Pygame-Checkers/checkers/piece.py
2024-10-07 19:32:29 -04:00

40 lines
1.0 KiB
Python

from .constants import RED, WHITE, SQUARE_SIZE, GREY, CROWN
import pygame
class Piece:
PADDING = 15
OUTLINE = 2
def __init__(self, row, col, color):
self.row = row
self.col = col
self.color = color
self.king = False
self.x = 0
self.y = 0
self.calc_pos()
def calc_pos(self):
self.x = SQUARE_SIZE * self.col + SQUARE_SIZE // 2
self.y = SQUARE_SIZE * self.row + SQUARE_SIZE // 2
def make_king(self):
self.king = True
def draw(self, win):
radius = SQUARE_SIZE//2 - self.PADDING
pygame.draw.circle(win, GREY, (self.x, self.y), radius + self.OUTLINE)
pygame.draw.circle(win, self.color, (self.x, self.y), radius)
if self.king:
win.blit(CROWN, (self.x - CROWN.get_width()//2, self.y - CROWN.get_height()//2))
def move(self, row, col):
self.row = row
self.col = col
self.calc_pos()
def __repr__(self):
return f'Piece({self.x}, {self.y}, {self.color})'