alt | GUI | SPC | Lower| Raise| Enter| Left | Down | Up |Right |
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`-----------------------------------------------------------------------------------'
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```
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### League
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- Has it's own raise just for F-keys and Ctrl+{Q,W,E,R} as a hold toggle
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- Just the base keys needed for the game + the adjust and backspace
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```
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,-----------------------------------------------------------------------------------.
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| Tab | 1 | 2 | 3 | 4 | 5 | 6 | 7 | | | | Bksp |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Esc | Q | W | E | R | G | | | | | | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| P | B | S | D | F | | | | | | | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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|Adjust| | | | | Spc | Raise| | Ent | | | |
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`-----------------------------------------------------------------------------------'
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```
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#### Raise
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```
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,-----------------------------------------------------------------------------------.
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| | F2 | F3 | F4 | F5 | | | | | | | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| |Ctrl-Q|Ctrl-W|Ctrl-E|Ctrl-R| | | | | | | |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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||||
| | | | | | | | | | | | |
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||||
|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | | | | | | | |
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`-----------------------------------------------------------------------------------'
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```
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## Lower Layer (Programming symbols + numpad)
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I've put a numpad on the right side, and brackets in the middle. I found that putting
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the shifted equivalents of `-`, `+`, `\` and `~` are quite convenient to type with one hand
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```
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,-----------------------------------------------------------------------------------.
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| ` | | _ | + | \ | { | } | | 7 | 8 | 9 | / |
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||||
|------+------+------+------+------+------+------+------+------+------+------+------|
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||||
| ~ | | _ | = | | | [ | ] | | 4 | 5 | 6 | * |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | ( | ) | | 1 | 2 | 3 | - |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | | | | 0 | , | . | + |
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`-----------------------------------------------------------------------------------'
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```
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## Raise Layer (Function keys + shifted numbers)
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Here are the Function keys, as well as shifted 1-9 in order, and some nav and OS keys
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```
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,-----------------------------------------------------------------------------------.
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| ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Home |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| Del | ! | @ | # | $ | % | ^ | & | * | | | PgUp |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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||||
| | | | | Vol- | BR- | BR+ | Vol+ | | | | PgDn |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | | | | | | | End |
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`-----------------------------------------------------------------------------------'
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```
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## Adjust Layer
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Contains reset, debug and the layer on the right which are set in EEPROM across power
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transitions
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```
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,-----------------------------------------------------------------------------------.
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|Reset |Debug | | | | | | | | | |Qwerty|
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|------+------+------+------+------+------+------+------+------+------+------+------|
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| | | | | | | | | | | |Colmk |
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|------+------+------+------+------+------+------+------+------+------+------+------|
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||||
| | | | | | | | | | | |League|
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||||
|------+------+------+------+------+------+------+------+------+------+------+------|
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||||
| | | | | | | | | | | | |
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||||
`-----------------------------------------------------------------------------------'
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```
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9
keyboards/planck/keymaps/kanbara/rules.mk
Normal file
9
keyboards/planck/keymaps/kanbara/rules.mk
Normal file
@ -0,0 +1,9 @@
|
||||
BOOTMAGIC_ENABLE = no
|
||||
MOUSEKEY_ENABLE = no
|
||||
EXTRAKEY_ENABLE = yes
|
||||
CONSOLE_ENABLE = no
|
||||
COMMAND_ENABLE = yes
|
||||
NKRO_ENABLE = yes
|
||||
BACKLIGHT_ENABLE = no
|
||||
AUDIO_ENABLE = yes
|
||||
RGBLIGHT_ENABLE = no
|
Loading…
Reference in New Issue
Block a user