[Keyboard] Atlantis ak81_ve encoder behaviour enhancement & fixes (#16503)
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1a1b22ef07
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@ -40,8 +40,8 @@ led_config_t g_led_config = { {
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 8,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 8,
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4, 4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 1, 1, 4, 1, 1, 1,
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4, 4, 4, 4, 4, 4, 4, 4, 4,
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
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2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
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} };
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} };
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#endif
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#endif
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@ -52,9 +52,30 @@ bool encoder_update_kb(uint8_t index, bool clockwise) {
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return false;
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return false;
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}
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}
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if (clockwise) {
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if (clockwise) {
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tap_code(KC_VOLD);
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switch (get_highest_layer(layer_state)) {
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} else {
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case 0:
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tap_code(KC_VOLU);
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tap_code(KC_VOLU);
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break;
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case 1:
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rgb_matrix_step();
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break;
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default:
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tap_code(KC_VOLU);
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break;
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}
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}
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else {
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switch (get_highest_layer(layer_state)) {
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case 0:
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tap_code(KC_VOLD);
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break;
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case 1:
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rgb_matrix_step_reverse();
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break;
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default:
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tap_code(KC_VOLD);
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break;
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}
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}
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}
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return true;
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return true;
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}
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}
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@ -16,7 +16,6 @@
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#pragma once
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#pragma once
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#include "quantum.h"
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#include "quantum.h"
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#include "encoder_actions.h"
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#define LAYOUT( \
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#define LAYOUT( \
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K000, K001, K002, K003, K004, K005, K006, K007, K008, K010, K011, K012, K013, K014, \
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K000, K001, K002, K003, K004, K005, K006, K007, K008, K010, K011, K012, K013, K014, \
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@ -35,12 +35,12 @@
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#define UNUSED_PINS
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#define UNUSED_PINS
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/* Encoder pins */
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/* Encoder pins */
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#define ENCODERS_PAD_A { B0 }
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#define ENCODERS_PAD_A { E6 }
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#define ENCODERS_PAD_B { E6 }
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#define ENCODERS_PAD_B { B0 }
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#define ENCODER_RESOLUTION 4
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#define ENCODER_RESOLUTION 4
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#define ENCODERS 1
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#define ENCODERS 1
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#define ENCODERS_CCW_KEY { { 3, 5 } } // Note: array is { col, row )
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#define ENCODERS_CCW_KEY { { 4, 5 } } // Note: array is { col, row )
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#define ENCODERS_CW_KEY { { 4, 5 } } // Note: array is { col, row )
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#define ENCODERS_CW_KEY { { 3, 5 } } // Note: array is { col, row )
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/* LED pins */
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/* LED pins */
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#define LED_CAPS_LOCK_PIN D4
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#define LED_CAPS_LOCK_PIN D4
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