Merge branch 'chime' into motor_pattern
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commit
ecbcce41d7
@ -389,7 +389,18 @@ void DisplayApp::Refresh() {
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break;
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case Messages::Chime:
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LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
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motorController.RunForDuration(35);
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time_var = dateTimeController.Minutes();
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if (time_var == 30){
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NRF_LOG_INFO("Short: %d", time_var);
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motorController.RunForDuration(25);
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}
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else
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{
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NRF_LOG_INFO("Long: %d", time_var);
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motorController.RunForDuration(200);
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}
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break;
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case Messages::OnChargingEvent:
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RestoreBrightness();
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@ -545,7 +556,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
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touchPanel);
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break;
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case Apps::FlashLight:
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currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController);
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currentScreen = std::make_unique<Screens::FlashLight>(*systemTask, brightnessController, dateTimeController);
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break;
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case Apps::StopWatch:
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currentScreen = std::make_unique<Screens::StopWatch>(*systemTask);
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@ -128,6 +128,7 @@ namespace Pinetime {
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Utility::StaticStack<Apps, returnAppStackSize> returnAppStack;
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Utility::StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections;
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int time_var;
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bool isDimmed = false;
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};
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}
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@ -2,6 +2,7 @@
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#include "displayapp/DisplayApp.h"
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#include "displayapp/screens/Symbols.h"
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#include "displayapp/InfiniTimeTheme.h"
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#include <libraries/log/nrf_log.h>
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using namespace Pinetime::Applications::Screens;
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@ -14,11 +15,24 @@ namespace {
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}
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}
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FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController)
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: systemTask {systemTask}, brightnessController {brightnessController} {
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FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController, Controllers::DateTime& dateTimeController)
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: systemTask {systemTask}, brightnessController {brightnessController}, dateTimeController {dateTimeController} {
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brightnessController.Set(Controllers::BrightnessController::Levels::Low);
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int time_var = dateTimeController.Hours();
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if(time_var > 21 || time_var < 6){
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State_l = 1;
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NRF_LOG_INFO("Loop Hour Red: %d", time_var);
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}
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else {
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State_l = 0;
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NRF_LOG_INFO("Loop Hour White: %d", time_var);
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}
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flashLight = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
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lv_label_set_text_static(flashLight, Symbols::flashlight);
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@ -58,8 +72,17 @@ FlashLight::~FlashLight() {
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}
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void FlashLight::SetColors() {
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lv_color_t bgColor = isOn ? LV_COLOR_WHITE : LV_COLOR_BLACK;
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lv_color_t fgColor = isOn ? Colors::lightGray : LV_COLOR_WHITE;
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lv_color_t bgColor = LV_COLOR_BLACK;
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if(State_l == 0){
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bgColor = LV_COLOR_BLACK;
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} else if (State_l == 1){
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bgColor = LV_COLOR_WHITE;
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}
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else {
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bgColor = lv_color_hex(0xff0000);
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}
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lv_color_t fgColor = State_l ? Colors::lightGray : LV_COLOR_WHITE;
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lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, bgColor);
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lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, fgColor);
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@ -86,9 +109,11 @@ void FlashLight::SetIndicators() {
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}
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void FlashLight::Toggle() {
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isOn = !isOn;
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State_l++;
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if(State_l > 2)
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State_l = 0;
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SetColors();
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if (isOn) {
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if (State_l) {
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brightnessController.Set(brightnessLevel);
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} else {
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brightnessController.Set(Controllers::BrightnessController::Levels::Low);
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@ -99,7 +124,7 @@ bool FlashLight::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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using namespace Pinetime::Controllers;
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auto SetState = [this]() {
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if (isOn) {
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if (State_l) {
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brightnessController.Set(brightnessLevel);
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}
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SetIndicators();
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@ -128,3 +153,15 @@ bool FlashLight::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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return false;
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}
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/*
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time_var = dateTimeController.Minutes();
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if (time_var == 30){
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NRF_LOG_INFO("Short: %d", time_var);
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motorController.RunForDuration(25);
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}
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else
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{
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NRF_LOG_INFO("Long: %d", time_var);
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motorController.RunForDuration(200);
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}
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*/
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@ -2,6 +2,7 @@
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#include "displayapp/screens/Screen.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/datetime/DateTimeController.h"
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#include "systemtask/SystemTask.h"
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#include <cstdint>
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#include <lvgl/lvgl.h>
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@ -13,7 +14,7 @@ namespace Pinetime {
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class FlashLight : public Screen {
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public:
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FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightness);
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FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightness, Controllers::DateTime& dateTimeController);
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~FlashLight() override;
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bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
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@ -25,13 +26,14 @@ namespace Pinetime {
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Pinetime::System::SystemTask& systemTask;
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Controllers::BrightnessController& brightnessController;
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Controllers::DateTime& dateTimeController;
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Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High;
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lv_obj_t* flashLight;
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lv_obj_t* backgroundAction;
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lv_obj_t* indicators[3];
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bool isOn = false;
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int State_l = 1;
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};
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}
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}
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