add tester keymaps for yushakobo/quick7 (#10282)

* update "Hardware Availability"

* add a section of "How to build"

* update "Hardware Supported"

* add tester keymaps for yushakobo/quick7

* update license headers in keymaps/tester/config.h

Co-authored-by: keyaki-namiki <28521374+keyaki-namiki@users.noreply.github.com>
This commit is contained in:
MakotoKurauchi 2020-09-30 06:46:49 +09:00 committed by GitHub
parent 9f36aa640e
commit 8b90822f6e
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/*
Copyright 2020 yushakobo
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#undef RGBLIGHT_LIMIT_VAL
#define RGBLIGHT_LIMIT_VAL 150 /* The maximum brightness level */
#define RGBLIGHT_LAYERS
#define RGBLIGHT_MAX_LAYERS 4
#define RGBLIGHT_LED_MAP {\
0, 1, 2,\
5, 4, 3,\
6, 7, 8,\
9, 10, 11, 12\
}

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/* Copyright 2020 yushakobo
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define FAVORITE_COLOR HSV_CYAN
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
YUSHAURL = SAFE_RANGE,
KEY_00,
KEY_01,
KEY_02,
KEY_10,
KEY_11,
KEY_12,
KEY_20,
KEY_21,
KEY_22
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KEY_00, KEY_01, KEY_02,
KEY_10, KEY_11, KEY_12,
KEY_20, KEY_21, KEY_22
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KEY_00:
if (record->event.pressed) {
rgblight_sethsv_at(FAVORITE_COLOR, 0);
} else {
rgblight_sethsv_at(HSV_WHITE, 0);
}
break;
case KEY_01:
if (record->event.pressed) {
rgblight_sethsv_at(FAVORITE_COLOR, 1);
} else {
rgblight_sethsv_at(HSV_WHITE, 1);
}
break;
case KEY_02:
if (record->event.pressed) {
rgblight_sethsv_at(FAVORITE_COLOR, 2);
} else {
rgblight_sethsv_at(HSV_WHITE, 2);
}
break;
case KEY_10:
if (record->event.pressed) {
rgblight_sethsv_at(FAVORITE_COLOR, 3);
} else {
rgblight_sethsv_at(HSV_WHITE, 3);
}
break;
case KEY_11:
if (record->event.pressed) {
rgblight_sethsv_at(FAVORITE_COLOR, 4);
} else {
rgblight_sethsv_at(HSV_WHITE, 4);
}
break;
case KEY_12:
if (record->event.pressed) {
rgblight_sethsv_at(FAVORITE_COLOR, 5);
} else {
rgblight_sethsv_at(HSV_WHITE, 5);
}
break;
case KEY_20:
if (record->event.pressed) {
rgblight_sethsv_at(FAVORITE_COLOR, 6);
} else {
rgblight_sethsv_at(HSV_WHITE, 6);
}
break;
case KEY_21:
if (record->event.pressed) {
rgblight_sethsv_at(FAVORITE_COLOR, 7);
} else {
rgblight_sethsv_at(HSV_WHITE, 7);
}
break;
case KEY_22:
if (record->event.pressed) {
rgblight_sethsv_at(FAVORITE_COLOR, 8);
} else {
rgblight_sethsv_at(HSV_WHITE, 8);
}
break;
}
return true;
}
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { // Left encoder
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
else if (index == 1) { // Right encoder
if (clockwise) {
rgblight_decrease_hue_noeeprom();
} else {
rgblight_increase_hue_noeeprom();
}
}
}
const rgblight_segment_t PROGMEM quick7_capslock[] = RGBLIGHT_LAYER_SEGMENTS(
{9,1,FAVORITE_COLOR},
{12,1,FAVORITE_COLOR}
);
const rgblight_segment_t PROGMEM quick7_numlock[] = RGBLIGHT_LAYER_SEGMENTS(
{10,1,FAVORITE_COLOR},
{11,1,FAVORITE_COLOR}
);
const rgblight_segment_t* const PROGMEM quick7_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
quick7_capslock,
quick7_numlock
);
void keyboard_post_init_user(void){
rgblight_layers = quick7_rgb_layers;
rgblight_sethsv(HSV_WHITE);
}
bool led_update_user(led_t led_state){
rgblight_set_layer_state(0, led_state.caps_lock);
rgblight_set_layer_state(1, led_state.num_lock);
return true;
}

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# The default keymap for quick7
### Base Layer
|Left/Right|Clockwise|Counter Clockwise|
|---|---|---|
|Left|Vol+|Vol-|
|Right|RGB HUE-|RGB HUE+|
No input at all. You can just test how deep the key's actuation point is, and when does the key releases.
4 underglow LEDs indicates the status of CapsLock and NumLock.