new game: bird and cactus
This commit is contained in:
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5f3acfadd2
commit
f12d5105c1
@ -375,6 +375,7 @@ list(APPEND SOURCE_FILES
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displayapp/screens/Screen.cpp
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displayapp/screens/Clock.cpp
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displayapp/screens/Tile.cpp
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displayapp/screens/Bird.cpp
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displayapp/screens/InfiniPaint.cpp
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displayapp/screens/Paddle.cpp
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displayapp/screens/StopWatch.cpp
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@ -16,6 +16,7 @@ namespace Pinetime {
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FlashLight,
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BatteryInfo,
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Music,
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Bird,
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Paint,
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Paddle,
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Twos,
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@ -16,6 +16,7 @@
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#include "displayapp/screens/FirmwareValidation.h"
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#include "displayapp/screens/InfiniPaint.h"
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#include "displayapp/screens/Paddle.h"
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#include "displayapp/screens/Bird.h"
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#include "displayapp/screens/StopWatch.h"
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#include "displayapp/screens/Metronome.h"
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#include "displayapp/screens/Music.h"
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@ -528,6 +529,9 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
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case Apps::Paddle:
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currentScreen = std::make_unique<Screens::Paddle>(lvgl);
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break;
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case Apps::Bird:
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currentScreen = std::make_unique<Screens::Bird>(lvgl);
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break;
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case Apps::Music:
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currentScreen = std::make_unique<Screens::Music>(systemTask->nimble().music());
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break;
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@ -7,7 +7,7 @@
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},
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{
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"file": "FontAwesome5-Solid+Brands+Regular.woff",
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"range": "0xf294, 0xf242, 0xf54b, 0xf21e, 0xf1e6, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf06e, 0xf015, 0xf00c"
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"range": "0xf294, 0xf242, 0xf54b, 0xf21e, 0xf1e6, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf06e, 0xf015, 0xf00c, 0xf4ba"
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}
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],
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"bpp": 1,
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@ -52,7 +52,7 @@ namespace Pinetime {
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{"2", Apps::Twos},
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{Symbols::drum, Apps::Metronome},
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{Symbols::map, Apps::Navigation},
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{Symbols::none, Apps::None},
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{Symbols::dove, Apps::Bird},
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// {"M", Apps::Motion},
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}};
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141
src/displayapp/screens/Bird.cpp
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141
src/displayapp/screens/Bird.cpp
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@ -0,0 +1,141 @@
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#include "displayapp/screens/Bird.h"
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#include "displayapp/DisplayApp.h"
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#include "displayapp/LittleVgl.h"
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#include "displayapp/screens/Symbols.h"
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#include <cstdlib> // for rand()
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using namespace Pinetime::Applications::Screens;
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Bird::Bird(Pinetime::Components::LittleVgl& lvgl) : lvgl {lvgl} {
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lv_obj_t* background = lv_obj_create(lv_scr_act(), nullptr);
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lv_obj_set_size(background, LV_HOR_RES, LV_VER_RES);
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lv_obj_set_style_local_radius(background, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 0);
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lv_obj_set_style_local_bg_color(background, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x2874a6));
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cactus_top = lv_obj_create(lv_scr_act(), nullptr);
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lv_obj_set_size(cactus_top, CACTUS_WIDTH, CACTUS_HEIGHT);
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lv_obj_set_style_local_bg_color(cactus_top, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN);
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lv_obj_set_style_local_border_color(cactus_top, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
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lv_obj_set_style_local_border_width(cactus_top, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 1);
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cactus_bottom = lv_obj_create(lv_scr_act(), nullptr);
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lv_obj_set_size(cactus_bottom, CACTUS_WIDTH, CACTUS_HEIGHT);
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lv_obj_set_style_local_bg_color(cactus_bottom, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN);
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lv_obj_set_style_local_border_color(cactus_bottom, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
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lv_obj_set_style_local_border_width(cactus_bottom, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 1);
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MovePipe();
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points = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_text_static(points, " ");
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lv_obj_align(points, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, -10, 5);
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info = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_text_static(info, "touch to start");
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lv_obj_align(info, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 40);
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bird = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_text_static(bird, Symbols::dove);
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lv_obj_set_style_local_text_color(bird, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
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lv_obj_set_pos(bird, BIRD_X, pos);
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taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
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}
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Bird::~Bird() {
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lv_task_del(taskRefresh);
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lv_obj_clean(lv_scr_act());
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}
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void Bird::MovePipe() {
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lv_obj_set_pos(cactus_top, cactus_x, -cactus_y_offset);
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lv_obj_set_pos(cactus_bottom, cactus_x, CACTUS_HEIGHT + CACTUS_GAP - cactus_y_offset);
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return;
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}
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void Bird::Refresh() {
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if (is_stopped) {
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return;
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}
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pos += accel / 6;
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if (is_ascending) {
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if (accel >= -18) {
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accel -= 3;
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}
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} else {
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if (accel <= 42) {
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accel++;
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}
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}
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// checks if it has hit the floor or ceiling
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if (pos <= 1 || pos >= LV_VER_RES - BIRD_SIZE) {
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GameOver();
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return;
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}
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// checks if it has rammed into cacti
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// BIRD_X-CACTUS_WIDTH to BIRD_X+BIRD_SIZE
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if (90 < cactus_x && cactus_x < 130) {
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if (pos < CACTUS_HEIGHT - cactus_y_offset || pos > CACTUS_HEIGHT + CACTUS_GAP - BIRD_SIZE - cactus_y_offset) {
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GameOver();
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return;
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}
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}
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lv_obj_set_pos(bird, BIRD_X, pos);
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lv_label_set_text_fmt(points, "%04d", score / 10);
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is_ascending = false;
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score++;
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if (cactus_x == 0) {
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while (true) {
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uint8_t new_offset = rand() % 5 * 40;
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if (new_offset != cactus_y_offset) {
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cactus_y_offset = new_offset;
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break;
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}
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}
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cactus_x = 240;
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}
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cactus_x--;
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if (cactus_x % 4 == 0) {
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MovePipe();
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}
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}
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void Bird::GameOver() {
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lv_label_set_text_static(info, "Game Over");
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lv_obj_align(info, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 40);
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is_stopped = true;
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return;
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}
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bool Bird::OnTouchEvent(Pinetime::Applications::TouchEvents /*event*/) {
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if (is_stopped) {
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if (pos != 120) {
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pos = 120;
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lv_label_set_text_static(info, "Touch to Start");
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lv_obj_align(info, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 40);
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return true;
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}
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// reset
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cactus_x = 240;
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accel = 0;
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score = 0;
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is_stopped = false;
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lv_label_set_text_static(info, "");
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}
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is_ascending = true;
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return true;
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}
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bool Bird::OnTouchEvent(uint16_t /*x*/, uint16_t /*y*/) {
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is_ascending = true;
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return true;
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}
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52
src/displayapp/screens/Bird.h
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52
src/displayapp/screens/Bird.h
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#pragma once
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#include <lvgl/lvgl.h>
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#include <cstdint>
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#include "displayapp/screens/Screen.h"
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#define BIRD_X 110
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#define BIRD_SIZE 20
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#define CACTUS_HEIGHT 160
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#define CACTUS_WIDTH 30
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#define CACTUS_GAP 80
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namespace Pinetime {
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namespace Components {
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class LittleVgl;
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}
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namespace Applications {
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namespace Screens {
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class Bird : public Screen {
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public:
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Bird(Pinetime::Components::LittleVgl& lvgl);
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~Bird() override;
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void Refresh() override;
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bool OnTouchEvent(TouchEvents event) override;
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bool OnTouchEvent(uint16_t x, uint16_t y) override;
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private:
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void GameOver();
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void MovePipe();
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Pinetime::Components::LittleVgl& lvgl;
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bool is_stopped = true;
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bool is_ascending = false;
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uint8_t cactus_x = 240;
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uint8_t cactus_y_offset = 40;
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int8_t accel = 0;
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uint8_t pos = 120;
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uint16_t score = 0;
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lv_obj_t *info, *points, *bird, *cactus_top, *cactus_bottom;
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lv_task_t* taskRefresh;
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};
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}
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}
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}
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@ -20,6 +20,7 @@ namespace Pinetime {
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static constexpr const char* paintbrush = "\xEF\x87\xBC";
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static constexpr const char* paddle = "\xEF\x91\x9D";
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static constexpr const char* map = "\xEF\x96\xa0";
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static constexpr const char* dove = "\xEF\x92\xBA";
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static constexpr const char* phone = "\xEF\x82\x95";
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static constexpr const char* phoneSlash = "\xEF\x8F\x9D";
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static constexpr const char* volumMute = "\xEF\x9A\xA9";
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