Change gestures in Music app and added quick ring
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d2e3229ab0
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5d028b1260
@ -310,20 +310,41 @@ void DisplayApp::Refresh() {
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return TouchEvents::SwipeLeft;
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}
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};
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if (!currentScreen->OnTouchEvent(gesture)) {
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if (currentApp == Apps::Clock) {
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if (currentApp == Apps::Clock || currentApp == Apps::Music || currentApp == Apps::Calculator || currentApp == Apps::QuickSettings) {
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switch (gesture) {
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case TouchEvents::SwipeUp:
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if (currentApp == Apps::Clock) {
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LoadNewScreen(Apps::Launcher, DisplayApp::FullRefreshDirections::Up);
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}
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break;
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case TouchEvents::SwipeDown:
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if (currentApp == Apps::Clock) {
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LoadNewScreen(Apps::Notifications, DisplayApp::FullRefreshDirections::Down);
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}
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break;
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case TouchEvents::SwipeRight:
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if (currentApp == Apps::Clock) {
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LoadNewScreen(Apps::QuickSettings, DisplayApp::FullRefreshDirections::RightAnim);
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} else if (currentApp == Apps::QuickSettings) {
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LoadNewScreen(Apps::Calculator, DisplayApp::FullRefreshDirections::RightAnim);
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} else if (currentApp == Apps::Calculator) {
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LoadNewScreen(Apps::Music, DisplayApp::FullRefreshDirections::RightAnim);
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} else {
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LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::RightAnim);
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}
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break;
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case TouchEvents::SwipeLeft:
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if (currentApp == Apps::Clock) {
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LoadNewScreen(Apps::Music, DisplayApp::FullRefreshDirections::LeftAnim);
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} else if (currentApp == Apps::Music) {
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LoadNewScreen(Apps::Calculator, DisplayApp::FullRefreshDirections::LeftAnim);
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} else if (currentApp == Apps::Calculator) {
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LoadNewScreen(Apps::QuickSettings, DisplayApp::FullRefreshDirections::LeftAnim);
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} else {
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LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::LeftAnim);
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}
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break;
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case TouchEvents::DoubleTap:
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PushMessageToSystemTask(System::Messages::GoToSleep);
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@ -568,7 +589,39 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
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currentScreen.reset(userWatchFaces[0].create(controllers));
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}
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break;
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}
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case Apps::Twos:
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currentScreen = std::make_unique<Screens::Twos>();
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break;
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case Apps::Paint:
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currentScreen = std::make_unique<Screens::InfiniPaint>(lvgl, motorController);
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break;
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case Apps::Paddle:
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currentScreen = std::make_unique<Screens::Paddle>(lvgl);
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break;
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case Apps::Music:
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currentScreen = std::make_unique<Screens::Music>(systemTask->nimble().music());
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break;
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case Apps::Navigation:
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currentScreen = std::make_unique<Screens::Navigation>(systemTask->nimble().navigation());
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break;
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case Apps::HeartRate:
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currentScreen = std::make_unique<Screens::HeartRate>(heartRateController, *systemTask);
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break;
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case Apps::Metronome:
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currentScreen = std::make_unique<Screens::Metronome>(motorController, *systemTask);
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break;
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/* Weather debug app
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case Apps::Weather:
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currentScreen = std::make_unique<Screens::Weather>(this, systemTask->nimble().weather());
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break;
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*/
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case Apps::Steps:
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currentScreen = std::make_unique<Screens::Steps>(motionController, settingsController);
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break;
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// My Apps
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case Apps::Calculator:
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currentScreen = std::make_unique<Screens::Calculator>();
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break;
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}
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currentApp = app;
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}
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@ -250,6 +250,13 @@ void Music::OnObjectEvent(lv_obj_t* obj, lv_event_t event) {
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bool Music::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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switch (event) {
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case TouchEvents::SwipeDown: {
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lv_obj_set_hidden(btnNext, false);
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lv_obj_set_hidden(btnPrev, false);
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lv_obj_set_hidden(btnVolDown, true);
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lv_obj_set_hidden(btnVolUp, true);
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return true;
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}
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case TouchEvents::SwipeUp: {
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lv_obj_set_hidden(btnVolDown, false);
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lv_obj_set_hidden(btnVolUp, false);
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@ -258,24 +265,6 @@ bool Music::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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lv_obj_set_hidden(btnPrev, true);
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return true;
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}
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case TouchEvents::SwipeDown: {
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if (lv_obj_get_hidden(btnNext)) {
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lv_obj_set_hidden(btnNext, false);
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lv_obj_set_hidden(btnPrev, false);
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lv_obj_set_hidden(btnVolDown, true);
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lv_obj_set_hidden(btnVolUp, true);
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return true;
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}
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return false;
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}
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case TouchEvents::SwipeLeft: {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
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return true;
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}
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case TouchEvents::SwipeRight: {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
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return true;
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}
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default: {
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return false;
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}
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