qmk_firmware/keyboards/handwired/promethium/keymaps/priyadi/keymap.c

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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "promethium.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "musical_notes.h"
#endif
#include "eeconfig.h"
#include "process_unicode.h"
#include "quantum.h"
#include "rgbsps.h"
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#include "ps2_mouse.h"
#include "ps2.h"
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#define COUNT(x) (sizeof (x) / sizeof (*(x)))
// #define RGBLED_NUM 5
// struct cRGB led[RGBLED_NUM];
extern keymap_config_t keymap_config;
enum layers {
_QWERTY,
_COLEMAK,
_WORKMAN,
_PUNC,
_NUM,
_FUNC,
_EMOJI,
_GREEKU,
_GREEKL,
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_GUI,
};
enum planck_keycodes {
// layouts
QWERTY = SAFE_RANGE,
COLEMAK,
WORKMAN,
// layer switchers
PUNC,
NUM,
FUNC,
EMOJI,
GUI,
GREEK,
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// os switchers
LINUX,
WIN,
OSX,
};
// Fillers to make layering clearer
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// unicode map
enum unicode_name {
GRIN, // grinning face 😊
TJOY, // tears of joy 😂
SMILE, // grining face with smiling eyes 😁
HEART, // heart ❤
EYERT, // smiling face with heart shaped eyes 😍
CRY, // crying face 😭
SMEYE, // smiling face with smiling eyes 😊
UNAMU, // unamused 😒
KISS, // kiss 😘
HART2, // two hearts 💕
WEARY, // weary 😩
OKHND, // ok hand sign 👌
PENSV, // pensive 😔
SMIRK, // smirk 😏
RECYC, // recycle ♻
WINK, // wink 😉
THMUP, // thumb up 👍
THMDN, // thumb down 👎
PRAY, // pray 🙏
PHEW, // relieved 😌
MUSIC, // musical notes
FLUSH, // flushed 😳
CELEB, // celebration 🙌
CRY2, // crying face 😢
COOL, // smile with sunglasses 😎
NOEVS, // see no evil
NOEVH, // hear no evil
NOEVK, // speak no evil
POO, // pile of poo
EYES, // eyes
VIC, // victory hand
BHART, // broken heart
SLEEP, // sleeping face
SMIL2, // smiling face with open mouth & sweat
HUNRD, // 100
CONFU, // confused
TONGU, // face with tongue & winking eye
DISAP, // disappointed
YUMMY, // face savoring delicious food
CLAP, // hand clapping
FEAR, // face screaming in fear
HORNS, // smiling face with horns
HALO, // smiling face with halo
BYE, // waving hand
SUN, // sun
MOON, // moon
SKULL, // skull
// greek letters
UALPH,
UBETA,
UGAMM,
UDELT,
UEPSI,
UZETA,
UETA,
UTHET,
UIOTA,
UKAPP,
ULAMB,
UMU,
UNU,
UXI,
UOMIC,
UPI,
URHO,
USIGM,
UTAU,
UUPSI,
UPHI,
UCHI,
UPSI,
UOMEG,
LALPH,
LBETA,
LGAMM,
LDELT,
LEPSI,
LZETA,
LETA,
LTHET,
LIOTA,
LKAPP,
LLAMB,
LMU,
LNU,
LXI,
LOMIC,
LPI,
LRHO,
LSIGM,
LTAU,
LUPSI,
LPHI,
LCHI,
LPSI,
LOMEG,
FSIGM,
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};
const uint32_t PROGMEM unicode_map[] = {
[GRIN] = 0x1F600,
[TJOY] = 0x1F602,
[SMILE] = 0x1F601,
[HEART] = 0x2764,
[EYERT] = 0x1f60d,
[CRY] = 0x1f62d,
[SMEYE] = 0x1F60A,
[UNAMU] = 0x1F612,
[KISS] = 0x1F618,
[HART2] = 0x1F495,
[WEARY] = 0x1F629,
[OKHND] = 0x1F44C,
[PENSV] = 0x1F614,
[SMIRK] = 0x1F60F,
[RECYC] = 0x267B,
[WINK] = 0x1F609,
[THMUP] = 0x1F44D,
[THMDN] = 0x1F44E,
[PRAY] = 0x1F64F,
[PHEW] = 0x1F60C,
[MUSIC] = 0x1F3B6,
[FLUSH] = 0x1F633,
[CELEB] = 0x1F64C,
[CRY2] = 0x1F622,
[COOL] = 0x1F60E,
[NOEVS] = 0x1F648,
[NOEVH] = 0x1F649,
[NOEVK] = 0x1F64A,
[POO] = 0x1F4A9,
[EYES] = 0x1F440,
[VIC] = 0x270C,
[BHART] = 0x1F494,
[SLEEP] = 0x1F634,
[SMIL2] = 0x1F605,
[HUNRD] = 0x1F4AF,
[CONFU] = 0x1F615,
[TONGU] = 0x1F61C,
[DISAP] = 0x1F61E,
[YUMMY] = 0x1F60B,
[CLAP] = 0x1F44F,
[FEAR] = 0x1F631,
[HORNS] = 0x1F608,
[HALO] = 0x1F607,
[BYE] = 0x1F44B,
[SUN] = 0x2600,
[MOON] = 0x1F314,
[SKULL] = 0x1F480,
// greek letters
[UALPH] = 0x0391,
[UBETA] = 0x0392,
[UGAMM] = 0x0393,
[UDELT] = 0x0394,
[UEPSI] = 0x0395,
[UZETA] = 0x0396,
[UETA] = 0x0397,
[UTHET] = 0x0398,
[UIOTA] = 0x0399,
[UKAPP] = 0x039A,
[ULAMB] = 0x039B,
[UMU] = 0x039C,
[UNU] = 0x039D,
[UXI] = 0x039E,
[UOMIC] = 0x039F,
[UPI] = 0x03A0,
[URHO] = 0x03A1,
[USIGM] = 0x03A3,
[UTAU] = 0x03A4,
[UUPSI] = 0x03A5,
[UPHI] = 0x03A6,
[UCHI] = 0x03A7,
[UPSI] = 0x03A8,
[UOMEG] = 0x03A9,
[LALPH] = 0x03B1,
[LBETA] = 0x03B2,
[LGAMM] = 0x03B3,
[LDELT] = 0x03B4,
[LEPSI] = 0x03B5,
[LZETA] = 0x03B6,
[LETA] = 0x03B7,
[LTHET] = 0x03B8,
[LIOTA] = 0x03B9,
[LKAPP] = 0x03BA,
[LLAMB] = 0x03BB,
[LMU] = 0x03BC,
[LNU] = 0x03BD,
[LXI] = 0x03BE,
[LOMIC] = 0x03BF,
[LPI] = 0x03C0,
[LRHO] = 0x03C1,
[LSIGM] = 0x03C3,
[LTAU] = 0x03C4,
[LUPSI] = 0x03C5,
[LPHI] = 0x03C6,
[LCHI] = 0x03C7,
[LPSI] = 0x03C8,
[LOMEG] = 0x03C9,
[FSIGM] = 0x03C2,
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};
// hybrid shift - =
// #undef KC_LSFT
// #define KC_LSFT MT(MOD_LSFT, KC_MINS)
// #undef KC_RSFT
// #define KC_RSFT MT(MOD_LSFT, KC_EQL)
// hybrid right-gui & scroll lock (mapped to Compose in OS)
#undef KC_RCTL
#define KC_RCTL MT(MOD_LCTL, KC_SLCK)
// RGBSPS
const uint8_t PROGMEM LED_ALNUM[] = {
LED_Z,
LED_A,
LED_Q,
LED_W,
LED_S,
LED_X,
LED_C,
LED_D,
LED_E,
LED_R,
LED_F,
LED_V,
LED_B,
LED_G,
LED_T,
LED_N,
LED_HH,
LED_Y,
LED_U,
LED_J,
LED_M,
LED_COMM,
LED_K,
LED_I,
LED_O,
LED_L,
LED_DOT,
LED_SLSH,
LED_SCLN,
LED_P,
LED_LSPC,
LED_RSPC
};
const uint8_t PROGMEM LED_MODS[] = {
LED_TAB,
LED_ESC,
LED_LSFT,
LED_LCTL,
LED_LGUI,
LED_LALT,
LED_RALT,
LED_RGUI,
LED_BKSP,
LED_ENT,
LED_RSFT,
LED_RCTL
};
const uint8_t PROGMEM LED_FN[] = {
LED_PUNC,
LED_NUM,
LED_FUNC,
LED_EMOJI
};
const uint8_t PROGMEM LED_INDICATORS[] = {
LED_IND_EMOJI,
LED_IND_NUM,
LED_IND_FUNC,
LED_IND_BATTERY,
LED_IND_USB,
LED_IND_BLUETOOTH,
};
const uint8_t PROGMEM LED_TRACKPOINT[] = {
LED_TRACKPOINT1,
LED_TRACKPOINT2,
LED_TRACKPOINT3,
};
void led_reset(void) {
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
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rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
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}
for(uint8_t i = 0; i < COUNT(LED_MODS); i++) {
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rgbsps_set(pgm_read_byte(&LED_MODS[i]), 0, 0, 0);
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}
for(uint8_t i = 0; i < COUNT(LED_FN); i++) {
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rgbsps_set(pgm_read_byte(&LED_FN[i]), 0, 0, 0);
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}
}
void led_layer_normal(void) {
rgbsps_set(LED_IND_FUNC, 0, 0, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 0);
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
led_reset();
rgbsps_send();
}
void led_layer_func(void) {
rgbsps_set(LED_IND_FUNC, 0, 15, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 0);
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
led_reset();
for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
}
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// rgbsps_set(LED_I, 15, 0, 15);
// rgbsps_set(LED_J, 15, 0, 15);
// rgbsps_set(LED_K, 15, 0, 15);
// rgbsps_set(LED_L, 15, 0, 15);
// rgbsps_set(LED_U, 15, 0, 0);
// rgbsps_set(LED_O, 15, 0, 0);
// rgbsps_set(LED_COMM, 15, 0, 0);
// rgbsps_set(LED_DOT, 15, 0, 0);
// rgbsps_set(LED_SCLN, 15, 0, 0);
// rgbsps_set(LED_P, 15, 0, 0);
// rgbsps_set(LED_Q, 0, 15, 0);
// rgbsps_set(LED_W, 0, 15, 0);
// rgbsps_set(LED_E, 0, 15, 0);
// rgbsps_set(LED_R, 0, 15, 0);
// rgbsps_set(LED_A, 0, 15, 0);
// rgbsps_set(LED_S, 0, 15, 0);
// rgbsps_set(LED_D, 0, 15, 0);
// rgbsps_set(LED_F, 0, 15, 0);
// rgbsps_set(LED_Z, 0, 15, 0);
// rgbsps_set(LED_X, 0, 15, 0);
// rgbsps_set(LED_C, 0, 15, 0);
// rgbsps_set(LED_V, 0, 15, 0);
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rgbsps_send();
}
void led_layer_punc(void) {
rgbsps_set(LED_IND_FUNC, 0, 15, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 15);
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
led_reset();
rgbsps_send();
}
void led_layer_num(void) {
rgbsps_set(LED_IND_FUNC, 0, 0, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 15);
rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
led_reset();
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// for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
// rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
// }
// rgbsps_set(LED_U, 0, 5, 15);
// rgbsps_set(LED_I, 0, 5, 15);
// rgbsps_set(LED_O, 0, 5, 15);
// rgbsps_set(LED_J, 0, 5, 15);
// rgbsps_set(LED_K, 0, 5, 15);
// rgbsps_set(LED_L, 0, 5, 15);
// rgbsps_set(LED_M, 0, 5, 15);
// rgbsps_set(LED_COMM, 0, 5, 15);
// rgbsps_set(LED_DOT, 0, 5, 15);
// rgbsps_set(LED_FUNC, 0, 5, 15);
// rgbsps_set(LED_EMOJI, 0, 10, 15);
// rgbsps_set(LED_RALT, 0, 10, 15);
// rgbsps_set(LED_Q, 0, 10, 15);
// rgbsps_set(LED_W, 0, 10, 15);
// rgbsps_set(LED_E, 0, 10, 15);
// rgbsps_set(LED_R, 0, 10, 15);
// rgbsps_set(LED_T, 0, 10, 15);
// rgbsps_set(LED_Y, 0, 10, 15);
// rgbsps_set(LED_P, 0, 10, 15);
// rgbsps_set(LED_A, 0, 15, 15);
// rgbsps_set(LED_S, 0, 15, 15);
// rgbsps_set(LED_D, 0, 15, 15);
// rgbsps_set(LED_F, 0, 15, 15);
// rgbsps_set(LED_Z, 0, 15, 15);
// rgbsps_set(LED_X, 0, 15, 15);
// rgbsps_set(LED_C, 0, 15, 15);
// rgbsps_set(LED_V, 0, 15, 15);
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rgbsps_send();
}
void led_layer_emoji(void) {
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// for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
// rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 15, 15, 0);
// }
// for(uint8_t i = 0; i < COUNT(LED_MODS); i++) {
// rgbsps_set(pgm_read_byte(&LED_MODS[i]), 15, 15, 0);
// }
// for(uint8_t i = 0; i < COUNT(LED_FN); i++) {
// rgbsps_set(pgm_read_byte(&LED_FN[i]), 15, 15, 0);
// }
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rgbsps_set(LED_IND_FUNC, 0, 0, 0);
rgbsps_set(LED_IND_NUM, 0, 0, 0);
rgbsps_set(LED_IND_EMOJI, 15, 15, 0);
rgbsps_set(LED_PUNC, 15, 15, 15);
rgbsps_set(LED_EMOJI, 15, 15, 15);
rgbsps_send();
}
void led_layer_gui(void) {
rgbsps_set(LED_IND_FUNC, 15, 10, 15);
rgbsps_set(LED_IND_NUM, 15, 10, 15);
rgbsps_set(LED_IND_EMOJI, 15, 10, 15);
rgbsps_send();
}
void led_init(void) {
// turn off all
rgbsps_turnoff();
// set trackpoint color
rgbsps_set(LED_TRACKPOINT1, 15, 0, 0);
rgbsps_set(LED_TRACKPOINT2, 0, 0, 15);
rgbsps_set(LED_TRACKPOINT3, 15, 0, 0);
// // hardcode indicator for now
rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 15);
rgbsps_set(LED_IND_USB, 15, 15, 15);
rgbsps_set(LED_IND_BATTERY, 0, 15, 0);
led_layer_normal();
}
// keymaps
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | GUI | Punc | Num | Space | Func |Emoji |Greek |AltGr | Ctrl |
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* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT ,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LGUI, PUNC, NUM, KC_SPC, KC_SPC, FUNC, EMOJI, GREEK, KC_RALT, KC_RCTL
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),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP(
_______, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, _______,
_______, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, _______,
_______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
/* Workman
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | H | T | G | Y | N | E | O | I |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | M | C | V | K | K | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | Punc | Num | Space | Func |Emoji |AltGr | GUI | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[_WORKMAN] = KEYMAP(
_______, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_QUOT, _______,
_______, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, _______,
_______, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, KC_COMM, KC_DOT, KC_SLSH, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
/* Uppercase Greek
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
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[_GREEKU] = KEYMAP(
_______, _______, _______,X(UEPSI), X(URHO), X(UTAU),X(UUPSI),X(UTHET),X(UIOTA),X(UOMIC), X(UPI), _______,
_______,X(UALPH),X(USIGM),X(UDELT), X(UPHI),X(UGAMM), X(UETA), X(UXI),X(UKAPP),X(ULAMB), _______, _______,
_______,X(UZETA), X(UCHI), X(UPSI),X(UOMEG),X(UBETA), X(UNU), X(UMU), _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
/* Lowercase Greek
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
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[_GREEKL] = KEYMAP(
_______, _______,X(FSIGM),X(LEPSI), X(LRHO), X(LTAU),X(LUPSI),X(LTHET),X(LIOTA),X(LOMIC), X(LPI), _______,
_______,X(LALPH),X(LSIGM),X(LDELT), X(LPHI),X(LGAMM), X(LETA), X(LXI),X(LKAPP),X(LLAMB), _______, _______,
_______,X(LZETA), X(LCHI), X(LPSI),X(LOMEG),X(LBETA), X(LNU), X(LMU), _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Punc
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | ` |
* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | \ | - | = | | | ( | ) | < | > | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | _ | + | | | [ | ] | { | } | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PUNC] = KEYMAP(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV ,
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XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS, KC_EQL, XXXXXXX, XXXXXXX, KC_LPRN, KC_RPRN, KC_LABK, KC_RABK, XXXXXXX,
XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, XXXXXXX, XXXXXXX, KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, XXXXXXX,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Num
* ,-----------------------------------------------------------------------------------.
* | ^ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | @ | A | B | C | ( | ) | 4 | 5 | 6 | : |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | & | # | D | E | F | [ | ] | 1 | 2 | 3 | / | * |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | x | | | 0 | , | . | + | - |
* `-----------------------------------------------------------------------------------'
*/
[_NUM] = KEYMAP(
KC_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_ESC, KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN, KC_4, KC_5, KC_6, KC_COLN, KC_ENT,
KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC, KC_1, KC_2, KC_3, KC_SLSH, KC_ASTR,
_______, _______, _______, KC_X, _______, KC_SPC, KC_SPC, KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_MINS
),
/* Func
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | | | PgUp | Up | PgDn | PgUp | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 |PrtSc | | Left | Down | Right| PgDn | Ins |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F9 | F10 | F11 | F12 | | | | Home | End | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = KEYMAP(
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX, XXXXXXX, KC_PGUP, KC_UP, KC_PGDN, KC_PGUP, KC_DEL,
XXXXXXX, KC_F5, KC_F6, KC_F7, KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_INS,
_______, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_END, XXXXXXX, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Emoji
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_EMOJI] = KEYMAP(
X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW),
X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART), X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS),
X(THMDN),X(SLEEP), X(CLAP), X(CRY), X(VIC),X(BHART), X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH),
X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)
),
/* GUI
* ,-----------------------------------------------------------------------------------.
* | | D1 | D2 | D3 | D4 | D5 | D6 | D7 | D8 | D9 | D10 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |Linux | | Vol- | Mute | Vol+ | | | D- | | D+ | |Qwerty|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Win | | Prev | Play | Next | | | | | | |Colmak|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | OSX | | | | | BL- | BL+ | | | | |Workmn|
* `-----------------------------------------------------------------------------------'
*/
[_GUI] = KEYMAP(
_______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______,
LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,KC_PAUS, QWERTY,
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WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, COLEMAK,
OSX, _______, _______, _______, _______, BL_DEC, BL_INC, _______, _______, RGB_VAI, RGB_VAD, WORKMAN
),
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_workman[][2] = SONG(DVORAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND);
float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
// faux clicky
if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
#endif
bool lshifted = keyboard_report->mods & MOD_BIT(KC_LSFT);
bool rshifted = keyboard_report->mods & MOD_BIT(KC_RSFT);
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switch (keycode) {
case GREEK:
if (record->event.pressed) {
if (lshifted || rshifted) {
layer_on(_GREEKU);
layer_off(_GREEKL);
} else {
layer_on(_GREEKL);
layer_off(_GREEKU);
}
} else {
layer_off(_GREEKU);
layer_off(_GREEKL);
}
return false;
break;
case KC_LSFT:
case KC_RSFT:
;
uint8_t layer = biton32(layer_state);
if (layer == _GREEKU || layer == _GREEKL) {
if (record->event.pressed) {
layer_on(_GREEKU);
layer_off(_GREEKL);
} else {
if (lshifted ^ rshifted) { // if only one shift is pressed
layer_on(_GREEKL);
layer_off(_GREEKU);
}
}
}
return true;
break;
// QWERTZ style comma and dot: semicolon and colon when shifted
case KC_COMM:
if (record->event.pressed) {
if (lshifted || rshifted) {
if (lshifted) unregister_code(KC_LSFT);
if (rshifted) unregister_code(KC_RSFT);
register_code(KC_SCLN);
unregister_code(KC_SCLN);
if (lshifted) register_code(KC_LSFT);
if (rshifted) register_code(KC_RSFT);
} else {
register_code(KC_COMM);
unregister_code(KC_COMM);
}
}
return false;
break;
case KC_DOT:
if (record->event.pressed) {
if ((keyboard_report->mods & MOD_BIT(KC_LSFT)) || (keyboard_report->mods & MOD_BIT(KC_RSFT))) {
register_code(KC_SCLN);
unregister_code(KC_SCLN);
} else {
register_code(KC_DOT);
unregister_code(KC_DOT);
}
}
return false;
break;
// layout switchers
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case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case WORKMAN:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_workman, false, 0);
#endif
persistant_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
// layer switcher
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case PUNC:
if (record->event.pressed) {
layer_on(_PUNC);
update_tri_layer(_PUNC, _EMOJI, _GUI);
if (IS_LAYER_ON(_GUI)) {
led_layer_gui();
} else {
led_layer_punc();;
}
} else {
layer_off(_PUNC);
update_tri_layer(_PUNC, _EMOJI, _GUI);
if (IS_LAYER_ON(_EMOJI)) {
led_layer_emoji();
} else {
led_layer_normal();;
}
}
return false;
break;
case EMOJI:
if (record->event.pressed) {
layer_on(_EMOJI);
update_tri_layer(_PUNC, _EMOJI, _GUI);
if (IS_LAYER_ON(_GUI)) {
led_layer_gui();
} else {
led_layer_emoji();;
}
} else {
layer_off(_EMOJI);
update_tri_layer(_PUNC, _EMOJI, _GUI);
if (IS_LAYER_ON(_PUNC)) {
led_layer_punc();
} else {
led_layer_normal();;
}
}
return false;
break;
case NUM:
if (record->event.pressed) {
layer_on(_NUM);
led_layer_num();
} else {
layer_off(_NUM);
led_layer_normal();
}
return false;
break;
case FUNC:
if (record->event.pressed) {
layer_on(_FUNC);
led_layer_func();
} else {
layer_off(_FUNC);
led_layer_normal();
}
return false;
break;
// OS switchers
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case LINUX:
set_unicode_input_mode(UC_LNX);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_linux, false, 0);
#endif
return false;
break;
case WIN:
set_unicode_input_mode(UC_WINC);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_windows, false, 0);
#endif
return false;
break;
case OSX:
set_unicode_input_mode(UC_OSX);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_osx, false, 0);
#endif
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
set_unicode_input_mode(UC_LNX);
led_init();
}
// void init_rgblight(void) {
// for (uint8_t i = 0; i < RGBLED_NUM; i++) {
// led[i].r = 255;
// led[i].g = 85;
// led[i].b = 0;
// }
// ws2812_setleds(led, RGBLED_NUM);
// }
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
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#endif
void ps2_mouse_init_user() {
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uint8_t rcv;
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// set TrackPoint sensitivity
PS2_MOUSE_SEND(0xE2, "set trackpoint sensitivity: 0xE2");
PS2_MOUSE_SEND(0x81, "set trackpoint sensitivity: 0x81");
PS2_MOUSE_SEND(0x4A, "set trackpoint sensitivity: 0x4A");
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PS2_MOUSE_SEND(0x49, "set trackpoint sensitivity: 0x59");
// set TrackPoint Negative Inertia factor
PS2_MOUSE_SEND(0xE2, "set negative inertia factor: 0xE2");
PS2_MOUSE_SEND(0x81, "set negative inertia factor: 0x81");
PS2_MOUSE_SEND(0x4D, "set negative inertia factor: 0x4D");
PS2_MOUSE_SEND(0x06, "set negative inertia factor: 0x06");
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// set TrackPoint speed
// (transfer function upper plateau speed)
PS2_MOUSE_SEND(0xE2, "set trackpoint speed: 0xE2");
PS2_MOUSE_SEND(0x81, "set trackpoint speed: 0x81");
PS2_MOUSE_SEND(0x60, "set trackpoint speed: 0x60");
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PS2_MOUSE_SEND(0x61, "set trackpoint speed: 0x61");
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// inquire pts status
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rcv = ps2_host_send(0xE2);
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rcv = ps2_host_send(0x2C);
rcv = ps2_host_recv_response();
if ((rcv & 1) == 1) {
// if on, disable pts
rcv = ps2_host_send(0xE2);
rcv = ps2_host_send(0x47);
rcv = ps2_host_send(0x2C);
rcv = ps2_host_send(0x01);
}
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}