Keymap: Spaceman Spiff layout for KBD75 (#3595)
![Keyboard Layout](https://i.imgur.com/tQLYDvu.png) <!-- http://www.keyboard-layout-editor.com/#/gists/c1e8a15c68e4c52eed84653f21ae2d29 --> Designed specifically to make switching back-n-forth with the Apple's MacBook Pro keyboard intuitive. Has a slight tendency toward readline/vim keybindings. Caps locks becomes an `Esc` when pressed alone, or a `Ctrl` when pressed with another key. Base Layer ---------- As simalar to the Apple keyboard as possible. Notiable exception is `Caps Lock`: - `Esc` when pressed alone - `Ctrl` when pressed with another key Control+ Layer -------------- Left `Ctrl` key switches to the "Control+ Layer". This layer mostly acts like a control key in most cases, with a few exceptions: - `Ctl+` + `hjkl` are vim-style motion keys - `Ctl+` + `p` and `Ctl+` + `n` are page up and down - `Ctl+` + `Backspace` is forward delete Fn Layer -------- Audio Controls: - `Fn` + `a` Volume Down - `Fn` + `s` Volume Up - `Fn` + `d` Mute To flash this layout you need to press `Fn+Backspace`
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keyboards/kbd75/keymaps/spacemanspiff/keymap.c
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keyboards/kbd75/keymaps/spacemanspiff/keymap.c
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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#define _BL 0 // Base Layer
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#define _FN 1 // Function Layer
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#define _CL 2 // Control+ Layer
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// Add names for complex momentary keys, to keep the keymap matrix aligned better.
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#define CTL_ESC MT(MOD_LCTL,KC_ESC)
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#define GUI_ENT MT(MOD_RGUI, KC_ENT)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BL] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F13, MO(_FN), KC_DEL,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFT, MO(_FN), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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MO(_CL), KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, GUI_ENT, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_FN] = LAYOUT(
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RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______,
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_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______,
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_______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_CL] = LAYOUT(
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LCTL(KC_ESC), LCTL(KC_F1), LCTL(KC_F2), LCTL(KC_F3), LCTL(KC_F4), LCTL(KC_F5), LCTL(KC_F6), LCTL(KC_F7), LCTL(KC_F8), LCTL(KC_F9), LCTL(KC_F10), LCTL(KC_F11), LCTL(KC_F12), LCTL(KC_PSCR), _______, LCTL(KC_DEL),
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KC_ESC, LCTL(KC_1), LCTL(KC_2), LCTL(KC_3), LCTL(KC_4), LCTL(KC_5), LCTL(KC_6), LCTL(KC_7), LCTL(KC_8), LCTL(KC_9), LCTL(KC_0), LCTL(KC_MINS), LCTL(KC_EQL), LCTL(KC_DEL), KC_DEL, LCTL(KC_HOME),
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LCTL(KC_TAB), LCTL(KC_Q), LCTL(KC_W), LCTL(KC_E), LCTL(KC_R), LCTL(KC_T), LCTL(KC_Y), LCTL(KC_U), LCTL(KC_I), LCTL(KC_O), KC_PGUP, LCTL(KC_LBRC), LCTL(KC_RBRC), LCTL(KC_BSLS), LCTL(KC_PGUP),
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CTL_ESC, LCTL(KC_A), LCTL(KC_S), LCTL(KC_D), LCTL(KC_F), LCTL(KC_G), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, LCTL(KC_SCLN), LCTL(KC_QUOT), LCTL(KC_ENT), LCTL(KC_PGDN),
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LCTL(KC_LSFT), _______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_B), KC_PGDN, LCTL(KC_M), LCTL(KC_COMM), LCTL(KC_DOT), LCTL(KC_SLSH), LCTL(KC_RSFT), LCTL(KC_UP), LCTL(KC_END),
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_______, LCTL(KC_LALT), LCTL(KC_LGUI), LCTL(KC_SPC), LCTL(KC_SPC), LCTL(KC_SPC), LCTL(KC_RGUI), LCTL(KC_RALT), LCTL(KC_RCTL), LCTL(KC_LEFT), LCTL(KC_DOWN), LCTL(KC_RGHT)
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),
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};
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
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DDRB |= (1 << 2); PORTB &= ~(1 << 2);
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} else {
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DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
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}
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}
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keyboards/kbd75/keymaps/spacemanspiff/readme.md
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keyboards/kbd75/keymaps/spacemanspiff/readme.md
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# Spaceman Spiff Layout for KBD75
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![Keyboard Layout](https://i.imgur.com/tQLYDvu.png)
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<!-- http://www.keyboard-layout-editor.com/#/gists/c1e8a15c68e4c52eed84653f21ae2d29 -->
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Designed specifically to make switching back-n-forth with the Apple's MacBook Pro keyboard intuitive. Has a slight tendency toward readline/vim keybindings.
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Caps locks becomes an `Esc` when pressed alone, or a `Ctrl` when pressed with another key.
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# Base Layer
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As simalar to the Apple keyboard as possible. Notiable exception is `Caps Lock`:
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- `Esc` when pressed alone
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- `Ctrl` when pressed with another key
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# Control+ Layer
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Left Ctrl key switches to the "Control+ Layer". This layer mostly acts like a control key in most cases, with a few exceptions:
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- `Ctl+` + `hjkl` are vim-style motion keys
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- `Ctl+` + `p` and `Ctl+` + `n` are page up and down
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- `Ctl+` + `Backspace` is forward delete
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# Fn Layer
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Audio Controls:
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- `Fn` + `a` Volume Down
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- `Fn` + `s` Volume Up
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- `Fn` + `d` Mute
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To flash this layout you need to press `Fn+Backspace`
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