Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
5e8c0e4d5f
@ -1,6 +1,6 @@
|
|||||||
# Encoders
|
# Encoders
|
||||||
|
|
||||||
Basic encoders are supported by adding this to your `rules.mk`:
|
Basic (EC11 compatible) encoders are supported by adding this to your `rules.mk`:
|
||||||
|
|
||||||
```make
|
```make
|
||||||
ENCODER_ENABLE = yes
|
ENCODER_ENABLE = yes
|
||||||
@ -104,9 +104,27 @@ Using encoder mapping pumps events through the normal QMK keycode processing pip
|
|||||||
|
|
||||||
When not using `ENCODER_MAP_ENABLE = yes`, the callback functions can be inserted into your `<keyboard>.c`:
|
When not using `ENCODER_MAP_ENABLE = yes`, the callback functions can be inserted into your `<keyboard>.c`:
|
||||||
|
|
||||||
|
?> Those who are adding new keyboard support where encoders are enabled at the keyboard level should include basic encoder functionality at the keyboard level (`<keyboard>.c`) using the `encoder_update_kb()` function, that way it works for QMK Configuator users and exists in general.
|
||||||
|
|
||||||
```c
|
```c
|
||||||
bool encoder_update_kb(uint8_t index, bool clockwise) {
|
bool encoder_update_kb(uint8_t index, bool clockwise) {
|
||||||
return encoder_update_user(index, clockwise);
|
if (!encoder_update_user(index, clockwise)) {
|
||||||
|
return false; /* Don't process further events if user function exists and returns false */
|
||||||
|
}
|
||||||
|
if (index == 0) { /* First encoder */
|
||||||
|
if (clockwise) {
|
||||||
|
tap_code_delay(KC_VOLU, 10);
|
||||||
|
} else {
|
||||||
|
tap_code_delay(KC_VOLD, 10);
|
||||||
|
}
|
||||||
|
} else if (index == 1) { /* Second encoder */
|
||||||
|
if (clockwise) {
|
||||||
|
rgb_matrix_increase_hue();
|
||||||
|
} else {
|
||||||
|
rgb_matrix_decrease_hue();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
@ -131,49 +149,7 @@ bool encoder_update_user(uint8_t index, bool clockwise) {
|
|||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
!> If you return `true`, it will allow the keyboard level code to run as well. Returning `false` will override the keyboard level code, depending on how the keyboard function is set up.
|
!> If you return `true` in the keymap level `_user` function, it will allow the keyboard level encoder code to run on top of your own. Returning `false` will override the keyboard level function, if setup correctly. This is generally the safest option to avoid confusion.
|
||||||
|
|
||||||
Layer conditions can also be used with the callback function like the following:
|
|
||||||
|
|
||||||
```c
|
|
||||||
bool encoder_update_user(uint8_t index, bool clockwise) {
|
|
||||||
switch(get_highest_layer(layer_state|default_layer_state)) {
|
|
||||||
case 0:
|
|
||||||
if (index == 0) {
|
|
||||||
if (clockwise) {
|
|
||||||
tap_code(KC_PGDN);
|
|
||||||
} else {
|
|
||||||
tap_code(KC_PGUP);
|
|
||||||
}
|
|
||||||
} else if (index == 1) {
|
|
||||||
if (clockwise) {
|
|
||||||
rgb_matrix_increase_speed();
|
|
||||||
} else {
|
|
||||||
rgb_matrix_decrease_speed();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case 1:
|
|
||||||
if (index == 0) {
|
|
||||||
if (clockwise) {
|
|
||||||
tap_code(KC_WH_D);
|
|
||||||
} else {
|
|
||||||
tap_code(KC_WH_U);
|
|
||||||
}
|
|
||||||
} else if (index == 1) {
|
|
||||||
if (clockwise) {
|
|
||||||
tap_code_delay(KC_VOLU, 10);
|
|
||||||
} else {
|
|
||||||
tap_code_delay(KC_VOLD, 10);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
```
|
|
||||||
|
|
||||||
?> Media and mouse countrol keycodes such as `KC_VOLU` and `KC_WH_D` requires `EXTRAKEY_ENABLE = yes` and `MOUSEKEY_ENABLE = yes` respectively in user's `rules.mk` if they are not enabled as default on keyboard level configuration.
|
|
||||||
|
|
||||||
## Hardware
|
## Hardware
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user