Merge remote-tracking branch 'origin/master' into develop

This commit is contained in:
QMK Bot 2021-05-27 05:31:07 +00:00
commit 726368ce67
16 changed files with 2870 additions and 0 deletions

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2021 Dane Evans
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define CUSTOM_FONT
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 200
#define RGBLIGHT_SLEEP
//
#define RGBLIGHT_LAYERS
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
//#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
//#define RGBLIGHT_EFFECT_TWINKLE
//#define RGBLED_NUM 54
//#define RGBLED_SPLIT 27
//#define RGBLED_SPLIT { 27, 27 } // haven't figured out how to use this yet
#define RGBLED_NUM 27
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
/* Disable the animations you don't want/need. You will need to disable a good number of these *
* because they take up a lot of space. Disable until you can successfully compile your firmware. */
# define DISABLE_RGB_MATRIX_ALPHAS_MODS
// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// # define DISABLE_RGB_MATRIX_BREATHING
// # define DISABLE_RGB_MATRIX_CYCLE_ALL
// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// # define DISABLE_RGB_MATRIX_DUAL_BEACON
// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON
// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// # define DISABLE_RGB_MATRIX_RAINDROPS
// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define DISABLE_RGB_MATRIX_TYPING_HEATMAP
// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// # define DISABLE_RGB_MATRIX_SPLASH
// # define DISABLE_RGB_MATRIX_MULTISPLASH
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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/* Copyright 2020 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// CRKBD
#include QMK_KEYBOARD_H
char layer_state_str[24];
enum userspace_layers {
_DEFAULTS = 0,
_COLEMAK = 0,
_COLEMAKDH,
_QWERTY,
_NUM,
_SYM,
_COMMAND,
_NUMPAD,
_SWITCH,
_MOVE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// colemak
[_COLEMAK] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
LT(_NUMPAD,KC_TAB), KC_Q, KC_W, KC_F, KC_P, KC_G, LT(_SWITCH,KC_J), KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I,LT(_NUMPAD,KC_O),KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), KC_LALT
//`--------------------------' `--------------------------'
),
// colemak DH
[_COLEMAKDH] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
LT(_NUMPAD,KC_TAB), KC_Q, KC_W, KC_F, KC_P, KC_B, LT(_SWITCH,KC_J), KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I,LT(_NUMPAD,KC_O),KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), KC_LALT
//`--------------------------' `--------------------------'
),
// qwerty
[_QWERTY] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TRNS, KC_Q, KC_W, KC_E, KC_R, KC_T, LT(_SWITCH,KC_Y), KC_U, KC_I, KC_O, KC_P, KC_TRNS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_NUMPAD,KC_SCLN), KC_TRNS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
//`--------------------------' `--------------------------'
),
// numbers - L thumb
[_NUM] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_WH_U, KC_PGUP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_WH_D, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_COMMAND), KC_TRNS
//`--------------------------' `--------------------------'
),
// symbols - R thumb
[_SYM] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_TRNS, MO(_COMMAND), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
//`--------------------------' `--------------------------'
),
// commands - both thumbs
[_COMMAND] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, DF(1), DF(0), C(G(KC_LEFT)), KC_NO, KC_NO, C(G(KC_RGHT)), KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, KC_NO, DF(2), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
//`--------------------------' `--------------------------'
),
// numpad
[_NUMPAD] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
LT(0,KC_NO), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_CIRC, KC_P7, KC_P8, KC_P9, KC_ASTR, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MINS, KC_P4, KC_P5, KC_P6, KC_EQL, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PLUS, KC_P1, KC_P2, KC_P3, KC_SLSH, KC_NO,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
OSM(MOD_MEH), KC_NO, KC_TRNS, KC_ENT, KC_P0, KC_PDOT
//`--------------------------' `--------------------------'
),
// layer switcher
[_SWITCH] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
TO(0), TO(1), TO(2), TO(3), TO(4), TO(5), KC_NO, TO(7), KC_NO, KC_NO, KC_NO, RESET,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_BRIU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, EEP_RST,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_SYSTEM_SLEEP, KC_NO, KC_BRID, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
//`--------------------------' `--------------------------'
),
// amovement
[_MOVE] = LAYOUT(
//,-----------------------------------------------------. ,-----------------------------------------------------.
LT(0,KC_NO), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_HOME, KC_UP, KC_PGUP, KC_NO, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LEFT, KC_ENT, KC_RGHT, KC_NO, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_APP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_END, KC_DOWN, KC_PGDN, KC_DEL, KC_NO, KC_NO,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO
//`--------------------------' `--------------------------'
)
};
// it appears that these are different to the board numbering.
// when you specify n here, it lightss up n+1 on the board diagram - actually may be an entirely different pattern
// _QWERTY,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_qwerty_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_AZURE}
);
// _COLEMAKDH,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_colemakdh_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_RED}
);
// _NUM,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_num_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_TEAL}
);
// _SYMBOL,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_symbol_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_BLUE}
);
// _COMMAND,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_command_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_PURPLE}
);
//_NUMPAD
//havent worked out how to do each side individually either
const rgblight_segment_t PROGMEM layer_numpad_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_ORANGE}
);
const rgblight_segment_t PROGMEM layer_numpad_rh_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_ORANGE},
{10, 5, HSV_BLUE},
{15, 3, HSV_BLUE},
{18, 3, HSV_BLUE}
);
// _MOVE,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_move_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 10, HSV_PINK}
);
// _SWITCHER // light up top row
const rgblight_segment_t PROGMEM layer_switcher_lights[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 6, HSV_GREEN},
{9, 2, HSV_GREEN},
{17, 2, HSV_GREEN},
{23, 2, HSV_GREEN}
);
// Now define the array of layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
layer_qwerty_lights,
layer_colemakdh_lights,
layer_num_lights,// overrides layer 1
layer_symbol_lights,
layer_command_lights,
layer_numpad_lights,
layer_numpad_rh_lights,
layer_move_lights,
layer_switcher_lights // Overrides other layers
);
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
rgblight_mode(10);// haven't found a way to set this in a more useful way
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
rgblight_set_layer_state(1, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
rgblight_set_layer_state(2, layer_state_cmp(state, _NUM));
rgblight_set_layer_state(3, layer_state_cmp(state, _SYM));
rgblight_set_layer_state(4, layer_state_cmp(state, _COMMAND));
rgblight_set_layer_state(5, layer_state_cmp(state, _NUMPAD));
if (!is_keyboard_master())
rgblight_set_layer_state(6, layer_state_cmp(state, _NUMPAD));
rgblight_set_layer_state(7, layer_state_cmp(state, _MOVE));
rgblight_set_layer_state(8, layer_state_cmp(state, _SWITCH));
return state;
}
/*
bool led_update_user(led_t led_state) {
rgblight_set_layer_state(0, led_state.caps_lock);
return true;
}
*/
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef OLED_DRIVER_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (!is_keyboard_master()) {
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
}
return rotation;
}
// When add source files to SRC in rules.mk, you can use functions.
const char *read_layer_state(void);
const char *read_logo(void);
void set_keylog(uint16_t keycode, keyrecord_t *record);
const char *read_keylog(void);
const char *read_keylogs(void);
const char *read_mode_icon(bool swap);
// const char *read_host_led_state(void);
// void set_timelog(void);
// const char *read_timelog(void);
void oled_render_layer_state(void) {
char string [24];
switch (get_highest_layer(default_layer_state|layer_state))
{
case _QWERTY:
oled_write_ln_P(PSTR("Layer: QWERTY"),false);
break;
case _COLEMAK:
oled_write_ln_P(PSTR("Layer: COLEMAK"),false);
break;
case _COLEMAKDH:
oled_write_ln_P(PSTR("Layer: COLEMAKDH"),false);
break;
case _NUM:
oled_write_ln_P(PSTR("Layer: Numbers"),false);
break;
case _SYM:
oled_write_ln_P(PSTR("Layer: Symbols"),false);
break;
case _COMMAND:
oled_write_ln_P(PSTR("Layer: Command"),false);
break;
case _NUMPAD:
oled_write_ln_P(PSTR("Layer: Numpad"),false);
break;
case _MOVE:
oled_write_ln_P(PSTR("Layer: Movement"),false);
break;
case _SWITCH:
oled_write_ln_P(PSTR("Layer: Layer Switch"),false);
break;
default:
snprintf(string, sizeof(string), "%ld",layer_state);
oled_write_P(PSTR("Layer: Undef-"),false);
oled_write_ln(string, false);
}
}
/*
void matrix_render_user(struct CharacterMatrix *matrix) {
if (has_usb()) {
// If you want to change the display of OLED, you need to change here
matrix_write_ln(matrix, read_layer_state());
matrix_write_ln(matrix, read_keylog());
//matrix_write_ln(matrix, read_keylogs());
//matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
//matrix_write_ln(matrix, read_host_led_state());
//matrix_write_ln(matrix, read_timelog());
} else {
matrix_write(matrix, read_logo());
}
}
*/
char keylog_str[24] = {};
const char code_to_name[60] = {
' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
'1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\',
'#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
void set_keylog(uint16_t keycode, keyrecord_t *record) {
char name = ' ';
if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) ||
(keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) { keycode = keycode & 0xFF; }
if (keycode < 60) {
name = code_to_name[keycode];
}
// update keylog
snprintf(keylog_str, sizeof(keylog_str), "%dx%d, k%2d : %c",
record->event.key.row, record->event.key.col,
keycode, name);
}
void oled_render_keylog(void) {
oled_write(keylog_str, false);
}
void render_bootmagic_status(bool status) {
/* Show Ctrl-Gui Swap options */
static const char PROGMEM logo[][2][3] = {
{{0x97, 0x98, 0}, {0xb7, 0xb8, 0}},
{{0x95, 0x96, 0}, {0xb5, 0xb6, 0}},
};
if (status) {
oled_write_ln_P(logo[0][0], false);
oled_write_ln_P(logo[0][1], false);
} else {
oled_write_ln_P(logo[1][0], false);
oled_write_ln_P(logo[1][1], false);
}
}
void oled_render_logo(void) {
static const char PROGMEM crkbd_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
0};
oled_write_P(crkbd_logo, false);
}
void oled_task_user(void) {
if (is_master) {
oled_render_layer_state();
oled_render_keylog();
} else {
oled_render_logo();
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
set_keylog(keycode, record);
}
return true;
}
#endif // OLED_DRIVER_ENABLE

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MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
RGBLIGHT_ENABLE = yes
OLED_DRIVER_ENABLE = yes

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/* Copyright 2020 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// MINI MACRO 5
#include QMK_KEYBOARD_H
enum layers {
_MAIN,
_MEDIA,
_DISCORD,
_PHOTOSHOP
};
// Tap Dance declarations
enum tap_dances{
TD_TO_DISCORD,
TD_TO_PHOTOSHOP,
TD_TO_MEDIA,
TD_TO_MAIN,
TD_RESET_SLIDER
};
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) { /* First encoder*/
switch(biton32(layer_state)){
case _MAIN:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case _MEDIA:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case _DISCORD:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case _PHOTOSHOP:
if (clockwise) {
tap_code(KC_UP);
} else {
tap_code(KC_DOWN);
}
break;
default:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
}
}
}
//
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { //buttion closest to usb is first
[_MAIN] = LAYOUT_ortho_1x5(
TD(TD_TO_DISCORD), TO(_DISCORD), KC_C, RGB_TOG, TD(TD_TO_PHOTOSHOP)
),
[_MEDIA] = LAYOUT_ortho_1x5(
TD(TD_TO_MAIN), KC_MEDIA_PREV_TRACK, KC_MEDIA_NEXT_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_STOP
),
[_DISCORD] = LAYOUT_ortho_1x5(
TD(TD_TO_MAIN), TD(TD_TO_MEDIA), KC_Q, KC_R, MEH(KC_UP)
)
,
[_PHOTOSHOP] = LAYOUT_ortho_1x5(
TD(TD_RESET_SLIDER) , C(KC_Z), C(KC_Y), KC_P, KC_G
)
};
layer_state_t layer_state_set_user(layer_state_t state) {
if (layer_state_cmp(state, _MAIN)) // this one not working
rgblight_sethsv_at(HSV_GREEN, 0);
if (layer_state_cmp(state, _MEDIA))
rgblight_sethsv_at(HSV_RED, 0);
if (layer_state_cmp(state, _DISCORD))
rgblight_sethsv_at(HSV_BLUE, 0);
if (layer_state_cmp(state, _PHOTOSHOP))
rgblight_sethsv_at(HSV_PURPLE, 0);
return state;
}
void keyboard_post_init_user(void) {
//rgblight_mode(1);
rgblight_sethsv_at(HSV_GREEN, 0);
}
// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for Escape, twice for Caps Lock
[TD_TO_DISCORD] = ACTION_TAP_DANCE_LAYER_MOVE(KC_MUTE, _DISCORD),
[TD_TO_PHOTOSHOP] = ACTION_TAP_DANCE_LAYER_MOVE(KC_E, _PHOTOSHOP),
[TD_TO_MEDIA] = ACTION_TAP_DANCE_LAYER_MOVE(KC_E, _MEDIA),
[TD_TO_MAIN] = ACTION_TAP_DANCE_LAYER_MOVE(KC_MUTE, _MAIN),
[TD_RESET_SLIDER] = ACTION_TAP_DANCE_LAYER_MOVE(KC_0, _MAIN)
};

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RGBLIGHT_ENABLE = yes
TAP_DANCE_ENABLE = yes

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/*
Copyright 2019 Ethan Durrant (emdarcher)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#undef DEBOUNCE
#define DEBOUNCE 1
#define TAPPING_TERM 220
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLED_NUM 3
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif

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/* Copyright 2019 Ethan Durrant (emdarcher)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// NAVI 10
#include QMK_KEYBOARD_H
#define INDICATOR_LED B5
#define _ML1 2
#define _FN2 3
#define _PR3 4
#define _GI4 4
#define HS_RED 0,255
#define HS_WHITE 0, 0
#define HS_ORANGE 28, 255
#define HS_GREEN 85, 255
#define HS_TURQUOISE 123, 90
#define HS_CYAN 128, 255
#define HS_AZURE 132, 102
#define HS_BLUE 170, 255
#define HS_PURPLE 191, 255
#define HS_MAGENTA 213, 255
//create the tap type
typedef struct {
bool is_press_action;
int state;
} tap;
//tap dance states
enum {
// uses https://beta.docs.qmk.fm/using-qmk/software-features/feature_tap_dance
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
TRIPLE_TAP = 4,
};
//tap dance keys
enum {
TAPPY_KEY = 0
};
enum custom_keycodes { // git macros
M_G_HERE = SAFE_RANGE,
M_G_PUSH,
M_G_PULL,
M_G_ADD,
M_G_COMM
};
//function to handle all the tap dances
int cur_dance(qk_tap_dance_state_t *state);
//functions for each tap dance
void tk_finished(qk_tap_dance_state_t *state, void *user_data);
void tk_reset(qk_tap_dance_state_t *state, void *user_data);
// define the macros in here
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// open git bash here
case M_G_HERE:
if (record->event.pressed) {
SEND_STRING(SS_TAP(X_APP)"s");
} else {
// when keycode M_G_HERE is released
}
break;
//git push
case M_G_PUSH:
if (record->event.pressed) {
// when keycode M_G_PUSH is pressed
SEND_STRING("git push"SS_TAP(X_ENTER));
} else {
// when keycode M_G_PUSH is released
}
break;
// git pull
case M_G_PULL:
if (record->event.pressed) {
SEND_STRING("git pull"SS_TAP(X_ENTER));
}
break;
// git add
case M_G_ADD:
if (record->event.pressed) {
SEND_STRING("git add ");
}
break;
// git commit
case M_G_COMM: // git commit
if (record->event.pressed) {
SEND_STRING("git commit -m ' ");
}
break;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Base
[0] = LAYOUT(
TD(TAPPY_KEY),KC_HOME, KC_PGUP,
KC_DEL, KC_END, KC_PGDN,
KC_UP,
KC_LEFT, KC_DOWN, KC_RIGHT),
// media function layer, toggled on a single tap
[_ML1] = LAYOUT(
KC_TRNS, KC_BSPC, KC_VOLU,
KC_MUTE, KC_ENTER, KC_VOLD,
KC_SPC,
KC_MRWD, KC_MPLY, KC_MFFD),
// F keys, double tap to get here
[_FN2] = LAYOUT(
TO(0), KC_F3, KC_F5,
KC_F2, KC_F4, KC_F6,
KC_F7,
KC_F9, KC_F8, KC_F10),
// programming, triple tap to get here
[_PR3] = LAYOUT(
TO(0), A(KC_F7), S(KC_F10), //atmel, segger, pycharm
KC_F2, KC_F4, S(KC_F9),
KC_UP,
KC_LEFT, KC_DOWN, KC_RIGHT),
// git function layer, hold to get here
[_GI4] = LAYOUT(
KC_TRNS, M_G_PUSH, M_G_ADD,
M_G_HERE, M_G_PULL, M_G_COMM,
RGB_VAI,
RGB_TOG, RGB_VAD, RGB_MOD),
};
//determine the current tap dance state
int cur_dance (qk_tap_dance_state_t *state){
if(state->count == 1)
{
//if a tap was registered
if(!state->pressed)
{
//if not still pressed, then was a single tap
return SINGLE_TAP;
} else
{
//if still pressed/held down, then it's a single hold
return SINGLE_HOLD;
}
}
else if (state->count == 2)
{
return DOUBLE_TAP;
}
else if (state->count == 3)
{
return TRIPLE_TAP;
}
else
{
return 8;
}
}
//initialize the tap structure for the tap key
static tap tk_tap_state = {
.is_press_action = true,
.state = 0
};
//functions that control what our tap dance key does
void tk_finished(qk_tap_dance_state_t *state, void *user_data){
tk_tap_state.state = cur_dance(state);
uint8_t val = rgblight_get_val();
switch(tk_tap_state.state){
case SINGLE_TAP:
//send desired key when tapped:
//setting to the media layer
if(layer_state_is(_ML1)){
//if already active, toggle it to off
layer_off(_ML1);
rgblight_sethsv(HS_PURPLE, val);
} else {
//turn on the media layer
layer_on(_ML1);
rgblight_sethsv_at(HS_RED, 0, 0);
rgblight_sethsv_at(HS_GREEN, 0, 1);
rgblight_sethsv_at(HS_BLUE, val, 2);
}
break;
case DOUBLE_TAP:
layer_on(_FN2);
rgblight_sethsv_at(HS_RED, 0, 0);
rgblight_sethsv_at(HS_GREEN, val, 1);
rgblight_sethsv_at(HS_BLUE, 0, 2);
break;
case TRIPLE_TAP:
layer_on(_PR3);
rgblight_sethsv_at(HS_RED, 0, 0);
rgblight_sethsv_at(HS_GREEN, val, 1);
rgblight_sethsv_at(HS_BLUE, val, 2);
break;
case SINGLE_HOLD:
//set to desired layer when held:
//setting to the function layer
layer_on(_GI4);
rgblight_sethsv_at(HS_RED, val, 0);
rgblight_sethsv_at(HS_GREEN, val, 1);
rgblight_sethsv_at(HS_BLUE, val, 2);
break;
}
}
void tk_reset(qk_tap_dance_state_t *state, void *user_data){
//if held and released, leave the layer
if(tk_tap_state.state == SINGLE_HOLD){
layer_off(_GI4);
uint8_t val = rgblight_get_val();
rgblight_sethsv(HS_PURPLE, val);
}
//reset the state
tk_tap_state.state = 0;
}
//associate the tap dance key with its functionality
qk_tap_dance_action_t tap_dance_actions[] = {
[TAPPY_KEY] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, tk_finished, tk_reset, TAPPING_TERM)
};

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RGBLIGHT_ENABLE = yes
TAP_DANCE_ENABLE = yes

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/* Copyright 2021 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
///https://thomasbaart.nl/2018/12/01/reducing-firmware-size-in-qmk/
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define CUSTOM_FONT
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define TAPPING_FORCE_HOLD
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#define TAPPING_TERM 200
#endif
#define ENCODER_DIRECTION_FLIP
#define RGBLIGHT_SLEEP
//
#define RGBLIGHT_LAYERS
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#ifdef RGB_MATRIX_ENABLE
#define RGBLED_NUM 35 // Number of LEDs
#define RGBLED_NUM 35 // Number of LEDs
#define DRIVER_LED_TOTAL RGBLED_NUM
#endif
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
//#define RGBLIGHT_ANIMATIONS
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
//#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
//#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 70
//#define RGBLED_SPLIT
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
//#define RGBLED_NUM 30
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
/* Disable the animations you don't want/need. You will need to disable a good number of these *
* because they take up a lot of space. Disable until you can successfully compile your firmware. */
// # define DISABLE_RGB_MATRIX_ALPHAS_MODS
// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// # define DISABLE_RGB_MATRIX_BREATHING
// # define DISABLE_RGB_MATRIX_CYCLE_ALL
// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// # define DISABLE_RGB_MATRIX_DUAL_BEACON
// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON
// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// # define DISABLE_RGB_MATRIX_RAINDROPS
// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// # define DISABLE_RGB_MATRIX_SPLASH
// # define DISABLE_RGB_MATRIX_MULTISPLASH
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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/* Copyright 2021 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// SOFLE RGB
#include <stdio.h>
#include QMK_KEYBOARD_H
#define INDICATOR_BRIGHTNESS 30
#define HSV_OVERRIDE_HELP(h, s, v, Override) h, s , Override
#define HSV_OVERRIDE(hsv, Override) HSV_OVERRIDE_HELP(hsv,Override)
// Light combinations
#define SET_INDICATORS(hsv) \
{0, 1, HSV_OVERRIDE_HELP(hsv, INDICATOR_BRIGHTNESS)}, \
{35+0, 1, hsv}
#define SET_UNDERGLOW(hsv) \
{1, 5, hsv}, \
{35+1, 5,hsv}
#define SET_NUMPAD(hsv) \
{35+15, 5, hsv},\
{35+22, 3, hsv},\
{35+27, 3, hsv}
#define SET_NUMROW(hsv) \
{10, 2, hsv}, \
{20, 2, hsv}, \
{30, 2, hsv}, \
{35+ 10, 2, hsv}, \
{35+ 20, 2, hsv}, \
{35+ 30, 2, hsv}
#define SET_INNER_COL(hsv) \
{33, 4, hsv}, \
{35+ 33, 4, hsv}
#define SET_OUTER_COL(hsv) \
{7, 4, hsv}, \
{35+ 7, 4, hsv}
#define SET_THUMB_CLUSTER(hsv) \
{25, 2, hsv}, \
{35+ 25, 2, hsv}
#define SET_LAYER_ID(hsv) \
{0, 1, HSV_OVERRIDE_HELP(hsv, INDICATOR_BRIGHTNESS)}, \
{35+0, 1, HSV_OVERRIDE_HELP(hsv, INDICATOR_BRIGHTNESS)}, \
{1, 5, hsv}, \
{35+1, 5, hsv}, \
{7, 4, hsv}, \
{35+ 7, 4, hsv}, \
{25, 2, hsv}, \
{35+ 25, 2, hsv}
enum sofle_layers {
_DEFAULTS = 0,
_QWERTY = 0,
_COLEMAK,
_COLEMAKDH,
_LOWER,
_RAISE,
_ADJUST,
_NUMPAD,
_SWITCH
};
enum custom_keycodes {
KC_QWERTY = SAFE_RANGE,
KC_COLEMAK,
KC_COLEMAKDH,
KC_LOWER,
KC_RAISE,
KC_ADJUST,
KC_D_MUTE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | TAB | Q | W | E | R | T | | Y | U | I | O | P | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LShift| A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| MUTE | |DISCORD|------+------+------+------+------+------|
* | LCTR | Z | X | C | V | B |-------| |-------| N | M | , | . | / |LShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE |RAISE | RCTR | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_QWERTY] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, LT(_SWITCH,KC_6), KC_7, KC_8, KC_9, KC_0, KC_GRV,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
LT(_NUMPAD,KC_TAB),KC_Q,KC_W,KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_LCTRL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_D_MUTE,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_BSPC, KC_LGUI, KC_LOWER, KC_SPC, KC_ENT , KC_SPC, KC_ENT , KC_RAISE, KC_RCTRL, KC_RALT
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/*
* COLEMAK
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | TAB | Q | W | F | P | G | | J | L | U | Y | ; | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LShift| A | R | S | T | D |-------. ,-------| H | N | E | I | O | ' |
* |------+------+------+------+------+------| MUTE | |DISCORD|------+------+------+------+------+------|
* | LCTR | Z | X | C | V | B |-------| |-------| K | M | , | . | / |LShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE |RAISE | RCTR | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_COLEMAK] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, LT(_SWITCH,KC_6), KC_7, KC_8, KC_9, KC_0, KC_TRNS,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_TRNS,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_TRNS,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TRNS, KC_TRNS,KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/*
* COLEMAK-DH
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | TAB | Q | W | F | P | B | | J | L | U | Y | ; | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LShift| A | R | S | T | G |-------. ,-------| M | N | E | I | O | ' |
* |------+------+------+------+------+------| MUTE | |DISCORD|------+------+------+------+------+------|
* | LCTR | Z | X | C | D | V |-------| |-------| K | H | , | . | / |LShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE |RAISE | RCTR | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_COLEMAKDH] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, LT(_SWITCH,KC_6), KC_7, KC_8, KC_9, KC_0, KC_TRNS,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_TRNS,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_TRNS,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_TRNS, KC_TRNS,KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/* LOWER
* ,-----------------------------------------. ,-----------------------------------------.
* | trans| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | trans| ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | trans| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE |RAISE | RCTR | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_LOWER] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
_______, KC_NO, KC_NO, KC_NO, KC_WH_U, KC_PGUP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_DEL,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______, KC_NO, KC_NO, KC_NO, KC_WH_D, KC_PGDN,_______, _______,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/* RAISE
* ,----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | DLine| Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | LAt | LCtl |LShift| | Caps |-------. ,-------| | Left | Down | Rigth| Del | Bspc |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* |Shift | Undo | Cut | Copy | Paste| |-------| |-------| | LStr | | LEnd | | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_RAISE] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
_______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______, _______ , _______ ,_______,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
_______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, XXXXXXX, KC_CIRC, KC_AMPR,KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
_______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______,KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, XXXXXXX,_______, _______,KC_UNDS, KC_PLUS,KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/* ADJUST
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | RESET| | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |RGB_TOG|hue^ |sat ^ | bri ^| |COLEMAK|-------. ,-------|desk <| | |desk >| | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | mode | hue dn|sat d|bri dn| |QWERTY|-------| |-------| | PREV | PLAY | NEXT | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_ADJUST] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
EEP_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
RESET, XXXXXXX,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
RGB_TOG, RGB_HUI,RGB_SAI, RGB_VAI, KC_COLEMAKDH,KC_COLEMAK, C(G(KC_LEFT)),KC_NO,KC_NO,C(G(KC_RGHT)),XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
RGB_MOD, RGB_HUD,RGB_SAD, RGB_VAD, XXXXXXX,KC_QWERTY,XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/* NUMPAD
* ,-----------------------------------------. ,-----------------------------------------.
* | trans| | | | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | | | | | | | | 7 | 8 | 9 | * | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | trans| | | | | |-------. ,-------| - | 4 | 5 | 6 | | | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | trans| | | | | |-------| |-------| + | 1 | 2 | 3 | \ | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE | 0 | . | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_NUMPAD] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_CIRC, KC_P7, KC_P8, KC_P9, KC_ASTR, _______,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_P4, KC_P5, KC_P6, KC_EQL, KC_PIPE,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,_______, _______,KC_PLUS, KC_P1, KC_P2, KC_P3, KC_SLSH, _______,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______, OSM(MOD_MEH), _______, _______, _______, _______, _______, KC_P0, KC_PDOT, _______
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/* SWITCH
* ,-----------------------------------------. ,-----------------------------------------.
* | cole | qwer | low |raise | adj |numpd | | | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | | | | | | | | 7 | 8 | 9 | * | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | trans| | | | | |-------. ,-------| - | 4 | 5 | 6 | | | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | trans| | | | | |-------| |-------| + | 1 | 2 | 3 | \ | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE | 0 | . | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
// layer switcher
[_SWITCH] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
TO(0), TO(1), TO(2), TO(3), TO(4), TO(5), KC_NO, TO(7), KC_NO, KC_NO, KC_NO, RESET,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_NO, KC_NO, KC_BRIU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, EEP_RST,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_SYSTEM_SLEEP,KC_NO,KC_BRID,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
};
#ifdef RGBLIGHT_ENABLE
char layer_state_str[70];
// Now define the array of layers. Later layers take precedence
// QWERTY,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_qwerty_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_RED)
);
const rgblight_segment_t PROGMEM layer_colemakdh_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_PINK)
);
// _NUM,
// Light on outer column and underglow
const rgblight_segment_t PROGMEM layer_num_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_TEAL)
);
// _SYMBOL,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_symbol_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_BLUE)
);
// _COMMAND,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_command_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_PURPLE)
);
//_NUMPAD
const rgblight_segment_t PROGMEM layer_numpad_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_INDICATORS(HSV_ORANGE),
SET_UNDERGLOW(HSV_ORANGE),
SET_NUMPAD(HSV_BLUE),
{7, 4, HSV_ORANGE},
{25, 2, HSV_ORANGE},
{35+6, 4, HSV_ORANGE},
{35+25, 2, HSV_ORANGE}
);
// _SWITCHER // light up top row
const rgblight_segment_t PROGMEM layer_switcher_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_GREEN),
SET_NUMROW(HSV_GREEN)
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
layer_qwerty_lights,
layer_num_lights,// overrides layer 1
layer_symbol_lights,
layer_command_lights,
layer_numpad_lights,
layer_switcher_lights, // Overrides other layers
layer_colemakdh_lights
);
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
rgblight_set_layer_state(7, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_COLEMAKDH));
rgblight_set_layer_state(1, layer_state_cmp(state, _LOWER));
rgblight_set_layer_state(2, layer_state_cmp(state, _RAISE));
rgblight_set_layer_state(3, layer_state_cmp(state, _ADJUST));
rgblight_set_layer_state(4, layer_state_cmp(state, _NUMPAD));
rgblight_set_layer_state(5, layer_state_cmp(state, _SWITCH));
return state;
}
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
rgblight_mode(10);// haven't found a way to set this in a more useful way
}
#endif
#ifdef OLED_DRIVER_ENABLE
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
};
oled_write_P(qmk_logo, false);
}
static void print_status_narrow(void) {
// Print current mode
oled_write_P(PSTR("\n\n"), false);
oled_write_ln_P(PSTR("Dane\nEvans"), false);
oled_write_ln_P(PSTR(""), false);
//snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Undef-%ld", layer_state)
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
oled_write_ln_P(PSTR("Qwrt"), false);
break;
case _COLEMAK:
oled_write_ln_P(PSTR("Clmk"), false);
break;
case _COLEMAKDH:
oled_write_ln_P(PSTR("CmkDH"), false);
break;
default:
oled_write_ln_P(PSTR("Undef"), false);
}
oled_write_P(PSTR("\n\n"), false);
// Print current layer
oled_write_ln_P(PSTR("LAYER"), false);
switch (get_highest_layer(layer_state)) {
case _COLEMAK:
case _QWERTY:
case _COLEMAKDH:
oled_write_P(PSTR("Base\n"), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise"), false);
break;
case _LOWER:
oled_write_P(PSTR("Lower"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adj\n"), false);
break;
case _NUMPAD:
oled_write_P(PSTR("Nump\n"), false);
break;
case _SWITCH:
oled_write_P(PSTR("Swit\n"), false);
break;
default:
oled_write_ln_P(PSTR("Undef"), false);
}
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_270;
}
return rotation;
}
void oled_task_user(void) {
if (is_keyboard_master()) {
print_status_narrow();
} else {
render_logo();
}
}
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case KC_COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
case KC_COLEMAKDH:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAKDH);
}
return false;
case KC_LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
case KC_D_MUTE:
if (record->event.pressed) {
register_mods(mod_config(MOD_MEH));
register_code(KC_UP);
} else {
unregister_mods(mod_config(MOD_MEH));
unregister_code(KC_UP);
}
}
return true;
}
#ifdef ENCODER_ENABLE
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else if (index == 1) {
switch (get_highest_layer(layer_state)) {
case _COLEMAK:
case _QWERTY:
case _COLEMAKDH:
if (clockwise) {
tap_code(KC_PGDOWN);
} else {
tap_code(KC_PGUP);
}
break;
case _RAISE:
case _LOWER:
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
break;
default:
if (clockwise) {
tap_code(KC_WH_D);
} else {
tap_code(KC_WH_U);
}
break;
}
}
}
#endif

View File

@ -0,0 +1,7 @@
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes
RGBLIGHT_ENABLE = yes
ENCODER_ENABLE = yes
LTO_ENABLE = yes
OLED_DRIVER_ENABLE = yes

View File

@ -0,0 +1,130 @@
/* Copyright 2021 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
//#define USE_MATRIX_I2C
/* Select hand configuration */
///https://thomasbaart.nl/2018/12/01/reducing-firmware-size-in-qmk/
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define CUSTOM_FONT
#define CUSTOM_LAYER_READ //if you remove this it causes issues - needs better guarding
#define TAPPING_FORCE_HOLD
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#define TAPPING_TERM 200
#endif
#define ENCODER_DIRECTION_FLIP
#define RGBLIGHT_SLEEP
//
#define RGBLIGHT_LAYERS
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#ifdef RGB_MATRIX_ENABLE
#define RGBLED_NUM 35 // Number of LEDs
#define RGBLED_NUM 35 // Number of LEDs
#define DRIVER_LED_TOTAL RGBLED_NUM
#endif
#ifdef RGBLIGHT_ENABLE
#undef RGBLED_NUM
//#define RGBLIGHT_ANIMATIONS
//#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
//#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//#define RGBLIGHT_EFFECT_SNAKE
//#define RGBLIGHT_EFFECT_KNIGHT
//#define RGBLIGHT_EFFECT_CHRISTMAS
//#define RGBLIGHT_EFFECT_STATIC_GRADIENT
//#define RGBLIGHT_EFFECT_RGB_TEST
//#define RGBLIGHT_EFFECT_ALTERNATING
//#define RGBLIGHT_EFFECT_TWINKLE
#define RGBLED_NUM 70
//#define RGBLED_SPLIT
#define RGBLED_SPLIT { 35, 35 } // haven't figured out how to use this yet
//#define RGBLED_NUM 30
#define RGBLIGHT_LIMIT_VAL 120
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
/* Disable the animations you don't want/need. You will need to disable a good number of these *
* because they take up a lot of space. Disable until you can successfully compile your firmware. */
// # define DISABLE_RGB_MATRIX_ALPHAS_MODS
// # define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// # define DISABLE_RGB_MATRIX_BREATHING
// # define DISABLE_RGB_MATRIX_CYCLE_ALL
// # define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
// # define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// # define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// # define DISABLE_RGB_MATRIX_DUAL_BEACON
// # define DISABLE_RGB_MATRIX_RAINBOW_BEACON
// # define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// # define DISABLE_RGB_MATRIX_RAINDROPS
// # define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// # define DISABLE_RGB_MATRIX_SPLASH
// # define DISABLE_RGB_MATRIX_MULTISPLASH
// # define DISABLE_RGB_MATRIX_SOLID_SPLASH
// # define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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@ -0,0 +1,571 @@
/* Copyright 2021 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// SOFLE RGB
#include <stdio.h>
#include QMK_KEYBOARD_H
#define INDICATOR_BRIGHTNESS 30
#define HSV_OVERRIDE_HELP(h, s, v, Override) h, s , Override
#define HSV_OVERRIDE(hsv, Override) HSV_OVERRIDE_HELP(hsv,Override)
// Light combinations
#define SET_INDICATORS(hsv) \
{0, 1, HSV_OVERRIDE_HELP(hsv, INDICATOR_BRIGHTNESS)}, \
{35+0, 1, hsv}
#define SET_UNDERGLOW(hsv) \
{1, 6, hsv}, \
{35+1, 6,hsv}
#define SET_NUMPAD(hsv) \
{35+15, 5, hsv},\
{35+22, 3, hsv},\
{35+27, 3, hsv}
#define SET_NUMROW(hsv) \
{10, 2, hsv}, \
{20, 2, hsv}, \
{30, 2, hsv}, \
{35+ 10, 2, hsv}, \
{35+ 20, 2, hsv}, \
{35+ 30, 2, hsv}
#define SET_INNER_COL(hsv) \
{33, 4, hsv}, \
{35+ 33, 4, hsv}
#define SET_OUTER_COL(hsv) \
{7, 4, hsv}, \
{35+ 7, 4, hsv}
#define SET_THUMB_CLUSTER(hsv) \
{25, 2, hsv}, \
{35+ 25, 2, hsv}
#define SET_LAYER_ID(hsv) \
{0, 1, HSV_OVERRIDE_HELP(hsv, INDICATOR_BRIGHTNESS)}, \
{35+0, 1, HSV_OVERRIDE_HELP(hsv, INDICATOR_BRIGHTNESS)}, \
{1, 6, hsv}, \
{35+1, 6, hsv}, \
{7, 4, hsv}, \
{35+ 7, 4, hsv}, \
{25, 2, hsv}, \
{35+ 25, 2, hsv}
enum sofle_layers {
_DEFAULTS = 0,
_QWERTY = 0,
_COLEMAK,
_COLEMAKDH,
_LOWER,
_RAISE,
_ADJUST,
_NUMPAD,
_SWITCH
};
enum custom_keycodes {
KC_QWERTY = SAFE_RANGE,
KC_COLEMAK,
KC_COLEMAKDH,
KC_LOWER,
KC_RAISE,
KC_ADJUST,
KC_D_MUTE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* QWERTY
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | TAB | Q | W | E | R | T | | Y | U | I | O | P | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LShift| A | S | D | F | G |-------. ,-------| H | J | K | L | ; | ' |
* |------+------+------+------+------+------| MUTE | |DISCORD|------+------+------+------+------+------|
* | LCTR | Z | X | C | V | B |-------| |-------| N | M | , | . | / |LShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE |RAISE | RCTR | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_QWERTY] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, LT(_SWITCH,KC_6), KC_7, KC_8, KC_9, KC_0, KC_GRV,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
LT(_NUMPAD,KC_TAB),KC_Q,KC_W,KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_LCTRL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_D_MUTE,KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_BSPC, KC_LGUI, KC_LOWER, KC_SPC, KC_ENT , KC_SPC, KC_ENT , KC_RAISE, KC_RCTRL, KC_RALT
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/*
* COLEMAK
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | TAB | Q | W | F | P | G | | J | L | U | Y | ; | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LShift| A | R | S | T | D |-------. ,-------| H | N | E | I | O | ' |
* |------+------+------+------+------+------| MUTE | |DISCORD|------+------+------+------+------+------|
* | LCTR | Z | X | C | V | B |-------| |-------| K | M | , | . | / |LShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE |RAISE | RCTR | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_COLEMAK] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, LT(_SWITCH,KC_6), KC_7, KC_8, KC_9, KC_0, KC_TRNS,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_TRNS,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_TRNS,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TRNS, KC_TRNS,KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/*
* COLEMAK-DH
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | ` |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | TAB | Q | W | F | P | B | | J | L | U | Y | ; | Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |LShift| A | R | S | T | G |-------. ,-------| M | N | E | I | O | ' |
* |------+------+------+------+------+------| MUTE | |DISCORD|------+------+------+------+------+------|
* | LCTR | Z | X | C | D | V |-------| |-------| K | H | , | . | / |LShift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE |RAISE | RCTR | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_COLEMAKDH] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, LT(_SWITCH,KC_6), KC_7, KC_8, KC_9, KC_0, KC_TRNS,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_TRNS,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_TRNS,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_TRNS, KC_TRNS,KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_TRNS,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/* LOWER
* ,-----------------------------------------. ,-----------------------------------------.
* | trans| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | trans| ! | @ | # | $ | % |-------. ,-------| ^ | & | * | ( | ) | | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | trans| = | - | + | { | } |-------| |-------| [ | ] | ; | : | \ | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE |RAISE | RCTR | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_LOWER] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
_______, KC_NO, KC_NO, KC_NO, KC_WH_U, KC_PGUP, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO, KC_DEL,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______, KC_NO, KC_NO, KC_NO, KC_WH_D, KC_PGDN,_______, _______,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, _______,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/* RAISE
* ,----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | Ins | Pscr | Menu | | | | | PWrd | Up | NWrd | DLine| Bspc |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | LAt | LCtl |LShift| | Caps |-------. ,-------| | Left | Down | Rigth| Del | Bspc |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* |Shift | Undo | Cut | Copy | Paste| |-------| |-------| | LStr | | LEnd | | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_RAISE] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
_______, _______ , _______ , _______ , _______ , _______, _______, _______ , _______, _______ , _______ ,_______,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
_______, KC_INS, KC_PSCR, KC_APP, XXXXXXX, XXXXXXX, KC_CIRC, KC_AMPR,KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
_______, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, KC_CAPS, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______,KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, XXXXXXX,_______, _______,KC_UNDS, KC_PLUS,KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/* ADJUST
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | RESET| | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |RGB_TOG|hue^ |sat ^ | bri ^| |COLEMAK|-------. ,-------|desk <| | |desk >| | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | mode | hue dn|sat d|bri dn| |QWERTY|-------| |-------| | PREV | PLAY | NEXT | | |
* `-----------------------------------------/ / \ \-----------------------------------------'
* | LGUI | LAlt | LCTR |LOWER | /Enter / \Space \ |RAISE | RCTR | RAlt | RGUI |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_ADJUST] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
EEP_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
RESET, XXXXXXX,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
RGB_TOG, RGB_HUI,RGB_SAI, RGB_VAI, KC_COLEMAKDH,KC_COLEMAK, C(G(KC_LEFT)),KC_NO,KC_NO,C(G(KC_RGHT)),XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
RGB_MOD, RGB_HUD,RGB_SAD, RGB_VAD, XXXXXXX,KC_QWERTY,XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/* NUMPAD
* ,-----------------------------------------. ,-----------------------------------------.
* | trans| | | | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | | | | | | | | 7 | 8 | 9 | * | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | trans| | | | | |-------. ,-------| - | 4 | 5 | 6 | | | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | trans| | | | | |-------| |-------| + | 1 | 2 | 3 | \ | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE | 0 | . | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
[_NUMPAD] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_CIRC, KC_P7, KC_P8, KC_P9, KC_ASTR, _______,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_P4, KC_P5, KC_P6, KC_EQL, KC_PIPE,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,_______, _______,KC_PLUS, KC_P1, KC_P2, KC_P3, KC_SLSH, _______,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
_______, OSM(MOD_MEH), _______, _______, _______, _______, _______, KC_P0, KC_PDOT, _______
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
/* SWITCH
* ,-----------------------------------------. ,-----------------------------------------.
* | cole | qwer | low |raise | adj |numpd | | | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | ` | | | | | | | | 7 | 8 | 9 | * | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | trans| | | | | |-------. ,-------| - | 4 | 5 | 6 | | | |
* |------+------+------+------+------+------| MUTE | | |------+------+------+------+------+------|
* | trans| | | | | |-------| |-------| + | 1 | 2 | 3 | \ | Shift|
* `-----------------------------------------/ / \ \-----------------------------------------'
* | Bspc | WIN |LOWER | Enter| /Space / \Enter \ |SPACE | 0 | . | RAlt |
* | | | | |/ / \ \ | | | | |
* `----------------------------------' '------''---------------------------'
*/
// layer switcher
[_SWITCH] = LAYOUT(
//,------------------------------------------------. ,---------------------------------------------------.
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,XXXXXXX, XXXXXXX,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
TO(0), TO(1), TO(2), TO(3), TO(4), TO(5), KC_NO, TO(7), KC_NO, KC_NO, KC_NO, RESET,
//|------+-------+--------+--------+--------+------| |--------+-------+--------+--------+--------+---------|
KC_NO, KC_NO, KC_BRIU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, EEP_RST,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_SYSTEM_SLEEP,KC_NO,KC_BRID,KC_NO,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
//|------+-------+--------+--------+--------+------| === | | === |--------+-------+--------+--------+--------+---------|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
// \--------+--------+--------+---------+-------| |--------+---------+--------+---------+-------/
),
};
#ifdef RGBLIGHT_ENABLE
char layer_state_str[70];
// Now define the array of layers. Later layers take precedence
// QWERTY,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_qwerty_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_RED)
);
const rgblight_segment_t PROGMEM layer_colemakdh_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_PINK)
);
// _NUM,
// Light on outer column and underglow
const rgblight_segment_t PROGMEM layer_num_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_TEAL)
);
// _SYMBOL,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_symbol_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_BLUE)
);
// _COMMAND,
// Light on inner column and underglow
const rgblight_segment_t PROGMEM layer_command_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_PURPLE)
);
//_NUMPAD
const rgblight_segment_t PROGMEM layer_numpad_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_INDICATORS(HSV_ORANGE),
SET_UNDERGLOW(HSV_ORANGE),
SET_NUMPAD(HSV_BLUE),
{7, 4, HSV_ORANGE},
{25, 2, HSV_ORANGE},
{35+6, 4, HSV_ORANGE},
{35+25, 2, HSV_ORANGE}
);
// _SWITCHER // light up top row
const rgblight_segment_t PROGMEM layer_switcher_lights[] = RGBLIGHT_LAYER_SEGMENTS(
SET_LAYER_ID(HSV_GREEN),
SET_NUMROW(HSV_GREEN)
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
layer_qwerty_lights,
layer_num_lights,// overrides layer 1
layer_symbol_lights,
layer_command_lights,
layer_numpad_lights,
layer_switcher_lights, // Overrides other layers
layer_colemakdh_lights
);
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_QWERTY));
rgblight_set_layer_state(7, layer_state_cmp(state, _DEFAULTS) && layer_state_cmp(default_layer_state,_COLEMAKDH));
rgblight_set_layer_state(1, layer_state_cmp(state, _LOWER));
rgblight_set_layer_state(2, layer_state_cmp(state, _RAISE));
rgblight_set_layer_state(3, layer_state_cmp(state, _ADJUST));
rgblight_set_layer_state(4, layer_state_cmp(state, _NUMPAD));
rgblight_set_layer_state(5, layer_state_cmp(state, _SWITCH));
return state;
}
void keyboard_post_init_user(void) {
// Enable the LED layers
rgblight_layers = my_rgb_layers;
rgblight_mode(10);// haven't found a way to set this in a more useful way
}
#endif
#ifdef OLED_DRIVER_ENABLE
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94,
0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4,
0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00
};
oled_write_P(qmk_logo, false);
}
static void print_status_narrow(void) {
// Print current mode
oled_write_P(PSTR("\n\n"), false);
oled_write_ln_P(PSTR("Dane\nEvans"), false);
oled_write_ln_P(PSTR(""), false);
//snprintf(layer_state_str, sizeof(layer_state_str), "Layer: Undef-%ld", layer_state)
switch (get_highest_layer(default_layer_state)) {
case _QWERTY:
oled_write_ln_P(PSTR("Qwrt"), false);
break;
case _COLEMAK:
oled_write_ln_P(PSTR("Clmk"), false);
break;
case _COLEMAKDH:
oled_write_ln_P(PSTR("CmkDH"), false);
break;
default:
oled_write_ln_P(PSTR("Undef"), false);
}
oled_write_P(PSTR("\n\n"), false);
// Print current layer
oled_write_ln_P(PSTR("LAYER"), false);
switch (get_highest_layer(layer_state)) {
case _COLEMAK:
case _QWERTY:
case _COLEMAKDH:
oled_write_P(PSTR("Base\n"), false);
break;
case _RAISE:
oled_write_P(PSTR("Raise"), false);
break;
case _LOWER:
oled_write_P(PSTR("Lower"), false);
break;
case _ADJUST:
oled_write_P(PSTR("Adj\n"), false);
break;
case _NUMPAD:
oled_write_P(PSTR("Nump\n"), false);
break;
case _SWITCH:
oled_write_P(PSTR("Swit\n"), false);
break;
default:
oled_write_ln_P(PSTR("Undef"), false);
}
}
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
if (is_keyboard_master()) {
return OLED_ROTATION_270;
}
return rotation;
}
void oled_task_user(void) {
if (is_keyboard_master()) {
print_status_narrow();
} else {
render_logo();
}
}
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
case KC_COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
case KC_COLEMAKDH:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAKDH);
}
return false;
case KC_LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case KC_ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
case KC_D_MUTE:
if (record->event.pressed) {
register_mods(mod_config(MOD_MEH));
register_code(KC_UP);
} else {
unregister_mods(mod_config(MOD_MEH));
unregister_code(KC_UP);
}
}
return true;
}
#ifdef ENCODER_ENABLE
void encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
} else if (index == 1) {
switch (get_highest_layer(layer_state)) {
case _COLEMAK:
case _QWERTY:
case _COLEMAKDH:
if (clockwise) {
tap_code(KC_PGDOWN);
} else {
tap_code(KC_PGUP);
}
break;
case _RAISE:
case _LOWER:
if (clockwise) {
tap_code(KC_DOWN);
} else {
tap_code(KC_UP);
}
break;
default:
if (clockwise) {
tap_code(KC_WH_D);
} else {
tap_code(KC_WH_U);
}
break;
}
}
}
#endif

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@ -0,0 +1,7 @@
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes
RGBLIGHT_ENABLE = yes
ENCODER_ENABLE = yes
LTO_ENABLE = yes
OLED_DRIVER_ENABLE = yes

30
users/devdev/config.h Normal file
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@ -0,0 +1,30 @@
/* Copyright 2021 Dane Evans
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Disable unused and unneeded features to reduce on firmware size */
#if defined(LOCKING_SUPPORT_ENABLE)
# undef LOCKING_SUPPORT_ENABLE
#endif
#if defined(OLED_FONT_H)
# undef OLED_FONT_H
#endif
#define OLED_FONT_H "users/devdev/glcdfont.c"

465
users/devdev/glcdfont.c Normal file
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@ -0,0 +1,465 @@
// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
// See gfxfont.h for newer custom bitmap font info.
#include "progmem.h"
#ifndef CUSTOM_FONT
// Standard ASCII 5x7 font
const unsigned char font[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC0, 0xE0,
0xF0, 0xF8, 0xF8, 0x18, 0x00, 0xC0,
0xF0, 0xFC, 0xFE, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0x7E, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0xC0, 0xE0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0,
0xC0, 0x80, 0x00, 0x00, 0x00, 0x00,
0x80, 0xC0, 0xE0, 0xE0, 0xE0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xC0, 0x80,
0x00, 0x00, 0x00, 0xE0, 0xE0, 0xC0,
0xC0, 0xE0, 0xE0, 0xE0, 0xE0, 0x00,
0x00, 0xE0, 0xE0, 0xC0, 0xC0, 0xE0,
0xE0, 0xE0, 0xE0, 0xE0, 0xC0, 0x80,
0x00, 0x00, 0x00, 0x00, 0x80, 0xC0,
0xE0, 0xE0, 0xE0, 0xE0, 0xE0, 0xE0,
0xE0, 0xE0, 0xC0, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0xF8, 0xFC, 0xFE,
0xFF, 0xE0, 0x00, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0x80, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0x1F, 0x07, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xFF, 0xFF, 0xFF, 0x81, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x81,
0xC3, 0xC3, 0xC3, 0x00, 0x00, 0xFF,
0xFF, 0xFF, 0x81, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x81, 0xFF, 0xFF,
0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xFF, 0xFF, 0xFF, 0x01, 0x00,
0x00, 0x00, 0x00, 0x01, 0xFF, 0xFF,
0xFF, 0x00, 0x00, 0xFF, 0xFF, 0xFF,
0x9D, 0x1C, 0x1C, 0x1C, 0x1C, 0x1C,
0x1C, 0x9D, 0xDF, 0xDF, 0xDF, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x0F, 0x1F,
0x3F, 0x3F, 0x3F, 0x3F, 0x1F, 0x1F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x3F,
0x3F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7C, 0x78, 0x78, 0x38, 0x1C,
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x03, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x03, 0x01, 0x00, 0x00, 0x00, 0x00,
0x01, 0x03, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x07, 0x07, 0x03, 0x01,
0x00, 0x00, 0x00, 0x07, 0x07, 0x07,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x07, 0x07, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x07, 0x07,
0x07, 0x00, 0x00, 0x00, 0x01, 0x03,
0x07, 0x07, 0x07, 0x07, 0x07, 0x07,
0x07, 0x07, 0x03, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#else
// use https://joric.github.io/qle/ to generate these.
// You can copy the image into the logo section, then copy the byte array out of the font one .
const unsigned char font[] PROGMEM= {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x7C, 0xFC,
0xFC, 0xF8, 0xF0, 0x00, 0x20, 0xF0,
0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x08, 0x3C,
0xA8, 0xE0, 0xE0, 0xE0, 0xF0, 0x78,
0x7C, 0x7C, 0x7C, 0x3C, 0x1C, 0x00,
0x00, 0x00, 0xF8, 0xFC, 0x8C, 0x04,
0x04, 0x0C, 0x08, 0x10, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x40, 0x60, 0xC0, 0x80,
0x80, 0xE0, 0xF0, 0xF8, 0x7C, 0x1C,
0x0C, 0x0C, 0x0C, 0x9C, 0xF8, 0x00,
0x00, 0x00, 0xF8, 0xFC, 0x8C, 0x04,
0x04, 0x0C, 0x08, 0x10, 0x80, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x20, 0x70,
0x21, 0x3F, 0x0F, 0x1F, 0x3D, 0x3D,
0x3C, 0xBC, 0xBC, 0xFC, 0x7E, 0x7E,
0xF3, 0xF1, 0xE0, 0xC0, 0x80, 0x00,
0x00, 0x00, 0x00, 0x80, 0xC0, 0x20,
0x00, 0x00, 0x10, 0x38, 0xE0, 0xFF,
0xFF, 0xFF, 0xFF, 0xC0, 0x03, 0x02,
0x02, 0x07, 0x02, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x03, 0x07, 0x8F,
0xCF, 0x7E, 0x7E, 0x3F, 0x3D, 0x3D,
0x3C, 0xBC, 0xBC, 0xF8, 0xF0, 0xFC,
0x84, 0x0E, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x20,
0x70, 0x20, 0x20, 0xE0, 0x81, 0xFF,
0xFF, 0xFF, 0x7F, 0x03, 0x0E, 0x04,
0x00, 0x00, 0x02, 0x01, 0x00, 0x00,
0x00, 0x00, 0x01, 0x03, 0x07, 0x8F,
0xCF, 0x7E, 0x7E, 0x3F, 0x3D, 0x3D,
0x3C, 0xBC, 0xBC, 0xF8, 0xF0, 0xFC,
0x84, 0x0E, 0x04, 0x00, 0x00, 0x00,
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x08, 0x10, 0x30,
0x20, 0x20, 0x31, 0x3F, 0x1F, 0x00,
0x00, 0x00, 0x00, 0x0F, 0x1C, 0x18,
0x18, 0x18, 0x1C, 0x1F, 0x0F, 0x07,
0x03, 0x00, 0x00, 0x01, 0x03, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x04, 0x0F, 0x04, 0x00, 0x0F, 0x1F,
0x3F, 0x3F, 0x3E, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1C, 0x1E, 0x1F,
0x1F, 0x1F, 0x0F, 0x07, 0x03, 0x03,
0x03, 0x0A, 0x1e, 0x08, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x04, 0x0F, 0x04, 0x00, 0x0f, 0x1F,
0x3F, 0x3F, 0x3f, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#endif