qmk_firmware/keyboards/dumbpad/v3x/config.h

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/*
Copyright 2022 imchipwood && deveth0
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Onboard LEDs */
#define LED_00 B1
#define LED_01 B3
#define LED_02 B6
#define RGB_DI_PIN D1
2022-10-13 17:26:42 +00:00
#define RGB_MATRIX_LED_COUNT 16
// Cleanup RGB
#ifdef RGB_MATRIX_ENABLE
#define RGB_DISABLE_TIMEOUT 300000 // 5 minutes (5 * 60 * 1000ms)
#define RGB_DISABLE_WHEN_USB_SUSPENDED
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS // Heatmap, Rain
#define RGB_MATRIX_KEYPRESSES
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif