Keymap: Add fauxclicky support to my keymap (#3625)
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layouts/community/66_ansi/skully/config.h
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12
layouts/community/66_ansi/skully/config.h
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@ -0,0 +1,12 @@
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#pragma once
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#ifdef AUDIO_CLICKY
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#define AUDIO_CLICKY_ON
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#define AUDIO_CLICKY_FREQ_DEFAULT 261.63f
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#define AUDIO_CLICKY_FREQ_MIN 65.41f
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#define AUDIO_CLICKY_FREQ_MAX 1046.5f
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//#define AUDIO_CLICKY_FREQ_FACTOR 1.18921f
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//#define AUDIO_CLICKY_FREQ_FACTOR 2.71828f // e
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#define AUDIO_CLICKY_FREQ_FACTOR 1.61803f // golden ratio
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#define AUDIO_CLICKY_FREQ_RANDOMNESS 17.0f
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#endif
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@ -28,7 +28,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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[_CL] = LAYOUT_66_ansi(
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_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,RGB_TOG, RGB_VAI,
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_______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
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CK_TOGG, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD,
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_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
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MO(_FL), _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_SAI,
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_______, _______, _______, RGB_MOD, _______, _______,_______, RGB_HUD,RGB_SAD,RGB_HUI),
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@ -1,3 +1,5 @@
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# skullY's Clueboard Layout
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This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.
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On boards with audio I have faux-clicky enabled. I've tuned it to values I find pleasing, they kinda remind me of the "talking" in Mike Tyson's Punch Out.
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