Keymap: Adding keymap to the XD60 (#3767)
* Created keymap based on Default base layer and GK64 function layer * Update readme.md
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keyboards/xd60/keymaps/edulpn64/keymap.c
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keyboards/xd60/keymaps/edulpn64/keymap.c
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#include QMK_KEYBOARD_H
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#include "action_layer.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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// 0: Base Layer
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LAYOUT_all(
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
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KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, F(0) , KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
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// 1: Function Layer
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LAYOUT_all(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, KC_BSPC, \
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KC_TAB, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_PSCR,KC_SLCK,KC_PAUS, RGB_RMOD,RGB_MOD, RGB_VAD, RGB_VAI, \
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KC_CAPS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_INS, KC_HOME,KC_PGUP, RGB_HUD, RGB_HUI, KC_NO, KC_ENT, \
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KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_END, KC_PGDN, KC_NO, KC_RSFT, KC_UP, KC_DEL, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, F(0), KC_RCTRL, KC_LEFT, KC_DOWN, KC_RIGHT),
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};
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// Custom Actions
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
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};
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// Macros
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) { register_code(KC_RSFT); }
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else { unregister_code(KC_RSFT); }
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break;
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}
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return MACRO_NONE;
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};
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// Loop
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void matrix_scan_user(void) {
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// Empty
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};
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keyboards/xd60/keymaps/edulpn64/readme.md
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keyboards/xd60/keymaps/edulpn64/readme.md
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# Edulpn64 Keymap for XIUDI's 60% XD60 PCB
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![Edulpn64 Keymap for XD60](https://dl2.pushbulletusercontent.com/K6bdlBlP5ix7jdMAr8QKes4johmpUfPI/image.png)
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## Additional Notes
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This keymap uses the Default XD60 base layer, but follows the GK64 function layer (one of my XD60 boards use GK64 keycaps).
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## Build
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To build the default keymap, simply run `make xd60:edulpn64`.
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