[Keyboard]Remove RGB light implementation of ID67, revert the file structure changes by #15558 (#15854)

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peepeetee 2022-04-22 15:36:08 +08:00 committed by GitHub
parent 912e24ba9a
commit ba8b236727
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26 changed files with 565 additions and 332 deletions

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/* Copyright 2021 Tybera
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6964 /* "id" */
#define PRODUCT_ID 0x0067
#define DEVICE_VER 0x0001
#define MANUFACTURER IDOBAO
#define PRODUCT ID67
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B0, B1, B2, B3, F7 }
#define MATRIX_COL_PINS { C7, F6, F5, F4, F1, B7, D5, D1, D2, D3, D4, D0, D6, D7, B4 }
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN F0
#ifdef RGB_DI_PIN
#define RGBLED_NUM 77
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 150 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif

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/* Copyright 2021 Tybera
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT_65_ansi_blocker( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
K40, K41, K43, K46, K4A, K4B, K4C, K4D, K4E \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, K2D, K2E }, \
{ K30, KC_NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ K40, K41, KC_NO, K43, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, K4E }, \
}

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{
"keyboard_name": "ID67",
"url": "",
"maintainer": "qmk",
"layout_aliases": {
"LAYOUT": "LAYOUT_65_ansi_blocker"
},
"layouts": {
"LAYOUT_65_ansi_blocker": {
"layout": [
{"label":"K00 (B0,C7)", "x":0, "y":0},
{"label":"K01 (B0,F6)", "x":1, "y":0},
{"label":"K02 (B0,F5)", "x":2, "y":0},
{"label":"K03 (B0,F4)", "x":3, "y":0},
{"label":"K04 (B0,F1)", "x":4, "y":0},
{"label":"K05 (B0,B7)", "x":5, "y":0},
{"label":"K06 (B0,D5)", "x":6, "y":0},
{"label":"K07 (B0,D1)", "x":7, "y":0},
{"label":"K08 (B0,D2)", "x":8, "y":0},
{"label":"K09 (B0,D3)", "x":9, "y":0},
{"label":"K0A (B0,D4)", "x":10, "y":0},
{"label":"K0B (B0,D0)", "x":11, "y":0},
{"label":"K0C (B0,D6)", "x":12, "y":0},
{"label":"K0D (B0,D7)", "x":13, "y":0, "w":2},
{"label":"K0E (B0,B4)", "x":15, "y":0},
{"label":"K10 (B1,C7)", "x":0, "y":1, "w":1.5},
{"label":"K11 (B1,F6)", "x":1.5, "y":1},
{"label":"K12 (B1,F5)", "x":2.5, "y":1},
{"label":"K13 (B1,F4)", "x":3.5, "y":1},
{"label":"K14 (B1,F1)", "x":4.5, "y":1},
{"label":"K15 (B1,B7)", "x":5.5, "y":1},
{"label":"K16 (B1,D5)", "x":6.5, "y":1},
{"label":"K17 (B1,D1)", "x":7.5, "y":1},
{"label":"K18 (B1,D2)", "x":8.5, "y":1},
{"label":"K19 (B1,D3)", "x":9.5, "y":1},
{"label":"K1A (B1,D4)", "x":10.5, "y":1},
{"label":"K1B (B1,D0)", "x":11.5, "y":1},
{"label":"K1C (B1,D6)", "x":12.5, "y":1},
{"label":"K1D (B1,D7)", "x":13.5, "y":1, "w":1.5},
{"label":"K1E (B1,B4)", "x":15, "y":1},
{"label":"K20 (B2,C7)", "x":0, "y":2, "w":1.75},
{"label":"K21 (B2,F6)", "x":1.75, "y":2},
{"label":"K22 (B2,F5)", "x":2.75, "y":2},
{"label":"K23 (B2,F4)", "x":3.75, "y":2},
{"label":"K24 (B2,F1)", "x":4.75, "y":2},
{"label":"K25 (B2,B7)", "x":5.75, "y":2},
{"label":"K26 (B2,D5)", "x":6.75, "y":2},
{"label":"K27 (B2,D1)", "x":7.75, "y":2},
{"label":"K28 (B2,D2)", "x":8.75, "y":2},
{"label":"K29 (B2,D3)", "x":9.75, "y":2},
{"label":"K2A (B2,D4)", "x":10.75, "y":2},
{"label":"K2B (B2,D0)", "x":11.75, "y":2},
{"label":"K2D (B2,D7)", "x":12.75, "y":2, "w":2.25},
{"label":"K2E (B2,B4)", "x":15, "y":2},
{"label":"K30 (B3,C7)", "x":0, "y":3, "w":2.25},
{"label":"K32 (B3,F5)", "x":2.25, "y":3},
{"label":"K33 (B3,F4)", "x":3.25, "y":3},
{"label":"K34 (B3,F1)", "x":4.25, "y":3},
{"label":"K35 (B3,B7)", "x":5.25, "y":3},
{"label":"K36 (B3,D5)", "x":6.25, "y":3},
{"label":"K37 (B3,D1)", "x":7.25, "y":3},
{"label":"K38 (B3,D2)", "x":8.25, "y":3},
{"label":"K39 (B3,D3)", "x":9.25, "y":3},
{"label":"K3A (B3,D4)", "x":10.25, "y":3},
{"label":"K3B (B3,D0)", "x":11.25, "y":3},
{"label":"K3C (B3,D6)", "x":12.25, "y":3, "w":1.75},
{"label":"K3D (B3,D7)", "x":14, "y":3},
{"label":"K3E (B3,B4)", "x":15, "y":3},
{"label":"K40 (F7,C7)", "x":0, "y":4, "w":1.25},
{"label":"K41 (F7,F6)", "x":1.25, "y":4, "w":1.25},
{"label":"K43 (F7,F4)", "x":2.5, "y":4, "w":1.25},
{"label":"K46 (F7,D5)", "x":3.75, "y":4, "w":6.25},
{"label":"K4A (F7,D4)", "x":10, "y":4, "w":1.25},
{"label":"K4B (F7,D0)", "x":11.25, "y":4, "w":1.25},
{"label":"K4C (F7,D6)", "x":13, "y":4},
{"label":"K4D (F7,D7)", "x":14, "y":4},
{"label":"K4E (F7,B4)", "x":15, "y":4}
]
}
}
}

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# IDOBAO ID67
A 65% hotswap keyboard from IDOBAO.
## ANSI support:
* Keyboard Maintainer: Tybera
* Hardware Supported: IDOBAO ID67
* Hardware Availability: [IDOBAO](https://www.idobao.net/products/idobao-id67-65-hot-swappable-mechanical-keyboard-kit-1)
Make example for this keyboard (after setting up your build environment):
make id67/default_rgb:default
Flashing example for this keyboard:
make id67/default_rgb:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
KEY_LOCK_ENABLE = yes # Enable KC_LOCK support
LAYOUTS = 65_ansi_blocker

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/* Copyright 2021 Tybera
* Copyright 2021 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "id67.h"
#define __ NO_LED
// Indices are reveresed on the physical board, top left is bottom right.
led_config_t g_led_config = { {
// Key Matrix to LED Index
{66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52},
{51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37},
{36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, __, 24, 23},
{22, __, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9},
{ 8, 7, __, 6, __, __, 5, __, __, __, 4, 3, 2, 1, 0},
}, {
// LED Index to Physical Position
// based on: https://gist.github.com/vinorodrigues/07fd735683856b2a06c7c52b9b3878cb
{224, 64}, {209, 64}, {194, 64}, {170, 64}, {151, 64}, {95, 64}, {39, 64}, {21, 64}, {2, 64},
{224, 48}, {209, 48}, {189, 48}, {168, 48}, {153, 48}, {138, 48}, {123, 48}, {108, 48}, {93, 48}, {78, 48}, {63, 48}, {49, 48}, {34, 48}, {9, 48},
{224, 32}, {200, 32}, {175, 32}, {161, 32}, {146, 32}, {131, 32}, {116, 32}, {101, 32}, {86, 32}, {71, 32}, {56, 32}, {41, 32}, {26, 32}, {6, 32},
{224, 16}, {205, 16}, {187, 16}, {172, 16}, {157, 16}, {142, 16}, {127, 16}, {112, 16}, {97, 16}, {82, 16}, {67, 16}, {52, 16}, {37, 16}, {22, 16}, {4, 16},
{224, 0}, {202, 0}, {179, 0}, {164, 0}, {149, 0}, {134, 0}, {119, 0}, {105, 0}, {90, 0}, {75, 0}, {60, 0}, {45, 0}, {30, 0}, {15, 0}, {0, 0}
#ifndef ID67_DISABLE_UNDERGLOW
// underglow LEDs
, {0, 0}, {56, 0}, {112, 0}, {168, 0}, {224, 0},
{224, 64}, {168, 64}, {112, 64}, {56, 64}, {0, 64}
#endif
}, {
// LED Index to Flag
4, 4, 4, 1, 1, 4, 1, 1, 1, // first row
1, 4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // second row
1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 9, // third row
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // fourth row
1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4 // fifth row
// underglow leds
#ifndef ID67_DISABLE_UNDERGLOW
, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
#endif
} };
__attribute__ ((weak))
void rgb_matrix_indicators_user(void) {
if (host_keyboard_led_state().caps_lock) {
rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, 0xFF, 0xFF, 0xFF);
}
}

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#include "quantum.h"
#define ___ KC_NO
#define LAYOUT_65_ansi_blocker( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
@ -26,9 +28,9 @@
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, \
K40, K41, K43, K46, K4A, K4B, K4C, K4D, K4E \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, K2D, K2E }, \
{ K30, KC_NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ K40, K41, KC_NO, K43, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, K4E }, \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, ___, K2D, K2E }, \
{ K30, ___, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ K40, K41, ___, K43, ___, ___, K46, ___, ___, ___, K4A, K4B, K4C, K4D, K4E }, \
}

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/* Copyright 2021 Tybera
* Copyright 2022 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -28,7 +29,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, RGB_TOG, KC_UP, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP, _______, _______,
_______, RESET, BL_DEC, BL_TOGG, BL_INC, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_DEL, KC_END, KC_PGDN, _______, _______,
_______, RESET, RGB_SPI, RGB_SPD, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_DEL, KC_END, KC_PGDN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),

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@ -0,0 +1,26 @@
/* Copyright 2021 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* NB! THIS VARIANT DISABLES THE UNDERGLOW LEDs
* FOR BOARDS WITH A SOLID (NON-ACRILIC) BOTTOM
*/
#pragma once
#if defined(RGB_MATRIX_ENABLE)
#define ID67_DISABLE_UNDERGLOW
#endif

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@ -15,6 +15,11 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* NB! THIS VARIANT DISABLES THE UNDERGLOW LEDs
* FOR BOARDS WITH A SOLID (NON-ACRILIC) BOTTOM
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

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@ -1,4 +1,5 @@
/* Copyright 2021 Tybera
* Copyright 2022 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -14,4 +15,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "default_rgb.h"
#pragma once
#if defined(RGB_MATRIX_ENABLE)
#define VIA_QMK_RGBLIGHT_ENABLE
#endif

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/* Copyright 2021 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* NB! THIS VARIANT DISABLES THE UNDERGLOW LEDs
* FOR BOARDS WITH A SOLID (NON-ACRILIC) BOTTOM
*/
#pragma once
#if defined(RGB_MATRIX_ENABLE)
#define VIA_QMK_RGBLIGHT_ENABLE
#define ID67_DISABLE_UNDERGLOW
#endif

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@ -0,0 +1,53 @@
/* Copyright 2021 Tybera
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* NB! THIS VARIANT DISABLES THE UNDERGLOW LEDs
* FOR BOARDS WITH A SOLID (NON-ACRILIC) BOTTOM
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_TILD,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_65_ansi_blocker(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______,
_______, RGB_TOG, KC_UP, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_PGUP, _______, _______,
_______, RESET, BL_DEC, BL_TOGG, BL_INC, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_DEL, KC_END, KC_PGDN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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LTO_ENABLE = yes
VIA_ENABLE = yes

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/*
* Idobao ID67 Keymap for a ID67 Bestype, built for Mac use
* Copyright (C) 2022 Vino Rodrigues
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#if defined(RGB_MATRIX_ENABLE)
#define VIA_QMK_RGBLIGHT_ENABLE
#define ID67_DISABLE_UNDERGLOW // personal choice, I use a ID67 Bestype
#ifdef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#undef RGB_MATRIX_MAXIMUM_BRIGHTNESS
#endif
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // // limits maximum brightness of LEDs to 200 out of 255
//// #define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
//// #define RGB_MATRIX_KEYPRESSES
// RGB Matrix config, nit-pick a few animations. "////" = already defined in base `config.h`, `#undef` disables it
//// #define ENABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue, speed is hue for secondary hue
//// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom, speed controls how much gradient changes
//// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT // Static gradient left to right, speed controls how much gradient changes
//// #define ENABLE_RGB_MATRIX_BREATHING // Single hue brightness cycling animation
//// #define ENABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right
//// #define ENABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right
//// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation
//// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness
//// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation
//// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness
//// #define ENABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient
//// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT // Full gradient scrolling left to right
//// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom
//// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in
//// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in
//// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right
//// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard
//// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard
//// #define ENABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard
//// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard
//// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard
//// #define ENABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue
//// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation
//// #define ENABLE_RGB_MATRIX_HUE_BREATHING // Hue shifts up a slight ammount at the same time, then shifts back
//// #define ENABLE_RGB_MATRIX_HUE_PENDULUM // Hue shifts up a slight ammount in a wave to the right, then back to the left
//// #define ENABLE_RGB_MATRIX_HUE_WAVE // Hue shifts up a slight ammount and then back down in a wave to the right
#undef ENABLE_RGB_MATRIX_PIXEL_RAIN
#undef ENABLE_RGB_MATRIX_PIXEL_FLOW
#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS)
//// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
#endif
#if defined(RGB_MATRIX_KEYPRESSES) || defined(RGB_MATRIX_KEYRELEASES)
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue, pulses keys hit to shifted hue then fades to current hue
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out
//// #define ENABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out
//// #define ENABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out
//// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out
#endif
#endif

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/*
* Idobao ID67 Keymap for a ID67 Bestype, built for Mac use
* Copyright (C) 2022 Vino Rodrigues
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "version.h"
enum {
LAYER_0 = 0,
LAYER_1,
LAYER_2,
LAYER_3
};
enum {
KC_MCON = USER00,
KC_LPAD,
KB_VRSN = SAFE_RANGE
};
enum macos_consumer_usages {
_AC_SHOW_ALL_WINDOWS = 0x29F, // mapped to KC_MCON
_AC_SHOW_ALL_APPS = 0x2A0 // mapped to KC_LPAD
};
#define LT1_C_L LT(LAYER_1, KC_CAPS)
#ifndef MIN
#define MIN(a, b) (((a) < (b)) ? (a) : (b))
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[LAYER_0] = LAYOUT_65_ansi_blocker(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRAVE, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, KC_DELETE, \
LT1_C_L, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, FN_MO13, FN_MO23, KC_LEFT, KC_DOWN, KC_RIGHT),
[LAYER_1] = LAYOUT_65_ansi_blocker(
KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_ERAS, KC_F13, \
_______, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, KC_HOME, KC_END, KC_EJCT, KC_INS, \
KC_CAPS, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, KC_PGDN, KC_PENT, KC_HOME, \
KC_RSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_INS, KC_DELETE, KC_LSFT, _______, KC_END, \
KC_RCTL, KC_RALT, KC_RGUI, _______, _______, _______, _______, _______, _______),
[LAYER_2] = LAYOUT_65_ansi_blocker(
KC_ESC, KC_BRID, KC_BRIU, KC_MCON, KC_LPAD, RGB_VAD, RGB_VAI, KC_MPRV, KC_MPLY, KC_MNXT, KC_MUTE, KC_VOLD, KC_VOLU, KC_OUT, KC_F14, \
RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR, \
XXXXXXX, RGB_RMOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI, RGB_SAI, XXXXXXX, KC_SLCK, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUD, RGB_SAD, XXXXXXX, RGB_VAI, KC_PAUS, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_SPD, RGB_VAD, RGB_SPI),
[LAYER_3] = LAYOUT_65_ansi_blocker(
RESET, MACRO01, MACRO02, MACRO03, MACRO04, MACRO05, MACRO06, MACRO07, MACRO08, MACRO09, MACRO10, MACRO11, MACRO12, KC_POWER, KC_F15, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SLEP, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DEBUG, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KB_VRSN, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MACRO00, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, KC_WAKE, XXXXXXX, XXXXXXX, MACRO13, MACRO14, MACRO15),
};
#ifdef RGB_MATRIX_ENABLE
/*
* RGB Stuff
*/
#ifdef RGBLIGHT_VAL_STEP
#define RGB_BRIGHTER_BY RGBLIGHT_VAL_STEP
#else
#define RGB_BRIGHTER_BY 26 // about 10%
#endif
#define LED_FLAG_ALPHA_KEY 0x10 // Alpha keys (for Caps Lock)
#define LED_FLAG_LAYER_IND 0x20 // Layer indicator
const uint8_t g_led_config_new_flags[DRIVER_LED_TOTAL] = {
// Extended LED Index to Flag
// ** Remember: on ID67 this is in reverse order
0x21, 0x01, 0x01, 0x01, 0x01, 0x04, 0x01, 0x01, 0x21, // Spc row
0x21, 0x01, 0x01, 0x04, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x21, // ZXC row
0x21, 0x01, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x29, // ASD row
0x21, 0x04, 0x04, 0x04, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x21, // QWE row
0x21, 0x01, 0x04, 0x04, 0x04, 0x04, 0x24, 0x24, 0x24, 0x24, 0x04, 0x04, 0x04, 0x04, 0x21 // 123 row
};
bool isRGBOff = false;
bool isCapsBlink = false;
static uint16_t recording_timer;
void keyboard_pre_init_user(void) {
// override `config.h` flags with new values
for (int i = 0; i < DRIVER_LED_TOTAL; i++) g_led_config.flags[i] = g_led_config_new_flags[i];
}
void keyboard_post_init_user(void) {
isRGBOff = false;
}
void rgb_matrix_indicators_user(void) {
// do nothing, override base <<weak>> function to disable it
}
void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
uint8_t v = MIN( rgblight_get_val() + RGB_BRIGHTER_BY, 0xFF );
uint8_t current_layer = get_highest_layer(layer_state);
// Caps Lock key stuff
if (host_keyboard_led_state().caps_lock) {
if (isRGBOff) {
rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, v, v, v); // white
} else {
// Caps Lock key/LED
if (timer_elapsed(recording_timer) > 500) {
isCapsBlink = !isCapsBlink;
recording_timer = timer_read();
}
if (isCapsBlink) {
rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, v, v, v); // white
}
// Alpha keys/LEDs
for (uint8_t i = led_min; i <= led_max; i++) {
if ((g_led_config.flags[i] & LED_FLAG_ALPHA_KEY) != 0) {
rgb_matrix_set_color(i, v, 0, 0); //red
}
}
}
} else if (isRGBOff) {
uint8_t r = 0;
uint8_t g = 0;
uint8_t b = 0;
if ((g_led_config.flags[ID67_CAPS_LOCK_KEY_INDEX] & LED_FLAG_LAYER_IND) != 0) {
switch (current_layer) {
case LAYER_1: b = v; break; // blue
case LAYER_2: g = v; break; // green
case LAYER_3: r = v; break; // red
}
}
rgb_matrix_set_color(ID67_CAPS_LOCK_KEY_INDEX, r, g, b); // off
}
// Layer indicator stuff
switch (current_layer) {
case LAYER_1:
for (uint8_t i = led_min; i <= led_max; i++) {
if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
rgb_matrix_set_color(i, 0, 0, v); // blue
}
}
break;
case LAYER_2:
for (uint8_t i = led_min; i <= led_max; i++) {
if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
rgb_matrix_set_color(i, 0, v, 0); // green
}
}
break;
case LAYER_3:
for (uint8_t i = led_min; i <= led_max; i++) {
if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
rgb_matrix_set_color(i, v, 0, 0); // red
}
}
break;
default:
if (isRGBOff) {
// switch layer indicators off only if in OFF mode
for (uint8_t i = led_min; i <= led_max; i++) {
if ((g_led_config.flags[i] & LED_FLAG_LAYER_IND) != 0) {
rgb_matrix_set_color(i, 0, 0, 0); // red
}
}
}
break;
}
}
/*
* Sleep mode stuff (untested)
*/
void suspend_power_down_user(void) {
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_user(void) {
rgb_matrix_set_suspend_state(false);
}
#endif
/*
* Mac Fn-key stuff
*/
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// handle RGB toggle key
case RGB_TOG:
if (record->event.pressed) {
switch (rgb_matrix_get_flags()) {
case LED_FLAG_ALL:
isRGBOff = true;
rgb_matrix_set_flags(LED_FLAG_INDICATOR | LED_FLAG_LAYER_IND);
rgb_matrix_set_color_all(0, 0, 0);
break;
default:
isRGBOff = false;
rgb_matrix_set_flags(LED_FLAG_ALL);
rgb_matrix_enable_noeeprom(); // turn the lights back on
}
}
return false;
// print firmware version
case KB_VRSN:
if (!get_mods()) {
if (!record->event.pressed) {
SEND_STRING(QMK_KEYBOARD ":" QMK_KEYMAP " (v" QMK_VERSION ")");
}
}
return false;
// @see: https://github.com/qmk/qmk_firmware/issues/10111#issuecomment-752300353
case KC_MCON:
if (record->event.pressed) {
host_consumer_send(_AC_SHOW_ALL_WINDOWS);
}
return false;
case KC_LPAD:
if (record->event.pressed) {
host_consumer_send(_AC_SHOW_ALL_APPS);
}
return false;
default:
return true; /* Process all other keycodes normally */
}
}

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LTO_ENABLE = yes
VIA_ENABLE = yes
KEY_LOCK_ENABLE = no # Enable KC_LOCK support
NKRO_ENABLE = no # N-Key Rollover must be OFF for mac keys to work

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# IDOBAO ID67
![id67](https://i.imgur.com/9roQ4Mih.jpeg)
A 65% hotswap keyboard from IDOBAO.
## ANSI support:
* Keyboard Maintainer: Tybera
* Hardware Supported: IDOBAO ID67
* Hardware Availability: [IDOBAO](https://www.idobao.net/products/idobao-id67-65-hot-swappable-mechanical-keyboard-kit-1)
* Keyboard Maintainer: Tybera *(fmr.)*, [thewerther](https://github.com/thewerther) *(curr.)*
* Hardware Supported: IDOBAO ID67, ID67V2, ID67 Crystal & ID67 Bestype
* Hardware Availability: IDOBAO website:
* [ID67](https://www.idobao.net/products/idobao-id67-65-hot-swappable-mechanical-keyboard-kit-1)
* [ID67V2](https://idobao.net/collections/65-layout/products/idobao-id67v2-65-hot-swappable-mechanical-keyboard-kit)
* [ID67 Crystal](https://idobao.net/collections/65-layout/products/idobao-id67-crystal-keyboard-kit-gasket-mount-version)
* [ID67 Bestype](https://idobao.net/collections/65-layout/products/idobao-id67-bestype-keyboard-kit-aluminum-with-brass-weight)
## Variants
## Layout
Currently there are two variants for the id67:
1. `rgb_default` which uses the `RGB Lightning` feature for the on-board LEDs.
2. `rgb` which uses the more advanced `RGB Matrix` feature for the per-key and underglow (bottom of PCB) LEDs.
![ID67 layout](https://i.imgur.com/Ge6Uxao.png)
Make examples for this keyboard (after setting up your build environment):
make idobao/id67/default_rgb:default
## Compiling and flashing
make idobao/id67/rgb:default
Make example for this keyboard (after setting up your build environment):
Flashing examples for this keyboard:
make id67:default
make idobao/id67/default_rgb:default:flash
Flashing example for this keyboard:
make idobao/id67/rgb:default:flash
make id67:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the `Escape` key and plug in the keyboard.
* **Physical reset button**: Briefly press the button on the back of the PCB.
* **Keycode in layout**: Press the key mapped to `RESET` (FN+Z).

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@ -1,36 +0,0 @@
# IDOBAO ID67
![id67](https://i.imgur.com/9roQ4Mih.jpeg)
A 65% hotswap keyboard from IDOBAO.
## ANSI support:
* Keyboard Maintainer: Tybera
* Hardware Supported: IDOBAO ID67
* Hardware Availability: [IDOBAO-website](https://www.idobao.net/products/idobao-id67-65-hot-swappable-mechanical-keyboard-kit-1)
## Layout
![ID67 layout](https://i.imgur.com/Ge6Uxao.png)
## Compiling and flashing
Make example for this keyboard (after setting up your build environment):
make id67/rgb:default
Flashing example for this keyboard:
make id67/rgb:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the `Escape` key and plug in the keyboard.
* **Physical reset button**: Briefly press the button on the back of the PCB.
* **Keycode in layout**: Press the key mapped to `RESET` (FN+Z).

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/* Copyright 2021 Tybera
* Copyright 2021 thewerther
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "rgb.h"
#define __ NO_LED
// Indices are reveresed on the physical board, top left is bottom right.
led_config_t g_led_config = { {
// Key Matrix to LED Index
{66, 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52},
{51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38, 37},
{36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, __, 24, 23},
{22, __, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11, 10, 9},
{ 8, 7, __, 6, __, __, 5, __, __, __, 4, 3, 2, 1, 0},
}, {
// LED Index to Physical Position
{224, 64}, {196, 64}, {168, 64}, {140, 64}, {112, 64}, {84, 64}, {56, 64}, {28, 64}, {0, 64},
{224, 48}, {206, 48}, {189, 48}, {172, 48}, {155, 48}, {137, 48}, {120, 48}, {103, 48}, {86, 48}, {68, 48}, {51, 48}, {34, 48}, {17, 48}, {0, 48},
{224, 32}, {206, 32}, {189, 32}, {172, 32}, {155, 32}, {137, 32}, {120, 32}, {103, 32}, {86, 32}, {68, 32}, {51, 32}, {34, 32}, {17, 32}, {0, 32},
{224, 16}, {208, 16}, {192, 16}, {176, 16}, {160, 16}, {144, 16}, {128, 16}, {112, 16}, {96, 16}, {80, 16}, {64, 16}, {48, 16}, {32, 16}, {16, 16}, {0, 16},
{224, 0}, {208, 0}, {192, 0}, {176, 0}, {160, 0}, {144, 0}, {128, 0}, {112, 0}, {96, 0}, {80, 0}, {64, 0}, {48, 0}, {32, 0}, {16, 0}, {0, 0},
// underglow LEDs
{0, 0}, {56, 0}, {112, 0}, {168, 0}, {224, 0},
{224, 64}, {168, 64}, {112, 64}, {56, 64}, {0, 64}
}, {
// LED Index to Flag
4, 4, 4, 1, 1, 4, 1, 1, 1, // first row
1, 4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // second row
1, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // third row
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // fourth row
4, 1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, // fifth row
// underglow leds
2, 2, 2, 2, 2, 2, 2, 2, 2, 2
} };

View File

@ -21,5 +21,5 @@ RGB_MATRIX_ENABLE = yes # Enable RGB Matrix feature
RGB_MATRIX_DRIVER = WS2812 # ID67 uses WS2812 driver
KEY_LOCK_ENABLE = yes # Enable KC_LOCK support
LTO_ENABLE = yes
LAYOUTS = 65_ansi_blocker