Switched TestApp for calculator app
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parent
329e42c5d4
commit
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@ -556,7 +556,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
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break;
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// My Apps
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case Apps::TestApp:
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currentScreen = std::make_unique<Screens::TestApp>(*systemTask, brightnessController);
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currentScreen = std::make_unique<Screens::TestApp>();
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break;
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}
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currentApp = app;
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@ -1,128 +1,397 @@
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#include "displayapp/screens/TestApp.h"
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#include "displayapp/DisplayApp.h"
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#include "displayapp/screens/Symbols.h"
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#include <cmath>
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#include <cinttypes>
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#include <libraries/log/nrf_log.h>
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#include "TestApp.h"
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#include "displayapp/InfiniTimeTheme.h"
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#include "Symbols.h"
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using namespace Pinetime::Applications::Screens;
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namespace {
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void EventHandler(lv_obj_t* obj, lv_event_t event) {
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if (event == LV_EVENT_CLICKED) {
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auto* screen = static_cast<TestApp*>(obj->user_data);
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screen->Toggle();
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}
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}
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}
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TestApp::TestApp(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController)
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: systemTask {systemTask}, brightnessController {brightnessController} {
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brightnessController.Set(Controllers::BrightnessController::Levels::Low);
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flashLight = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
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lv_label_set_text_static(flashLight, Symbols::flashlight);
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lv_obj_align(flashLight, nullptr, LV_ALIGN_CENTER, 0, 0);
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for (auto& indicator : indicators) {
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indicator = lv_obj_create(lv_scr_act(), nullptr);
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lv_obj_set_size(indicator, 15, 10);
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lv_obj_set_style_local_border_width(indicator, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, 2);
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}
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lv_obj_align(indicators[1], flashLight, LV_ALIGN_OUT_BOTTOM_MID, 0, 5);
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lv_obj_align(indicators[0], indicators[1], LV_ALIGN_OUT_LEFT_MID, -8, 0);
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lv_obj_align(indicators[2], indicators[1], LV_ALIGN_OUT_RIGHT_MID, 8, 0);
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SetIndicators();
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SetColors();
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backgroundAction = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_long_mode(backgroundAction, LV_LABEL_LONG_CROP);
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lv_obj_set_size(backgroundAction, 240, 240);
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lv_obj_set_pos(backgroundAction, 0, 0);
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lv_label_set_text_static(backgroundAction, "");
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lv_obj_set_click(backgroundAction, true);
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backgroundAction->user_data = this;
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lv_obj_set_event_cb(backgroundAction, EventHandler);
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systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
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static void eventHandler(lv_obj_t* obj, lv_event_t event) {
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auto app = static_cast<TestApp*>(obj->user_data);
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app->OnButtonEvent(obj, event);
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}
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TestApp::~TestApp() {
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lv_obj_clean(lv_scr_act());
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lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
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systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
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}
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void TestApp::SetColors() {
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lv_color_t bgColor = isOn ? LV_COLOR_WHITE : LV_COLOR_BLACK;
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lv_color_t fgColor = isOn ? Colors::lightGray : LV_COLOR_WHITE;
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static const char* buttonMap[] = {
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"7", "8", "9", "B"/*Symbols::backspace*/, "\n", "4", "5", "6", "+ -", "\n", "1", "2", "3", "* /", "\n", "0", ".", "(-)", "=", ""};
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lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, bgColor);
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lv_obj_set_style_local_text_color(flashLight, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, fgColor);
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for (auto& indicator : indicators) {
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lv_obj_set_style_local_bg_color(indicator, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, fgColor);
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lv_obj_set_style_local_bg_color(indicator, LV_OBJ_PART_MAIN, LV_STATE_DISABLED, bgColor);
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lv_obj_set_style_local_border_color(indicator, LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, fgColor);
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TestApp::TestApp() {
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resultLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_long_mode(resultLabel, LV_LABEL_LONG_CROP);
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lv_label_set_align(resultLabel, LV_LABEL_ALIGN_RIGHT);
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lv_label_set_text_fmt(resultLabel, "%" PRId64, result);
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lv_obj_set_size(resultLabel, 200, 20);
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lv_obj_set_pos(resultLabel, 10, 5);
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valueLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_long_mode(valueLabel, LV_LABEL_LONG_CROP);
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lv_label_set_align(valueLabel, LV_LABEL_ALIGN_RIGHT);
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lv_label_set_text_fmt(valueLabel, "%" PRId64, value);
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lv_obj_set_size(valueLabel, 200, 20);
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lv_obj_set_pos(valueLabel, 10, 35);
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buttonMatrix = lv_btnmatrix_create(lv_scr_act(), nullptr);
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buttonMatrix->user_data = this;
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lv_obj_set_event_cb(buttonMatrix, eventHandler);
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lv_btnmatrix_set_map(buttonMatrix, buttonMap);
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lv_btnmatrix_set_one_check(buttonMatrix, true);
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lv_obj_set_size(buttonMatrix, 238, 180);
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lv_obj_set_style_local_bg_color(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_DEFAULT, Colors::bgAlt);
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lv_obj_set_style_local_pad_inner(buttonMatrix, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 1);
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lv_obj_set_style_local_pad_top(buttonMatrix, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 1);
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lv_obj_set_style_local_pad_bottom(buttonMatrix, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 1);
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lv_obj_set_style_local_pad_left(buttonMatrix, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 1);
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lv_obj_set_style_local_pad_right(buttonMatrix, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 1);
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lv_obj_align(buttonMatrix, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
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lv_obj_set_style_local_bg_opa(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, LV_OPA_COVER);
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lv_obj_set_style_local_bg_grad_stop(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, 128);
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lv_obj_set_style_local_bg_main_stop(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, 128);
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}
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void TestApp::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
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if ((obj == buttonMatrix) && (event == LV_EVENT_PRESSED)) {
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HandleInput();
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}
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}
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void TestApp::SetIndicators() {
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using namespace Pinetime::Controllers;
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void TestApp::HandleInput() {
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const char* buttonText = lv_btnmatrix_get_active_btn_text(buttonMatrix);
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if (brightnessLevel == BrightnessController::Levels::High) {
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lv_obj_set_state(indicators[1], LV_STATE_DEFAULT);
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lv_obj_set_state(indicators[2], LV_STATE_DEFAULT);
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} else if (brightnessLevel == BrightnessController::Levels::Medium) {
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lv_obj_set_state(indicators[1], LV_STATE_DEFAULT);
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lv_obj_set_state(indicators[2], LV_STATE_DISABLED);
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if (buttonText == nullptr) {
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return;
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}
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if ((equalSignPressed && (*buttonText != '=')) || (error != Error::None)) {
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ResetInput();
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UpdateOperation();
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}
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// we only compare the first char because it is enough
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switch (*buttonText) {
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case '0':
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case '1':
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case '2':
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case '3':
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case '4':
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case '5':
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case '6':
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case '7':
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case '8':
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case '9': {
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// *buttonText is the first char in buttonText
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// "- '0'" results in the int value of the char
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auto digit = (*buttonText) - '0';
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auto sign = (value < 0) ? -1 : 1;
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// if this is true, we already pressed the . button
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if (offset < FIXED_POINT_OFFSET) {
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value += sign * offset * digit;
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offset /= 10;
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} else if (value <= MAX_VALUE / 10) {
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value *= 10;
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value += sign * offset * digit;
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}
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NRF_LOG_INFO(". offset: %" PRId64, offset);
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NRF_LOG_INFO(". value: %" PRId64, value);
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NRF_LOG_INFO(". result: %" PRId64, result);
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} break;
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// unary minus
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case '(':
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value = -value;
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NRF_LOG_INFO(". offset: %" PRId64, offset);
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NRF_LOG_INFO(". value: %" PRId64, value);
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NRF_LOG_INFO(". result: %" PRId64, result);
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break;
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case '.':
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if (offset == FIXED_POINT_OFFSET) {
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offset /= 10;
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}
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NRF_LOG_INFO(". offset: %" PRId64, offset);
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NRF_LOG_INFO(". value: %" PRId64, value);
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NRF_LOG_INFO(". result: %" PRId64, result);
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break;
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// for every operator we:
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// - eval the current operator if value > FIXED_POINT_OFFSET
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// - then set the new operator
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// - + and - as well as * and / cycle on the same button
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case '+':
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if (value != 0) {
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Eval();
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ResetInput();
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}
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switch (operation) {
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case '+':
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operation = '-';
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break;
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case '-':
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operation = ' ';
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break;
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default:
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operation = '+';
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break;
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}
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UpdateOperation();
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break;
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case '*':
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if (value != 0) {
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Eval();
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ResetInput();
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}
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switch (operation) {
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case '*':
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operation = '/';
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break;
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case '/':
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operation = ' ';
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break;
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default:
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operation = '*';
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break;
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}
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UpdateOperation();
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break;
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// this is a little hacky because it matches only the first char
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case 'B':
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if (value != 0) {
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// delete one value digit
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if (offset < FIXED_POINT_OFFSET) {
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if (offset == 0) {
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offset = 1;
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} else {
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offset *= 10;
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}
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} else {
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value /= 10;
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}
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if (offset < FIXED_POINT_OFFSET) {
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value -= value % (10 * offset);
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} else {
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value -= value % offset;
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}
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} else if (offset < FIXED_POINT_OFFSET) {
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if (offset == 0) {
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offset = 1;
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} else {
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offset *= 10;
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}
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} else {
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// reset the result
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result = 0;
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}
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NRF_LOG_INFO(". offset: %" PRId64, offset);
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NRF_LOG_INFO(". value: %" PRId64, value);
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NRF_LOG_INFO(". result: %" PRId64, result);
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operation = ' ';
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UpdateOperation();
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break;
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case '=':
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equalSignPressed = true;
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Eval();
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// If the operation is ' ' then we move the value to the result.
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// We reset the input after this.
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// This seems more convenient.
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if (operation == ' ') {
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ResetInput();
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}
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NRF_LOG_INFO(". offset: %" PRId64, offset);
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NRF_LOG_INFO(". value: %" PRId64, value);
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NRF_LOG_INFO(". result: %" PRId64, result);
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break;
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}
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UpdateValueLabel();
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UpdateResultLabel();
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}
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void TestApp::UpdateOperation() const {
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switch (operation) {
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case '+':
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lv_obj_set_style_local_bg_grad_dir(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, LV_GRAD_DIR_HOR);
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lv_obj_set_style_local_bg_color(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, Colors::deepOrange);
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lv_obj_set_style_local_bg_grad_color(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, Colors::bgAlt);
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lv_btnmatrix_set_btn_ctrl(buttonMatrix, 7, LV_BTNMATRIX_CTRL_CHECK_STATE);
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break;
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case '-':
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lv_obj_set_style_local_bg_grad_dir(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, LV_GRAD_DIR_HOR);
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lv_obj_set_style_local_bg_color(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, Colors::bgAlt);
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lv_obj_set_style_local_bg_grad_color(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, Colors::deepOrange);
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lv_btnmatrix_set_btn_ctrl(buttonMatrix, 7, LV_BTNMATRIX_CTRL_CHECK_STATE);
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break;
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case '*':
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lv_obj_set_style_local_bg_grad_dir(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, LV_GRAD_DIR_HOR);
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lv_obj_set_style_local_bg_color(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, Colors::deepOrange);
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lv_obj_set_style_local_bg_grad_color(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, Colors::bgAlt);
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lv_btnmatrix_set_btn_ctrl(buttonMatrix, 11, LV_BTNMATRIX_CTRL_CHECK_STATE);
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break;
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case '/':
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lv_obj_set_style_local_bg_grad_dir(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, LV_GRAD_DIR_HOR);
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lv_obj_set_style_local_bg_color(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, Colors::bgAlt);
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lv_obj_set_style_local_bg_grad_color(buttonMatrix, LV_BTNMATRIX_PART_BTN, LV_STATE_CHECKED, Colors::deepOrange);
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lv_btnmatrix_set_btn_ctrl(buttonMatrix, 11, LV_BTNMATRIX_CTRL_CHECK_STATE);
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break;
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default:
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lv_btnmatrix_clear_btn_ctrl_all(buttonMatrix, LV_BTNMATRIX_CTRL_CHECK_STATE);
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break;
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}
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}
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void TestApp::ResetInput() {
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value = 0;
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offset = FIXED_POINT_OFFSET;
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operation = ' ';
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equalSignPressed = false;
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error = Error::None;
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}
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void TestApp::UpdateResultLabel() const {
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int64_t integer = result / FIXED_POINT_OFFSET;
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int64_t remainder = result % FIXED_POINT_OFFSET;
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bool negative = (remainder < 0);
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if (remainder == 0) {
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lv_label_set_text_fmt(resultLabel, "%" PRId64, integer);
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return;
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}
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if (remainder < 0) {
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remainder = -remainder;
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}
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uint8_t min_width = N_DECIMALS;
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// cut "0"-digits on the right
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while ((remainder > 0) && (remainder % 10 == 0)) {
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remainder /= 10;
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min_width--;
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}
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if ((integer == 0) && negative) {
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lv_label_set_text_fmt(resultLabel, "-0.%0*" PRId64, min_width, remainder);
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} else {
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lv_obj_set_state(indicators[1], LV_STATE_DISABLED);
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lv_obj_set_state(indicators[2], LV_STATE_DISABLED);
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lv_label_set_text_fmt(resultLabel, "%" PRId64 ".%0*" PRId64, integer, min_width, remainder);
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}
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}
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void TestApp::Toggle() {
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isOn = !isOn;
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SetColors();
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if (isOn) {
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brightnessController.Set(brightnessLevel);
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} else {
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brightnessController.Set(Controllers::BrightnessController::Levels::Low);
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void TestApp::UpdateValueLabel() {
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switch (error) {
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case Error::TooLarge:
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lv_label_set_text_static(valueLabel, "too large");
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break;
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case Error::ZeroDivision:
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lv_label_set_text_static(valueLabel, "zero division");
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break;
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case Error::None:
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default: {
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int64_t integer = value / FIXED_POINT_OFFSET;
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int64_t remainder = value % FIXED_POINT_OFFSET;
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bool negative = (remainder < 0);
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int64_t printRemainder = remainder < 0 ? -remainder : remainder;
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uint8_t min_width = 0;
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int64_t tmp_offset = offset;
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// TODO there has to be a simpler way to do this
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if (tmp_offset == 0) {
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tmp_offset = 1;
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min_width = 1;
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}
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while (tmp_offset < FIXED_POINT_OFFSET) {
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tmp_offset *= 10;
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min_width++;
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}
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min_width--;
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for (uint8_t i = min_width; i < N_DECIMALS; i++) {
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printRemainder /= 10;
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}
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if ((integer == 0) && negative) {
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lv_label_set_text_fmt(valueLabel, "-0.%0*" PRId64, min_width, printRemainder);
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} else if (offset == FIXED_POINT_OFFSET) {
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lv_label_set_text_fmt(valueLabel, "%" PRId64, integer);
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} else if ((offset == (FIXED_POINT_OFFSET / 10)) && (remainder == 0)) {
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lv_label_set_text_fmt(valueLabel, "%" PRId64 ".", integer);
|
||||
} else {
|
||||
lv_label_set_text_fmt(valueLabel, "%" PRId64 ".%0*" PRId64, integer, min_width, printRemainder);
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
bool TestApp::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
||||
using namespace Pinetime::Controllers;
|
||||
// update the result based on value and operation
|
||||
void TestApp::Eval() {
|
||||
switch (operation) {
|
||||
case ' ':
|
||||
result = value;
|
||||
break;
|
||||
|
||||
auto SetState = [this]() {
|
||||
if (isOn) {
|
||||
brightnessController.Set(brightnessLevel);
|
||||
}
|
||||
SetIndicators();
|
||||
};
|
||||
case '+':
|
||||
// check for overflow
|
||||
if (((result > 0) && (value > (MAX_VALUE - result))) || ((result < 0) && (value < (MIN_VALUE - result)))) {
|
||||
error = Error::TooLarge;
|
||||
break;
|
||||
}
|
||||
|
||||
if (event == TouchEvents::SwipeLeft) {
|
||||
if (brightnessLevel == BrightnessController::Levels::High) {
|
||||
brightnessLevel = BrightnessController::Levels::Medium;
|
||||
SetState();
|
||||
} else if (brightnessLevel == BrightnessController::Levels::Medium) {
|
||||
brightnessLevel = BrightnessController::Levels::Low;
|
||||
SetState();
|
||||
}
|
||||
return true;
|
||||
result += value;
|
||||
break;
|
||||
case '-':
|
||||
// check for overflow
|
||||
if (((result < 0) && (value > (MAX_VALUE + result))) || ((result > 0) && (value < (MIN_VALUE + result)))) {
|
||||
error = Error::TooLarge;
|
||||
break;
|
||||
}
|
||||
|
||||
result -= value;
|
||||
break;
|
||||
case '*':
|
||||
// check for overflow
|
||||
// while dividing we eliminate the fixed point offset
|
||||
// therefore we have to multiply it again for the comparison with value
|
||||
// we also assume here that MAX_VALUE == -MIN_VALUE
|
||||
if ((result != 0) && (std::abs(value) > (FIXED_POINT_OFFSET * (MAX_VALUE / std::abs(result))))) {
|
||||
error = Error::TooLarge;
|
||||
break;
|
||||
}
|
||||
|
||||
result *= value;
|
||||
// fixed point offset was multiplied too
|
||||
result /= FIXED_POINT_OFFSET;
|
||||
break;
|
||||
case '/':
|
||||
// check for zero division
|
||||
if (value == 0) {
|
||||
error = Error::ZeroDivision;
|
||||
break;
|
||||
}
|
||||
|
||||
// fixed point offset will be divided too
|
||||
result *= FIXED_POINT_OFFSET;
|
||||
result /= value;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (event == TouchEvents::SwipeRight) {
|
||||
if (brightnessLevel == BrightnessController::Levels::Low) {
|
||||
brightnessLevel = BrightnessController::Levels::Medium;
|
||||
SetState();
|
||||
} else if (brightnessLevel == BrightnessController::Levels::Medium) {
|
||||
brightnessLevel = BrightnessController::Levels::High;
|
||||
SetState();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
@ -1,38 +1,68 @@
|
||||
#pragma once
|
||||
|
||||
#include "displayapp/screens/Screen.h"
|
||||
#include "components/brightness/BrightnessController.h"
|
||||
#include "systemtask/SystemTask.h"
|
||||
#include <cstdint>
|
||||
#include <lvgl/lvgl.h>
|
||||
#include "Screen.h"
|
||||
|
||||
namespace {
|
||||
int64_t constexpr powi(int64_t base, uint8_t exponent) {
|
||||
int64_t value = 1;
|
||||
while (exponent) {
|
||||
value *= base;
|
||||
exponent--;
|
||||
}
|
||||
return value;
|
||||
}
|
||||
}
|
||||
|
||||
namespace Pinetime {
|
||||
|
||||
namespace Applications {
|
||||
namespace Screens {
|
||||
|
||||
class TestApp : public Screen {
|
||||
public:
|
||||
TestApp(System::SystemTask& systemTask, Controllers::BrightnessController& brightness);
|
||||
~TestApp() override;
|
||||
|
||||
bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
|
||||
void Toggle();
|
||||
TestApp();
|
||||
|
||||
void OnButtonEvent(lv_obj_t* obj, lv_event_t event);
|
||||
|
||||
private:
|
||||
void SetIndicators();
|
||||
void SetColors();
|
||||
lv_obj_t* buttonMatrix {};
|
||||
lv_obj_t* valueLabel {};
|
||||
lv_obj_t* resultLabel {};
|
||||
|
||||
Pinetime::System::SystemTask& systemTask;
|
||||
Controllers::BrightnessController& brightnessController;
|
||||
void Eval();
|
||||
void ResetInput();
|
||||
void HandleInput();
|
||||
void UpdateValueLabel();
|
||||
void UpdateResultLabel() const;
|
||||
void UpdateOperation() const;
|
||||
|
||||
Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High;
|
||||
// change this if you want to change the number of decimals
|
||||
static constexpr uint8_t N_DECIMALS = 4;
|
||||
// this is the constant default offset
|
||||
static constexpr int64_t FIXED_POINT_OFFSET = powi(10, N_DECIMALS);
|
||||
// this is the current offset, may wary after pressing '.'
|
||||
int64_t offset = FIXED_POINT_OFFSET;
|
||||
|
||||
lv_obj_t* flashLight;
|
||||
lv_obj_t* backgroundAction;
|
||||
lv_obj_t* indicators[3];
|
||||
bool isOn = false;
|
||||
// the screen can show 12 chars
|
||||
// but two are needed for '.' and '-'
|
||||
static constexpr uint8_t MAX_DIGITS = 15;
|
||||
static constexpr int64_t MAX_VALUE = powi(10, MAX_DIGITS) - 1;
|
||||
// this is assumed in the multiplication overflow!
|
||||
static constexpr int64_t MIN_VALUE = -MAX_VALUE;
|
||||
|
||||
int64_t value = 0;
|
||||
int64_t result = 0;
|
||||
char operation = ' ';
|
||||
bool equalSignPressed = false;
|
||||
|
||||
enum Error {
|
||||
TooLarge,
|
||||
ZeroDivision,
|
||||
None,
|
||||
};
|
||||
|
||||
Error error = Error::None;
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user