Merge branch 'motor_pattern'

This commit is contained in:
tofasthacker 2023-10-14 23:13:37 -04:00
commit 6bbdb581cc
6 changed files with 89 additions and 8 deletions

View File

@ -5,14 +5,58 @@
using namespace Pinetime::Controllers;
namespace {
TimerHandle_t vibTimer;
void PatternStep(TimerHandle_t xTimer) {
/* Vibration pattern format:
* {
* durationOfVibration,
* durationOfPause,
* durationOfVibration,
* durationOfPause,
* ...,
* durationOfVibration,
* zeroTerminator
* }
*
* Patterns can be any length
* The pattern must end with a duration of vibration and a terminator.
*/
static constexpr uint8_t vibrationPattern[] = {10, 100, 50, 200, 10, 0};
static size_t patternPosition = 0;
if (vibrationPattern[patternPosition] != 0 && xTimerChangePeriod(vibTimer, vibrationPattern[patternPosition] << 1, 0) == pdPASS &&
xTimerStart(vibTimer, 0) == pdPASS) {
if (patternPosition % 2 == 0) {
nrf_gpio_pin_clear(Pinetime::PinMap::Motor);
} else {
nrf_gpio_pin_set(Pinetime::PinMap::Motor);
}
patternPosition++;
} else {
patternPosition = 0;
nrf_gpio_pin_set(Pinetime::PinMap::Motor);
auto* motorController = static_cast<MotorController*>(pvTimerGetTimerID(xTimer));
motorController->PatternFinished();
}
}
}
void MotorController::Init() {
nrf_gpio_cfg_output(PinMap::Motor);
nrf_gpio_pin_set(PinMap::Motor);
vibTimer = xTimerCreate("vibration", 1, pdFALSE, this, PatternStep);
shortVib = xTimerCreate("shortVib", 1, pdFALSE, nullptr, StopMotor);
longVib = xTimerCreate("longVib", pdMS_TO_TICKS(1000), pdTRUE, this, Ring);
}
void MotorController::PatternFinished() {
patternPlaying = false;
}
void MotorController::Ring(TimerHandle_t xTimer) {
auto* motorController = static_cast<MotorController*>(pvTimerGetTimerID(xTimer));
motorController->RunForDuration(50);
@ -24,6 +68,15 @@ void MotorController::RunForDuration(uint8_t motorDuration) {
}
}
bool MotorController::StartPattern() {
if (!patternPlaying) {
patternPlaying = true;
PatternStep(vibTimer);
return true;
}
return false;
}
void MotorController::StartRinging() {
RunForDuration(50);
xTimerStart(longVib, 0);

View File

@ -15,10 +15,13 @@ namespace Pinetime {
void RunForDuration(uint8_t motorDuration);
void StartRinging();
void StopRinging();
void PatternFinished();
bool StartPattern();
private:
static void Ring(TimerHandle_t xTimer);
static void StopMotor(TimerHandle_t xTimer);
bool patternPlaying;
TimerHandle_t shortVib;
TimerHandle_t longVib;
};

View File

@ -389,7 +389,18 @@ void DisplayApp::Refresh() {
break;
case Messages::Chime:
LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
motorController.RunForDuration(35);
time_var = dateTimeController.Minutes();
if (time_var == 30){
NRF_LOG_INFO("Short: %d", time_var);
motorController.StartPattern();
}
else
{
NRF_LOG_INFO("Long: %d", time_var);
motorController.RunForDuration(200);
}
break;
case Messages::OnChargingEvent:
RestoreBrightness();

View File

@ -128,6 +128,7 @@ namespace Pinetime {
Utility::StaticStack<Apps, returnAppStackSize> returnAppStack;
Utility::StaticStack<FullRefreshDirections, returnAppStackSize> appStackDirections;
int time_var;
bool isDimmed = false;
};
}

View File

@ -2,6 +2,7 @@
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/InfiniTimeTheme.h"
#include <libraries/log/nrf_log.h>
using namespace Pinetime::Applications::Screens;
@ -58,8 +59,17 @@ FlashLight::~FlashLight() {
}
void FlashLight::SetColors() {
lv_color_t bgColor = isOn ? LV_COLOR_WHITE : LV_COLOR_BLACK;
lv_color_t fgColor = isOn ? Colors::lightGray : LV_COLOR_WHITE;
lv_color_t bgColor = LV_COLOR_BLACK;
if(State_l == 0){
bgColor = LV_COLOR_BLACK;
} else if (State_l == 1){
bgColor = LV_COLOR_WHITE;
}
else {
bgColor = lv_color_hex(0xff0000);
}
lv_color_t fgColor = State_l ? Colors::lightGray : LV_COLOR_WHITE;
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, bgColor);
lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, fgColor);
@ -86,9 +96,11 @@ void FlashLight::SetIndicators() {
}
void FlashLight::Toggle() {
isOn = !isOn;
State_l++;
if(State_l > 2)
State_l = 0;
SetColors();
if (isOn) {
if (State_l) {
brightnessController.Set(brightnessLevel);
} else {
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
@ -99,7 +111,7 @@ bool FlashLight::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
using namespace Pinetime::Controllers;
auto SetState = [this]() {
if (isOn) {
if (State_l) {
brightnessController.Set(brightnessLevel);
}
SetIndicators();
@ -127,4 +139,4 @@ bool FlashLight::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
}
return false;
}
}

View File

@ -26,12 +26,13 @@ namespace Pinetime {
Pinetime::System::SystemTask& systemTask;
Controllers::BrightnessController& brightnessController;
Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High;
lv_obj_t* flashLight;
lv_obj_t* backgroundAction;
lv_obj_t* indicators[3];
bool isOn = false;
int State_l = 0;
};
}
}