created a working quick ring setting gui

This commit is contained in:
tofasthacker 2023-10-01 17:47:08 -04:00
parent 8a40eaa9c5
commit e19e870290
6 changed files with 170 additions and 7 deletions

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@ -13,6 +13,7 @@ namespace Pinetime {
enum class Notification : uint8_t { On, Off, Sleep };
enum class ChimesOption : uint8_t { None, Hours, HalfHours };
enum class WakeUpMode : uint8_t { SingleTap = 0, DoubleTap = 1, RaiseWrist = 2, Shake = 3, LowerWrist = 4 };
enum class QuickApp : uint8_t { MusicPlayer = 0, Calculator = 1, Flashlight = 2, Step = 3, HeartRate = 4 }; //, Alarm = 5, Timer = 6, Stopwatch = 7 };
enum class Colors : uint8_t {
White,
Silver,
@ -241,6 +242,34 @@ namespace Pinetime {
return getWakeUpModes()[static_cast<size_t>(mode)];
}
// New Settings
void SetQuickRModes(QuickApp App_now, bool enabled) {
if (enabled != isQuickROn(App_now)) {
settingsChanged = true;
}
settings.quickApp.set(static_cast<size_t>(App_now), enabled);
};
std::bitset<5> getQuickRModes() const {
return settings.quickApp;
}
bool isQuickROn(const QuickApp app_holder) const {
return getQuickRModes()[static_cast<size_t>(app_holder)];
}
void SetBrightness(Controllers::BrightnessController::Levels level) {
if (level != settings.brightLevel) {
settingsChanged = true;
@ -279,6 +308,7 @@ namespace Pinetime {
struct SettingsData {
uint32_t version = settingsVersion;
uint32_t stepsGoal = 10000;
uint32_t setquickr = 10000;
uint32_t screenTimeOut = 15000;
ClockType clockType = ClockType::H24;
@ -292,6 +322,7 @@ namespace Pinetime {
WatchFaceInfineat watchFaceInfineat;
std::bitset<5> wakeUpMode {0};
std::bitset<5> quickApp {0};
uint16_t shakeWakeThreshold = 150;
Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;

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@ -38,7 +38,8 @@ namespace Pinetime {
SettingShakeThreshold,
SettingBluetooth,
Error,
Calculator
Calculator,
SettingQuickR
};
}
}

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@ -51,6 +51,7 @@
#include "displayapp/screens/settings/SettingChimes.h"
#include "displayapp/screens/settings/SettingShakeThreshold.h"
#include "displayapp/screens/settings/SettingBluetooth.h"
#include "displayapp/screens/settings/SettingQuickR.h"
#include "libs/lv_conf.h"
@ -293,6 +294,11 @@ void DisplayApp::Refresh() {
}
};
std::bitset<5> quick_app = settingsController.getQuickRModes();
bool value = (quick_app[0] ? 1 : 0 );
NRF_LOG_INFO("Value of Quick app: %i", value);
if (!currentScreen->OnTouchEvent(gesture)) {
if (currentApp == Apps::Clock || currentApp == Apps::Music || currentApp == Apps::Calculator || currentApp == Apps::QuickSettings) {
switch (gesture) {
@ -313,18 +319,18 @@ void DisplayApp::Refresh() {
case TouchEvents::SwipeRight:
if (currentApp == Apps::Clock) {
LoadNewScreen(Apps::QuickSettings, DisplayApp::FullRefreshDirections::RightAnim);
} else if (currentApp == Apps::QuickSettings) {
} else if (currentApp == Apps::QuickSettings && quick_app[1]) {
LoadNewScreen(Apps::Calculator, DisplayApp::FullRefreshDirections::RightAnim);
} else if (currentApp == Apps::Calculator) {
} else if (currentApp == Apps::Calculator && quick_app[0]) {
LoadNewScreen(Apps::Music, DisplayApp::FullRefreshDirections::RightAnim);
} else {
LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::RightAnim);
}
break;
case TouchEvents::SwipeLeft:
if (currentApp == Apps::Clock) {
if (currentApp == Apps::Clock && quick_app[0]) {
LoadNewScreen(Apps::Music, DisplayApp::FullRefreshDirections::LeftAnim);
} else if (currentApp == Apps::Music) {
} else if (currentApp == Apps::Music && quick_app[1]) {
LoadNewScreen(Apps::Calculator, DisplayApp::FullRefreshDirections::LeftAnim);
} else if (currentApp == Apps::Calculator) {
LoadNewScreen(Apps::QuickSettings, DisplayApp::FullRefreshDirections::LeftAnim);
@ -583,6 +589,9 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
case Apps::Calculator:
currentScreen = std::make_unique<Screens::Calculator>();
break;
case Apps::SettingQuickR:
currentScreen = std::make_unique<Screens::SettingQuickR>(settingsController);
break;
}
currentApp = app;
}

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@ -0,0 +1,77 @@
#include "displayapp/screens/settings/SettingQuickR.h"
#include <lvgl/lvgl.h>
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/InfiniTimeTheme.h"
using namespace Pinetime::Applications::Screens;
namespace {
void event_handler(lv_obj_t* obj, lv_event_t event) {
auto* screen = static_cast<SettingQuickR*>(obj->user_data);
if (event == LV_EVENT_VALUE_CHANGED) {
screen->UpdateSelected(obj);
}
}
}
SettingQuickR::SettingQuickR(Pinetime::Controllers::Settings& settingsController) : settingsController {settingsController} {
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_bg_opa(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP);
lv_obj_set_style_local_pad_all(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 10);
lv_obj_set_style_local_pad_inner(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 5);
lv_obj_set_style_local_border_width(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 0);
lv_obj_set_pos(container1, 10, 35);
lv_obj_set_width(container1, LV_HOR_RES - 20);
lv_obj_set_height(container1, LV_VER_RES - 20);
lv_cont_set_layout(container1, LV_LAYOUT_COLUMN_LEFT);
lv_obj_t* title = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_static(title, "Quick Ring");
lv_label_set_align(title, LV_LABEL_ALIGN_CENTER);
lv_obj_align(title, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 15, 15);
lv_obj_t* icon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_ORANGE);
lv_label_set_text_static(icon, Symbols::check);
lv_label_set_align(icon, LV_LABEL_ALIGN_CENTER);
lv_obj_align(icon, title, LV_ALIGN_OUT_LEFT_MID, -10, 0);
for (unsigned int i = 0; i < options.size(); i++) {
cbOption[i] = lv_checkbox_create(container1, nullptr);
lv_checkbox_set_text(cbOption[i], options[i].name);
if (settingsController.isQuickROn(static_cast<Controllers::Settings::QuickApp>(i))) {
lv_checkbox_set_checked(cbOption[i], true);
}
cbOption[i]->user_data = this;
lv_obj_set_event_cb(cbOption[i], event_handler);
}
}
SettingQuickR::~SettingQuickR() {
lv_obj_clean(lv_scr_act());
settingsController.SaveSettings();
}
void SettingQuickR::UpdateSelected(lv_obj_t* object) {
// Find the index of the checkbox that triggered the event
for (size_t i = 0; i < options.size(); i++) {
if (cbOption[i] == object) {
bool currentState = settingsController.isQuickROn(options[i].quickApp);
settingsController.SetQuickRModes(options[i].quickApp, !currentState);
break;
}
}
// Update checkbox according to current wakeup modes.
// This is needed because we can have extra logic when setting or unsetting wakeup modes,
// for example, when setting SingleTap, DoubleTap is unset and vice versa.
auto modes = settingsController.getQuickRModes();
for (size_t i = 0; i < options.size(); ++i) {
lv_checkbox_set_checked(cbOption[i], modes[i]);
}
}

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@ -0,0 +1,42 @@
#pragma once
#include <array>
#include <cstdint>
#include <lvgl/lvgl.h>
#include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class SettingQuickR : public Screen {
public:
SettingQuickR(Pinetime::Controllers::Settings& settingsController);
~SettingQuickR() override;
void UpdateSelected(lv_obj_t* object);
private:
struct Option {
Controllers::Settings::QuickApp quickApp;
const char* name;
};
static constexpr std::array<Option, 5> options = {{
{Controllers::Settings::QuickApp::MusicPlayer, "Music Player"},
{Controllers::Settings::QuickApp::Calculator, "Calculator"},
{Controllers::Settings::QuickApp::Flashlight, "Flashlight"},
{Controllers::Settings::QuickApp::Step, "Steps"},
{Controllers::Settings::QuickApp::HeartRate, "Heart Rate"},
// {Controllers::Settings::QuickApp::Alarm, "Alarm"},
// {Controllers::Settings::QuickApp::Timer, "Timer"},
// {Controllers::Settings::QuickApp::Stopwatch, "Stopwatch"},
}};
lv_obj_t* cbOption[options.size()];
Controllers::Settings& settingsController;
};
}
}
}

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@ -29,7 +29,7 @@ namespace Pinetime {
static constexpr int entriesPerScreen = 4;
// Increment this when more space is needed
static constexpr int nScreens = 3;
static constexpr int nScreens = 4;
static constexpr std::array<List::Applications, entriesPerScreen * nScreens> entries {{
{Symbols::sun, "Display", Apps::SettingDisplay},
@ -40,11 +40,14 @@ namespace Pinetime {
{Symbols::shoe, "Steps", Apps::SettingSteps},
{Symbols::clock, "Date&Time", Apps::SettingSetDateTime},
{Symbols::batteryHalf, "Battery", Apps::BatteryInfo},
{Symbols::clock, "Chimes", Apps::SettingChimes},
{Symbols::check, "QuickRing", Apps::SettingQuickR},
{Symbols::clock, "Chimes", Apps::SettingChimes},
{Symbols::tachometer, "Shake Calib.", Apps::SettingShakeThreshold},
{Symbols::check, "Firmware", Apps::FirmwareValidation},
{Symbols::bluetooth, "Bluetooth", Apps::SettingBluetooth},
{Symbols::list, "About", Apps::SysInfo},
// {Symbols::none, "None", Apps::None},